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  • #16
    I somewhat disagree on when to do trophies. If you have a char with older gear that isnt comparable to current group drop gear, then maybe doing trophies sooner makes sense. If your gear is more or less equal to TBS groupable gear, then I would just wait and do the trophies last.

    If you get a trophy when your skill is at 300, the trophy starts at a 12% mod and only has to be evolved 1 level to be maxed. I did all 7 trophies in 2 evenings of play, soloed everything I needed, with a cleric at the then max level 75 which buffed to 14k hp. So while the quests are harder if you wait, they arent really all that hard or scary.

    If you want a trophy to help on combines during skilling up, I would suggest just doing the old-school GM trophy with the 5% mod. It will be better to nearly as good as the evolving trophy, and you will need to make one anyways as part of the evolving trophy quest. Well, you will need to at a 300 skill, I havent done a trophy at a lower skill so I dont know whats required for the quest.

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    • #17
      The trophies more or less evolve in rate with your skillups and when they lag (as they often tend to do for a difficulty 1 level tradeskill) they evolve at an increased rate to compensate.

      The skill mod will help you because you succeed more often and depending on your prime stats your chance of a skillup on success is better than your chance of skillup on fail. The true benefit of this point is miniscule for a difficulty 1 tradeskill again, but its certainly not worse.

      If you don't do your trophy right away, its not going to make a huge difference. Its also not going to hurt to do it early.

      Do your trophy early and get the slight advantage over your skillup pathway.
      Roanne LeFaye
      Warrior Barbarian of the Tribunal
      Outsider Domination
      The Seventh Hammer
      2100 Club + 300 melee Research

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      • #18
        Originally posted by HaelonTT View Post
        I somewhat disagree on when to do trophies. If you have a char with older gear that isnt comparable to current group drop gear, then maybe doing trophies sooner makes sense. If your gear is more or less equal to TBS groupable gear, then I would just wait and do the trophies last.

        If you get a trophy when your skill is at 300, the trophy starts at a 12% mod and only has to be evolved 1 level to be maxed. I did all 7 trophies in 2 evenings of play, soloed everything I needed, with a cleric at the then max level 75 which buffed to 14k hp. So while the quests are harder if you wait, they arent really all that hard or scary.

        If you want a trophy to help on combines during skilling up, I would suggest just doing the old-school GM trophy with the 5% mod. It will be better to nearly as good as the evolving trophy, and you will need to make one anyways as part of the evolving trophy quest. Well, you will need to at a 300 skill, I havent done a trophy at a lower skill so I dont know whats required for the quest.
        The reason for getting the trophy earlier than later has less to do with the benefit it will provide when skilling up and more to do with the fact that completing the trophy at lower levels is waay easier. Journeyman is not too bad. The difficulty (and expense) jumps exponentially (as I have recently discovered much to my chagrin) on Expert and Master.

        You can complete the beginner trophy with all vendor bought components in the same zone.


        On a related note, why is the expert level require a combine of an item with greater than 300 trivial? If you inadvertently progress past Journeyman (like me ), you may as well wait until 299... failing the Grandmaster [insert tradeskill here] hurts...

        It makes perfect sense on the master level...
        Jinaabi Vah Shir - Bristlebane
        Smithing 300 7/7
        Tailoring 300 7/7
        Fletching 300 7/7
        Pottery 300 6/7
        Baking 300 7/7
        Brewing 300 6/7
        Jewelry 300 6/7
        Dagnora Drakkin
        Poison Making 300 7/7

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        • #19
          Originally posted by Jinaabu3169 View Post

          You can complete the beginner trophy with all vendor bought components in the same zone.
          No... Fletching, Pottery, and research can be done in zone with all bought junk.

          Baking takes minor forages, fishing, and farming... and not so easy (at least when you are doing with lvl 20 toons or lower) anaconda/griffon meat.

          Brewing has an easy forage (sylvan berries, need 3)

          Jewelry has 1 item made with a dropped gem (black pearls) which are all over vendors for 20-25pp or drops from 30ish mobs. Wolf Eye Agates are only sold in a few zones as well.

          Smithing needs a small brick of acrylia.

          Tailor needs all sorts of ruined/low/medium hides that are a breeze... but fish eggs is a 175 fishing skill and you hope a gnoll drops you a raw-hide gorget within 3 days. (I found all 8 of mine for my toons on vendors but it took awhile)

          Even the tinkering one needs dark matter.

          We wont even get into all the mobs needed for the poison trophy. That was really fun with a level 20 rogue.

          This is all at the BEGINNER level.

          This coming from a toon that needs only 13 of 67 trophies for all my toons and 1 will be after I get my cleric to lvl 30... and 2 are smithing which I have the ore but not got them past 50 yet... the rest are the really easy ones but have been too lazy to get yet.

          On a side note, I beleive my ranger needs 4 aa's per level for his research... dont remember positivly though.

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