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  • #16
    In POK the recipe books for the Immaculate/Vanadium templates are on the tinkering merchant.

    In POK the recipe books for the stalwart armor and the venerable symbols are the on new cultural discoveries merchant.

    Since Elegant/Sublime was requried 300 skill, I am guessing that Stalwart/Venerable is as well. I was already 300 skill so cannot confirm if a lower skill can purchase. I know stalwart/venerable weapons were 300 required.

    The Steely racial ore was not in game as of last time I checked which is required for the stalwart armor, but if you have the mold/patterns from your cultures armor book, same mold/patterns used for all levels of cultural armor, you are good to go with the proper drops to make this armor. Spongy loam/Immaculate fluids/Immaculate marrow.

    The Venerable symbols require a venerable symbol pattern that you must complete a quest to obtain the book to create these patterns. There is another thread with the quest info already posted on the forums too.
    Shawlweaver Sphynx on Cazic Thule
    Master Artisan Aldier on Cazic Thule

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    • #17
      the book does require a 300 skill

      the ore should be in in the patch on the 15th

      Cosgrove powder should drop on the 15th, is on forage tables now.

      Yes, if you have the plat to match a player sellers price you can get items with approximately 850 HME (total, you have to put an armor and symbol piece together to get this) without ever entering the underfoot. If you enter the underfoot and prevail, you can get items from NPC's with approximately 1015 HME (when talking group... even more via raid)

      To get Raid cultural, you are going to have to go into the underfoot as well since the raid seal requires a raid drop from within the Underfoot.
      Ngreth Thergn

      Ngreth nice Ogre. Ngreth not eat you. Well.... Ngreth not eat you if you still wiggle!
      Grandmaster Smith 250
      Master Tailor 200
      Ogres not dumb - we not lose entire city to froggies

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      • #18
        Originally posted by Ngreth Thergn View Post
        Yes, if you have the plat to match a player sellers price you can get items with approximately 850 HME (total, you have to put an armor and symbol piece together to get this) without ever entering the underfoot. If you enter the underfoot and prevail, you can get items from NPC's with approximately 1015 HME (when talking group... even more via raid)

        To get Raid cultural, you are going to have to go into the underfoot as well since the raid seal requires a raid drop from within the Underfoot.
        Is the 1015 HME from Tier 6 or a higher Tier?

        Before I go and max my alt gnome's tailoring/smithing to help the guild out ( Beastlord main is already maxed) I would like an idea if the armour will be very quickly replaced in the first couple of tiers or not.
        Lekani Fastpaws
        Proud Member of Order of the Crimson Dawn
        Antonius Bayle

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        • #19
          1015 sounds like the top end group gear.

          I got a couple pieces of t6 armor and they were below cultural.

          Cultural armor is going to be between t6 and t7 in stats and weaker than all in focus on the group level. Foci on cultural will match t5 SOD group foci.
          Shawlweaver Sphynx on Cazic Thule
          Master Artisan Aldier on Cazic Thule

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          • #20
            So the crafted seals have foci limited to the same slots as the generic set-up for visible armor already .... ok. But you can only get 1 per slot so for arms you can either get the fire focus or cleave, for legs the det spell haste or ferocity, helm the instrument+faerune or magic focus.

            Well, this won't hurt my class in any way as far as needs but I could see some problems with this.

            Rangers, for example, will have to choose between fire focus or cleave.
            Faerune being an assumed effect nowadays will leave a human wizard blind as a bat again since they would obviously go for the magic focus.

            All this because no foci duplicate themselves across slots at all anymore except for priests and arms for a heal focus.

            I think that removing the generic slot restriction to the focus would probably do better instead of turning cultural armor into a copy of the generic system already in place for everything else in itemization.

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            • #21
              I am in agreement with the above poster, if the Lucy item data about the Soloist Seals is correct. They need to not be slot-limited if they're going to work well at all for the mentioned classes.

              Indeed, the classes that get screwed by it (if the seals are slot limited) would not be uniform at all, and would have no rhyme or reason to their distribution. Relative to the other classes, SKs would get screwed moderately (fire/cleave dilemma, fero/DetHaste dilemma), rangers would get screwed quite a bit (fire/cleave, faerune/magic, fero/DetHaste), anyone with magic-based damage spells would have to pick between that and faerune. Bards would not get screwed at all (and I'm saying this _as_ a bard), nor would pure melee. Beastlords would get screwed a little, though not as much as many due to their main damage foci being hand/wrist/wrist2.

              That's going to make crafted gear look really iffy (or even _bad_) as an equipment option to a lot of people--if the foci are currently the way Lucy says they are. I don't actually know yet since the mats necessary to make the gear are not live yet, but I figured we should point this out sooner rather than later just in case.

              Other than that the system looks very interesting and I look forward to making myself a set.
              Last edited by Lenowill; 12-12-2009, 03:46 AM.

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              • #22
                Originally posted by Aldier View Post
                1015 sounds like the top end group gear.

                I got a couple pieces of t6 armor and they were below cultural.

                Cultural armor is going to be between t6 and t7 in stats and weaker than all in focus on the group level. Foci on cultural will match t5 SOD group foci.
                yup. Top end group gear (T9)
                Ngreth Thergn

                Ngreth nice Ogre. Ngreth not eat you. Well.... Ngreth not eat you if you still wiggle!
                Grandmaster Smith 250
                Master Tailor 200
                Ogres not dumb - we not lose entire city to froggies

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                • #23
                  How extremely LAME that 300 skill is needed just to purchase the book.

