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  • Show me da money!

    Hello all!

    I was wondering if anyone could list any tradeskill products that actually earn a little coin upon resale to a vendor, assuming appropriate faction and charisma. I am familiar with Fish Fillets and Mature Cheese. Are there any others? POP, perhaps? Not restricted to baking.

    Thanks!

  • #2
    You probably won't get much help here Snacky. The reason is that people using super-fast macros have made tons and tons of money by making items and reselling them to venders. This has caused Verant (understandably so) to lower the prices merchants pay for items.

    Why is this a problem for tradeskillers? For example, it used to be that a fletcher could go from 202 to 235 making darkwood bows with tinkered cams and actually make money. Macro-ers found out; made a killing; Verant changed the buy-back price; and now potential fletchers have only really expensive options for getting to 235.

    You can imagine that this has made the tradeskill community none too happy. So if there are such recipes (and I know of none) people will probably keep quiet. Not that your question isn't valid, mind you.

    Divine Comedies on Karana º Listen to my theme song º Slay the dragon to email me º Profile.

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    • #3
      SoE has the official policy that you SHOULD NOT be able to make money buying vendor sold items, combining them, reselling to a vendor, and sell the result to a vendor for a profit.

      If they find these recipes, they are "Fixed".

      So if I find one, you can be pretty sure nobody will know.
      <grin>



      -Lilosh
      Venerable Noishpa Taltos , Planar Druid, Educated Halfling, and GM Baker.
      President and Founder of the Loudmouthed Sarcastic Halflings Society
      Also, Smalltim

      So take the fact of having a dirty mind as proof that you are world-savvy; it's not a flaw, it's an asset, if nothing else, it's a defense - Sanna

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      • #4
        Hail, a macroer_01.


        Visit my signature gallery!

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        • #5
          Originally posted by DeegerStormcrow
          You probably won't get much help here Snacky. The reason is that people using super-fast macros have made tons and tons of money by making items and reselling them to venders. This has caused Verant (understandably so) to lower the prices merchants pay for items.

          Why is this a problem for tradeskillers? For example, it used to be that a fletcher could go from 202 to 235 making darkwood bows with tinkered cams and actually make money. Macro-ers found out; made a killing; Verant changed the buy-back price; and now potential fletchers have only really expensive options for getting to 235.
          My only problem with SOE is that they did not need to make the sell back cost so much. ALL they really needed to do is make the sell back break even. So, whenever SOE says that people sould NOT profit... what they mean is "people should pay an arm and a leg". SOE is taking out revenge on people who are NOT the cause of the problem.

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          • #6
            Thanks for the replies. I did not realize this was such a controversial topic!

            I'm surprised that such things are kept secret for fear of Sony's nerfage. SoE is aware of the Fish Fillets and Mature Cheese, because they nerfed both (gently) a while back. They still make money, but just not as much as they used to. In fact, they nerfed Fish Fillets almost completely, but unnerfed them a bit (if you can believe that) afterwards.

            Pickled Gator and Smoked Shark were nerfed entirely. My thoughts are that with each new expansion, they allowed some recipies to return a small profit as part of the incentive for tradeskillers to purchase said expansion. After it's purpose was fulfilled, nerf nerf nerf.

            Oh well, I guess I'll just have to break level 50 before I can afford to max out in my tradeskills.

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            • #7
              You're probably right Tobin. VI left the sell-back price on the darkwood bows for so long I figured they didn't mind.

              Another possibility is that VI wants all the tradeskills (or as many as possible) to be difficult to skill up in, to allow for cooler trade items. The darkwood "nerf" came around the time Nightmarewood bows were found. We can all guess at how many GM fletchers there would be with the PoP bows and an easy path to GM.

              Divine Comedies on Karana º Listen to my theme song º Slay the dragon to email me º Profile.

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              • #8
                Originally posted by Lilosh
                SoE has the official policy that you SHOULD NOT be able to make money buying vendor sold items, combining them, reselling to a vendor, and sell the result to a vendor for a profit.

                If they find these recipes, they are "Fixed".

                So if I find one, you can be pretty sure nobody will know.
                <grin>

                -Lilosh
                Hehe! Same here

                I would think it all depends on your charisma.
                Dwarf Paladin of Brell
                Vazaelle server

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                • #9
                  *sigh*

                  To this very day, I do NOT understand why -all- tradeskill items do not sell for the same value as selling all the parts individually.

