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  • Making bags larger than 10 slots - idea

    Yes, I've read the FAQ about it. Yes, I know Ngreth said it would be a dangerous change to the way bags are encoded in the character file. But I have a suggestion anyway, which may or may not be worth anything.

    Change the way you store bags by creating an entirely new section of the character file and completely rewrite the bag code from scratch in that area. It seems to me that if you abandon the current bag storage section(s) then it could be done. Not trivial by any stretch, and might take a lot of extra testing to make sure it works correctly, but it just might work if you look at it from that perspective. Throw out the garbage that was originally written and completely redo it in another area. Well, not so much throw it out (as removing it may be the dangerous part) but just ignore it.

    Like I said, may or may mot be useful, but hey I gotta give it a shot.
    Ajia Picnicqueen of Xev
    Druzzil Ro
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    Blofeld Stavros of Xev
    Druzzil Ro
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    Alora
    The Combine

  • #2
    Sounds like a high risk of losing the items in the bags during the conversion process. Not worth the risk, in my opinion.

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    • #3
      What's the obsession with bags larger than 10 slots anyway?

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      • #4
        can't be done?

        I remember before LOY came out and people were asking about getting more than 8 bank slots and the devs said that I couldn't be done

        How about when the devs said that marking player locations on maps could not be done?

        I know there have been other "Can't Be Done" things that have made it into the game, so I don't have much faith in the phrase. I think Can't should be replaced with Won't or Not Willing to.

        Just like when a GM says he Can't do something..

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        • #5
          Which is why you have not seen me say "Can't be done" in reference to this and instead I have said "this is a dangerous, time consuming change"
          Ngreth Thergn

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          • #6
            Originally posted by Taaxi View Post
            I know there have been other "Can't Be Done" things that have made it into the game, so I don't have much faith in the phrase. I think Can't should be replaced with Won't or Not Willing to.
            First, please try to keep the wording civil, some people consider it rude and inconsiderate when someone implies they are being lazy and/or inept.

            Typically it is "can't at this time" when they say "can't". Sometimes it is "it might be possible but the coding requirement far exceeds any benefit". Regardless of what the answer is, there is no reason to come around here and talk bad about anyone. If you have a beef with SOE take it to their boards, sothey can address it, rather than belittling the ones that come here and are doing everything they can for the community, OK? Thanks.


            Gorse

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            • #7
              Being a software developer myself I have to second the time consuming and dangerous. For me it's always a question does the risk (possible losses, support, upgrade issues) outway whatever feature may be gained. As they say, with infinite time and infinite $$$ you can do anything...too bad none of us have that.

              Not to hijack the thread, but IMHO as a tradeskiller I'd much rather be able to put a user label on a bag (e.g. research, smithing, fletching) so I don't have to open every one to remember what had what if it's been a while than having more than 10 slots.

              Just my $.02

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              • #8
                Bank slot labels

                Try color coding you bags ... Heh, now if I could just remember what each color means. Yes, I;ve always wanted bag titles. I color code the bags some, and all my toons have their quest items, trophy pieces, and tradeskill tools/patterns/molds in similar locations, but still ...

                Bag labels would probably be pretty difficult as well. However, the Devs could implement slot labels (ie. tied to the bank slot, and not the bag in it), This could be stored locally on the user's computer and not require any change to data storage server-side.
                Trophies: Fr-2 Jour-4 Exp-8 Mast-6 GM-29

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                • #9
                  Bank Slot Labels

                  Bank slot labels would be great option....Especially if we could get a few more columns of bank slots with it

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                  • #10
                    Originally posted by Gorse View Post
                    First, please try to keep the wording civil, some people consider it rude and inconsiderate when someone implies they are being lazy and/or inept.

                    Typically it is "can't at this time" when they say "can't". Sometimes it is "it might be possible but the coding requirement far exceeds any benefit". Regardless of what the answer is, there is no reason to come around here and talk bad about anyone. If you have a beef with SOE take it to their boards, sothey can address it, rather than belittling the ones that come here and are doing everything they can for the community, OK? Thanks.


