For tomorrow’s patch:
1. The new SoF jewelry has been revamped. The augments no longer have recommended levels, but instead, the mounts have required levels. The required levels are substantially lower than the prior augment levels, for example the mounts now range from level 5 for silver mounts to level 65 for dwerium mounts.
2. Pear and Round Cut Taaffeite no longer have identical stats. Bazaar NPC Caerlyna will now exchange Pear Cut Taaffeite for Round Cut Taaffeite and vice versa.
3. Items and augments with a recommended level are now evaluated separately. So, for example, an item’s stats will not be lowered by an augment with a recommended level above the user’s current level. For items with multiple augments, the recommended level on one augment will not affect the stats of the remaining augments.
4. The new SoF jewelry solvents are now available on bazaar merchant Sylisa Cogsworthy.
5. After a careful evaluation it was discovered that tradeskill trophies and skill mod items have no effect. It was already known that there was no effect on trivial combines, but as many suspected, there was also no effect on non-trivial combines. In the future, skill mod items will improve the odds of a successful combine on both trivial and non-trivial combines.
6. The Tradeskill Mastery AAs have been refunded. Instead are new AAs that allow 1, 2 or 3 guaranteed successful combines in each 24 hour period.
7. We wish to congratulate Maddoc on his promotion to Customer Support and thank him for his years of service to the tradeskill community.
Ok, how long did it take you to figure out I made this all up.
1. The new SoF jewelry has been revamped. The augments no longer have recommended levels, but instead, the mounts have required levels. The required levels are substantially lower than the prior augment levels, for example the mounts now range from level 5 for silver mounts to level 65 for dwerium mounts.
2. Pear and Round Cut Taaffeite no longer have identical stats. Bazaar NPC Caerlyna will now exchange Pear Cut Taaffeite for Round Cut Taaffeite and vice versa.
3. Items and augments with a recommended level are now evaluated separately. So, for example, an item’s stats will not be lowered by an augment with a recommended level above the user’s current level. For items with multiple augments, the recommended level on one augment will not affect the stats of the remaining augments.
4. The new SoF jewelry solvents are now available on bazaar merchant Sylisa Cogsworthy.
5. After a careful evaluation it was discovered that tradeskill trophies and skill mod items have no effect. It was already known that there was no effect on trivial combines, but as many suspected, there was also no effect on non-trivial combines. In the future, skill mod items will improve the odds of a successful combine on both trivial and non-trivial combines.
6. The Tradeskill Mastery AAs have been refunded. Instead are new AAs that allow 1, 2 or 3 guaranteed successful combines in each 24 hour period.
7. We wish to congratulate Maddoc on his promotion to Customer Support and thank him for his years of service to the tradeskill community.
Ok, how long did it take you to figure out I made this all up.

Ngreth Thergn
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