First the proposal, then my reasoning behind it.
Proposal:
When a person doing tradeskills gets any skill to 300 they should get an additional bank slot for doing so, plus 1 slot for the specific skill. They should get an additional slot for each additional skill raised to 300. Since there are 7 general tradeskills that any race/class can do, this would total 7 slots for the skills plus 1 extra for the first skill to 300, total of 8 extra bank slots.
My Reasoning:
As most of us tradeskillers know, doing tradeskills requires a huge amount of bank space, which leaves tradeskillers with far less available bank space for quests and stored gear than a non-tradeskiller has.
Previously it has been requested that SOE Devs make special tradeskill bags with more slots, to which the Devs replied that to do so would be near impossible with the way the software currently works. Which is why I suggest additional bank slots instead, which while still not easy to implement, would be much easier and safer to do than a bag change given the coding EQ uses.
Why more space? and why only for tradeskillers? For each tradeskill you do, you need a lot of specific tools for that skill. Smithing requires 5-8 different hammers, a file, a chisel etc. Tailoring requires a large number of needles. Baking requires special pots, pans, spits, skewers etc. Basically each skill requires enough tools special to that trade to fill a 10 slot bag, requiring 7 bags for the 7 skills, just of tools. Add to that the bags of patterns, molds etc for doing cultural and you can easily fill half your bank up. In addition you have all the parts needed for the various recipes. Cultural alone, if you include the symbols, requires a bag for the ores, loams, spinnerets, marrows, pelts and silks, plus 2 bags for all the various blessed waters, and the new weapons added 4 or more waters to that list.
I am a 2100 TSer, and my bank currently has 2.5 bags of waters, 1 bag of cult molds, 1 bag of cult patterns, 4 bags of cult symbol patterns, 1 bag of smith tools, 1 bag of tailor tools, 1 bag of mixed baking and JC tools, 1 bag of ores/loams, 1 bag of silk/fluids, 1 bag of pelts/marrows, 1 bag of baking ingredients, 1 bag of JC ingredients, and 2 bags of misc TS materials.
Thats 18.5 bank slots used up just for TS stuff. that leaves very little room for doing quests, storing extra gear/augs, or having room for anything else people aquire in this game, and its 18.5 slots that a non-TSer has available for whatever they want.
My proposal wouldnt completely balance the game for TSers and non-TSers, but it would be a huge step in the right direction and I for one would be very happy if this could be implemented. I believe as well that every other TSer in the game would be happy with a solution such as this.
Please add your comments in the form of support for this, or your reasons why you would be against this.
Proposal:
When a person doing tradeskills gets any skill to 300 they should get an additional bank slot for doing so, plus 1 slot for the specific skill. They should get an additional slot for each additional skill raised to 300. Since there are 7 general tradeskills that any race/class can do, this would total 7 slots for the skills plus 1 extra for the first skill to 300, total of 8 extra bank slots.
My Reasoning:
As most of us tradeskillers know, doing tradeskills requires a huge amount of bank space, which leaves tradeskillers with far less available bank space for quests and stored gear than a non-tradeskiller has.
Previously it has been requested that SOE Devs make special tradeskill bags with more slots, to which the Devs replied that to do so would be near impossible with the way the software currently works. Which is why I suggest additional bank slots instead, which while still not easy to implement, would be much easier and safer to do than a bag change given the coding EQ uses.
Why more space? and why only for tradeskillers? For each tradeskill you do, you need a lot of specific tools for that skill. Smithing requires 5-8 different hammers, a file, a chisel etc. Tailoring requires a large number of needles. Baking requires special pots, pans, spits, skewers etc. Basically each skill requires enough tools special to that trade to fill a 10 slot bag, requiring 7 bags for the 7 skills, just of tools. Add to that the bags of patterns, molds etc for doing cultural and you can easily fill half your bank up. In addition you have all the parts needed for the various recipes. Cultural alone, if you include the symbols, requires a bag for the ores, loams, spinnerets, marrows, pelts and silks, plus 2 bags for all the various blessed waters, and the new weapons added 4 or more waters to that list.
I am a 2100 TSer, and my bank currently has 2.5 bags of waters, 1 bag of cult molds, 1 bag of cult patterns, 4 bags of cult symbol patterns, 1 bag of smith tools, 1 bag of tailor tools, 1 bag of mixed baking and JC tools, 1 bag of ores/loams, 1 bag of silk/fluids, 1 bag of pelts/marrows, 1 bag of baking ingredients, 1 bag of JC ingredients, and 2 bags of misc TS materials.
Thats 18.5 bank slots used up just for TS stuff. that leaves very little room for doing quests, storing extra gear/augs, or having room for anything else people aquire in this game, and its 18.5 slots that a non-TSer has available for whatever they want.
My proposal wouldnt completely balance the game for TSers and non-TSers, but it would be a huge step in the right direction and I for one would be very happy if this could be implemented. I believe as well that every other TSer in the game would be happy with a solution such as this.
Please add your comments in the form of support for this, or your reasons why you would be against this.

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