                    Gorse


                    Methinks you're reading far more into that reply than is actually there.




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                    • #11
                      Originally posted by findider View Post
                      Bank slot labels would be great option....
                      Although not as convenient as an in-game solution, you can add arbitrary labels (and probably tooltips) with a custom bank window. Q's Bigbank of Organization, for instance, from just a couple minutes poking around on EQInterface.

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                      • #12
                        Originally posted by Yalum View Post
                        Although not as convenient as an in-game solution, you can add arbitrary labels (and probably tooltips) with a custom bank window. Q's Bigbank of Organization, for instance, from just a couple minutes poking around on EQInterface.
                        Thanks for the idea. It's been a while since I poked around eqinterface. Although I'm slightly hesitant to get used to a bank interface change since the last time I tried that I had to chuck it to see the new bank slots...still not a bad option and the update issue can be a problem with any custom interface.

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                        • #13
                          I, for one, am support of more bag spaces, either by expansion or more slots. I am having some problems with spaces, even with 4 alts full of stuff. The problem is the no trade items. It's filling up more 75% of my bank slots. This is not counting the collapsed containers, weapons, shields, various devices like invis, lev, shrink, that I carry with me all the time.

                          The patterns and molds for cultural armor, at two levels of symbols pattern, takes up 3 full bags. All the no drop stuff from quests I haven't finished fills up my bank. What's ever worse is that for Crystallos entrance quest, I have to have 4 open slots for containers that has only two slots each. I have suspended my quest because I don't have room in the bank or myself to keep those 4 containers until I get my quest done. Not going to happen unless I start deleting stuff to make room.

                          My two cents worth.

                          Carpe Diem, Carpe Nocturn
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                          Druzzil Ro server


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                          Katshar
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                          • #14
                            I am so glad to see my mention has had the desired effect of creating a discussion on the matter.

                            As for why we want larger bags - it's all about the stuff we've accumulated over many years and many expansions. Each time we upgrade our no-drop gear we don't want to just destroy the old stuff - especially if it has some small very specific benefit over the upgrade that is generally better. We like our situational gear. I've got several bags of situational gear. Some bags with crafting raw materials, tools, collapsed containers, etc. Some have quest items or drops I haven't found the use for yet.

                            And I've played EQ2, where 32-slot bags fill up just as easily as 10-slot bags do in EQ. But at least there I can trade off most of what I'm filling up my bags with so I can use alts.

                            Anyway, the point is that after 14 expansions and 9 years of play (OK, I didn't actually play all 9 years) you collect a LOT of crap and you don't want to let it go!

                            But slot labels would be nice too.
                            Ajia Picnicqueen of Xev
                            Druzzil Ro
                            -----
                            Blofeld Stavros of Xev
                            Druzzil Ro
                            -----
                            Alora
                            The Combine

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                            • #15
                              Originally posted by Ajia View Post
                              I am so glad to see my mention has had the desired effect of creating a discussion on the matter.

                              As for why we want larger bags - it's all about the stuff we've accumulated over many years and many expansions. Each time we upgrade our no-drop gear we don't want to just destroy the old stuff - especially if it has some small very specific benefit over the upgrade that is generally better. We like our situational gear. I've got several bags of situational gear. Some bags with crafting raw materials, tools, collapsed containers, etc. Some have quest items or drops I haven't found the use for yet.

                              And I've played EQ2, where 32-slot bags fill up just as easily as 10-slot bags do in EQ. But at least there I can trade off most of what I'm filling up my bags with so I can use alts.

                              Anyway, the point is that after 14 expansions and 9 years of play (OK, I didn't actually play all 9 years) you collect a LOT of crap and you don't want to let it go!

                              But slot labels would be nice too.
                              I destroy my old gear... and I HAVE been playing all 9 years. Methinks that you are just a packrat.

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