The TS Treasurer introduced with the latest patch are sorry to say, a severe disapointment :. Lets examine how the new "service" they provide compares and constrasts with the options currently available.
In terms of, Ease of Use, Accessability, and Utliliy(ie how actually useful they are)
Ease of Use 1/10 The one is a courtesy, to recognize that someone actually tried to do something. Beyond that, they offer no ease of use at all. Complete text interface. What is this 1980?. Note only does every operation require a cludgy text for EVERY possible single item, there it no way to easily or smoothly interact with them-unlike a banker or merchant. No graphicall list, log or indication of what you have hidden away on these awkward "storage" npcs is offered. They offer all the benifits of a bank, with absolutely none of the ease of use of one. [edit] Acutally, I think even this is being overly-generous. They are broken down into 3 seperate NPC's that offer a cross-linked grab-bag differnt, hard to use storage options. So I cant really even say they offer all the benifits a bank\guild vault
Utility 2/10 Some trade-skillers may find that transferring 100's of patterns 4 at at time to provide a useful service in terms of freeing up bank space. It is by no means at clear how haveing our patterns "disapear" into a text based void is actually helpful.Before today, yes patterns took up several bags worth of space and there was some loss of utility there, however, this was offset by the fact I can visually SEE and retrive my patterns at any time, any above all easily. I can actually SEE what i have, how many, and I know wherre they are.These new NPCS offer none of that. Regular bank beats these NPCS for utility value hands down. The TSer storage problem could have been fixed far more readily by the simple expedient of adding more regular old-fashioned bank slots.
Accessability. 4/10 Banks-Univesal throughout Norrath, TS treasurer(s), located in one out of the way location in PoK.
Compare this to current or possible methods of storage currently available
Banks, Universal, highest utility value, ease of use
Guild Vault. Good access, large capacity, easy to use, Cannot hold ND items, but great for components, the "other" side of the TS storage problem.
Tavid Dennant in Guild Lobby. An interesting example of the form I was hopeing? the TS storage would take. An easy to use, accessable NPC that can store ND items in a bank\merchant-like format. He is perfect for what he was made for, storeing collection task items from SoD, and TS storage should have used this format, but instead they went with the text-mud hand 100;s of single items to a hard to use out of the way NPC.
After I had handed in most of my venerable patterns, all an examineing what it takes to retrieve them later, I just said f@#k this and left them there. I will make a new bag of venerable patterns and put them back in there old spots. These NPC's are easily the most awkward and user-unfriendly form of storage I have ever seen. Maybe a re-think is in order?
In terms of, Ease of Use, Accessability, and Utliliy(ie how actually useful they are)
Ease of Use 1/10 The one is a courtesy, to recognize that someone actually tried to do something. Beyond that, they offer no ease of use at all. Complete text interface. What is this 1980?. Note only does every operation require a cludgy text for EVERY possible single item, there it no way to easily or smoothly interact with them-unlike a banker or merchant. No graphicall list, log or indication of what you have hidden away on these awkward "storage" npcs is offered. They offer all the benifits of a bank, with absolutely none of the ease of use of one. [edit] Acutally, I think even this is being overly-generous. They are broken down into 3 seperate NPC's that offer a cross-linked grab-bag differnt, hard to use storage options. So I cant really even say they offer all the benifits a bank\guild vault
Utility 2/10 Some trade-skillers may find that transferring 100's of patterns 4 at at time to provide a useful service in terms of freeing up bank space. It is by no means at clear how haveing our patterns "disapear" into a text based void is actually helpful.Before today, yes patterns took up several bags worth of space and there was some loss of utility there, however, this was offset by the fact I can visually SEE and retrive my patterns at any time, any above all easily. I can actually SEE what i have, how many, and I know wherre they are.These new NPCS offer none of that. Regular bank beats these NPCS for utility value hands down. The TSer storage problem could have been fixed far more readily by the simple expedient of adding more regular old-fashioned bank slots.
Accessability. 4/10 Banks-Univesal throughout Norrath, TS treasurer(s), located in one out of the way location in PoK.
Compare this to current or possible methods of storage currently available
Banks, Universal, highest utility value, ease of use
Guild Vault. Good access, large capacity, easy to use, Cannot hold ND items, but great for components, the "other" side of the TS storage problem.
Tavid Dennant in Guild Lobby. An interesting example of the form I was hopeing? the TS storage would take. An easy to use, accessable NPC that can store ND items in a bank\merchant-like format. He is perfect for what he was made for, storeing collection task items from SoD, and TS storage should have used this format, but instead they went with the text-mud hand 100;s of single items to a hard to use out of the way NPC.
After I had handed in most of my venerable patterns, all an examineing what it takes to retrieve them later, I just said f@#k this and left them there. I will make a new bag of venerable patterns and put them back in there old spots. These NPC's are easily the most awkward and user-unfriendly form of storage I have ever seen. Maybe a re-think is in order?
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