                  "So... let me get this straight. I took a 19 Plat opal, mixed it together with a plat or two of miscellaneous components, passed -two- skill checks to make this stein, and you will offer me 3 plat for it? I could just sold the opal back and gotten 15!"
                  Unmei, Coercer, Lanys.

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                  • #10
                    Try tink items, just for giggles I checked what my corking device is worth to a vendor... 1gp or so, definately not a full PP.

                    The thing has a blue diamond in it, and 40pp worth of vendor bought gears/grease etc.

                    So basically if you sold the components to the vendor you'd get almost 300pp, but the finished product is junk.

                    I hope they fix that for all the Tinks out there, I hear that isn't unique at all.

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                    • #11
                      And what is even more humorous is these same merchants who turn up their noses at your awesome crafted goods will pay top plat from some really awful crap (Can I say crap?) like junk that drops off of giants in FM.
                      Pottery 159 Tailoring 188 Brewing 170 Baking 178 Smithing 205 Alchemy 114, Fishing 35, JC 15, Fletching 0

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                      • #12
                        No, what's worse is when the vendor buys your blood-sweat-and-tears crafted gear (with a bazaar value, if you can sell it, of 100pp) for 2 or 3pp, then turns around and sells it for 500pp! You just know your work is gone forever...
                        Sir KyrosKrane Sylvanblade
                        Master Artisan (300 + GM Trophy in all) of Luclin (Veeshan)
                        Master Fisherman (200) and possibly Drunk (2xx + 20%), not sober enough to tell!
                        Lightbringer, Redeemer, and Valiant servant of Erollisi Marr

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                        • #13
                          I'm surprised that such things are kept secret for fear of Sony's nerfage.
                          I think you just answered your own statement there -

                          A few tradeskillers stumble upon a recipe which they can make a few plat off of - with some hard clicking they can make a steady few hundred an hour - not too bad but a nice way to pay for some of the god-awefully-priced raw materials.

                          Then they share it with their fellow tradeskillers - they aren't a problem, but Mr Macro, who's been skulking the boards, sees it and imediately logs onto his second machine, sets up a macro, starts generating 1k an hour, leaves the computer on for a week and suddenly Sony notices that someone's made 50,000 of this item and sold them all back to the same vendor - our little way of paying for our tradeskill has just been destroyed by this @#$% who's probobly selling the plat for real cash on Ebay and doesn't really give a flying frag about tradeskilling or EQ in general.

                          Thus, the comunity has remained a bit tighter lipped as of late much to all of our losses.
                          Cigarskunk!
                          No more EQ for me till they fix the crash bug.

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                          • #14
                            But aren't Macros supposed to be a banable(sp) offense? Sony needs to prosecute the offenders instead of those who honestly play the game. If we at least could sell player made items back at exactly what it cost us I would be happy. (Besides, I have no clue as to how to set up a macro for EQ)
                            Pottery 159 Tailoring 188 Brewing 170 Baking 178 Smithing 205 Alchemy 114, Fishing 35, JC 15, Fletching 0

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                            • #15
                              Shark meat was an interesting one. When Velious opened, Mordin sold shark meat. Many people used it for baking, but then someone noticed the quest in Kelethin involving shark meat. People would make a character and level it to have gate (lvl 4 or 5), then run to Thurgadin and buy tons of shark meat, gate back and do the quest. The quest rewards included bronze weapons, as I recall, but with 3200 meats per journey, it added up quickly. I did it once to see if it was true, and still have a lvl 4 enchanter on MT with a couple backpacks full of the meat.

                              There is enough larceny in me to try all the schemes as they come by, but not enough to really benefit from it (Made maybe 100pp off the fish, maybe 200pp off the cheese, and a little off the shark on a server I never use).

                              You can actually make very very minor cash from selling enchanted gold jewelry to vendors, particularly if you have JM3. You can just about break even going from 210-250 in jewelry (without mastery).
                              Pinyon Treedotter
                              Level 59 Preserver
                              "Always a Guardian", Luclin Server
                              Magelo Profile
                              User of the Grandmaster Tailor's Needle

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