                  Tradeskills used to be fun when you tried to make something way out of your league and failed like 30 times and then BOOM made that one breakthrough.

                  Now its just a grind. Sad day.
                  Dwanor
                  Paladin
                  Fennin Ro

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                  • #24
                    Originally posted by Dwanor View Post
                    How extremely LAME that 300 skill is needed just to purchase the book.

                    Tradeskills used to be fun when you tried to make something way out of your league and failed like 30 times and then BOOM made that one breakthrough.

                    Now its just a grind. Sad day.
                    Elaborate required 275. Elegant required 300. It makes PERFECT sense that Stalwart would require 300 as well.
                    Shawlweaver Sphynx on Cazic Thule
                    Master Artisan Aldier on Cazic Thule

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                    • #25
                      Only to Elitists. Why the change to Pottery this time? Oh to feed elitist tradeskillers who did EVERY skill.

                      For a guy who started out with Metal bits its sure hard to swallow there are things I am not allowed to attempt. Crazy from an SOE perspective too. Aren't they trying to limit the number of pieces and platinum in game? So if I try at early skill and fail voila!

                      If you think practically this makes no sense what so ever. If someone writes it in a book then it can be tried by anyone.

                      Hoity toity I'm a 300 trader in every skill so I'm allowed a special nitch! Oh I know you can be 85'd into every raid in the game but not tradeskills! here you have to do it OUR way or pay someone else to do it! 259 skill? Pretty good. But not enough for our club! Next thing you know we'll be keeping out Dwarves, Gnomes and Halflings becuase there is a height requirement.

                      Attempts should be allowed. 300 skills should mean you are More likely to succeed. Maybe make a higher quality. Not that you are in some elite library or secret society. It makes no sense at all that someone can make Armor, Symbols but not even attempt seals.
                      Dwanor
                      Paladin
                      Fennin Ro

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                      • #26
                        Originally posted by Dwanor View Post
                        Only to Elitists. Why the change to Pottery this time? Oh to feed elitist tradeskillers who did EVERY skill.

                        For a guy who started out with Metal bits its sure hard to swallow there are things I am not allowed to attempt. Crazy from an SOE perspective too. Aren't they trying to limit the number of pieces and platinum in game? So if I try at early skill and fail voila!

                        If you think practically this makes no sense what so ever. If someone writes it in a book then it can be tried by anyone.

                        Hoity toity I'm a 300 trader in every skill so I'm allowed a special nitch! Oh I know you can be 85'd into every raid in the game but not tradeskills! here you have to do it OUR way or pay someone else to do it! 259 skill? Pretty good. But not enough for our club! Next thing you know we'll be keeping out Dwarves, Gnomes and Halflings becuase there is a height requirement.

                        Attempts should be allowed. 300 skills should mean you are More likely to succeed. Maybe make a higher quality. Not that you are in some elite library or secret society. It makes no sense at all that someone can make Armor, Symbols but not even attempt seals.
                        Yes because we have worked our skills to 300 we have the ablility to make better items then someone that has toiled around with their tradeskilling. Sorry you dont feel that having high tradeskils is important but that's the way it is. sucks to be you i guess.

                        PS. Height requirement wouldnt bother me as my tradeskills are high enough i could build some stilts :P
                        Thulack
                        95 Halfling Ranger on Cazic Thule Server
                        Baking(300)+15% Trophy, Brewing(300)+15% Trophy, Fletching(300)+15% Trophy, Jewelcrafting(300)+15% Trophy, Pottery(300)+12% Trophy, Smithing(300) +15% Trophy, Tailoring(300)+15% Trophy
                        Formerly Antimony Raventhorne Merchant of No Levels

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                        • #27
                          Originally posted by Dwanor View Post
                          Only to Elitists. Why the change to Pottery this time? Oh to feed elitist tradeskillers who did EVERY skill.

                          For a guy who started out with Metal bits its sure hard to swallow there are things I am not allowed to attempt. Crazy from an SOE perspective too. Aren't they trying to limit the number of pieces and platinum in game? So if I try at early skill and fail voila!

                          If you think practically this makes no sense what so ever. If someone writes it in a book then it can be tried by anyone.

                          Hoity toity I'm a 300 trader in every skill so I'm allowed a special nitch! Oh I know you can be 85'd into every raid in the game but not tradeskills! here you have to do it OUR way or pay someone else to do it! 259 skill? Pretty good. But not enough for our club! Next thing you know we'll be keeping out Dwarves, Gnomes and Halflings becuase there is a height requirement.

                          Attempts should be allowed. 300 skills should mean you are More likely to succeed. Maybe make a higher quality. Not that you are in some elite library or secret society. It makes no sense at all that someone can make Armor, Symbols but not even attempt seals.
                          Ever been in a store that keeps "special" collections or rare book finds in the back for "special" customers? Think of it as the merchant recommending the book appropriate for YOUR skill level. The better you get then you can come back to him and oh you mastered that last one? Try this new book then. Oh look...its harder things to make that require more skill and WOW you can now make them.
                          Shawlweaver Sphynx on Cazic Thule
                          Master Artisan Aldier on Cazic Thule

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