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any reason to get trophy before skill 300?

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  • any reason to get trophy before skill 300?

    I have been told my some people that I should get trophy around skill 200, and some people say get it when skill at 300.

    I wonder are there any reason to get the lower level trophy? I goal is 300, and make some of the higher trival items, so I am not going to even attempt at highend items before I reach 300. So is there still any benefit to get trophy before 300?

    Thanks

  • #2
    I would say get your trophy early - <100 skill if you can.

    1) The quests you have to do to obtain your trophy get harder at each level (apprentice, journeyman, master etc)

    2) The mod&#37; will help you get skill ups if you are working on items with higher trivials (higher success rate = higher skill up rate)
    Last edited by Eirgorn; 01-16-2008, 08:30 AM.
    Fateseer Eirgorn Stark - 80 Shaman
    The Claw of Nagafen - Bristlebane
    Alchemy - 300, Jewelrycraft - 300, Brewing - 250, All others - 200

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    • #3
      I personally did the trophy when I was between 200 and 250 skill and waited to evolve the trophy with the certificate until I was at 249 skill.

      Expert (250) and Master (300) trophy tasks require much more difficult to find recipes as well as need the old style GM trophy. To save myself from having to make them, I did the Journeyman (200) task. If you need a tradeskill mod before that, use a Geerlok. It gives the same 5&#37; mod which is as good as if not better than all trophies until you get to the expert trophy (8%) at 250.

      With my tailoring trophy that I did this way, it reached Master when I was at 296 skill. With my smithing trophy doing it this way, I reached 300 and needed another 10-15 combines to reach master trophy. So it seems to be a fairly close as far as number of combines to reach 300 and number of combines to evolve the trophy.

      Originally posted by Eirgorn
      3) it automatically evolves when you hit the new tier if you havent already evolved it from doing combines
      This is not true. If you reach the next tier of skill before the trophy, it does not automatically jump up to what you are at. It does however, evolve at 10 times its normal rate to catch up with you.
      Shawlweaver Sphynx on Cazic Thule
      Master Artisan Aldier on Cazic Thule

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      • #4
        Originally posted by foxhunt99 View Post
        I have been told my some people that I should get trophy around skill 200, and some people say get it when skill at 300.

        I wonder are there any reason to get the lower level trophy? I goal is 300, and make some of the higher trival items, so I am not going to even attempt at highend items before I reach 300. So is there still any benefit to get trophy before 300?

        Thanks

        1. Because there are tradeskill stats on it that people that are not capped find helpful.

        2. It gives you the ability to summon TEMPORARY bags. They increase in size and weight reduction as your trophy evolves, but I typically get at least one on all my toons for this ability.

        3. Because it fits in more slots than other modifier items.
        Note: it does fit in ammo slot, evolves as usual and provides the tradeskill mod, the regular stats on the trophies do not work from the ammo slot.



        Gorse

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        • #5
          Originally posted by Aldier View Post
          I personally did the trophy when I was between 200 and 250 skill and waited to evolve the trophy with the certificate until I was at 249 skill.

          Expert (250) and Master (300) trophy tasks require much more difficult to find recipes as well as need the old style GM trophy. To save myself from having to make them, I did the Journeyman (200) task. If you need a tradeskill mod before that, use a Geerlok. It gives the same 5% mod which is as good as if not better than all trophies until you get to the expert trophy (8%) at 250.

          With my tailoring trophy that I did this way, it reached Master when I was at 296 skill. With my smithing trophy doing it this way, I reached 300 and needed another 10-15 combines to reach master trophy. So it seems to be a fairly close as far as number of combines to reach 300 and number of combines to evolve the trophy.


          This is not true. If you reach the next tier of skill before the trophy, it does not automatically jump up to what you are at. It does however, evolve at 10 times its normal rate to catch up with you.
          That's interesting - Maybe I just had some trophies evolve when I hit the next mark just out of coincidence:

          [Thu Dec 13 16:07:25 2007] You have become better at Baking! (200)
          [Thu Dec 13 16:07:25 2007] You have fashioned the items together to create something new: Beer-Braised Tuna Rolls.
          [Thu Dec 13 16:07:28 2007] Your Freshman Baker Trophy has evolved!
          Fateseer Eirgorn Stark - 80 Shaman
          The Claw of Nagafen - Bristlebane
          Alchemy - 300, Jewelrycraft - 300, Brewing - 250, All others - 200

          Comment


          • #6
            Originally posted by Eirgorn View Post
            That's interesting - Maybe I just had some trophies evolve when I hit the next mark just out of coincidence:
            It was.

            We have been told by SOE Developers that the trophies are coded to evolve at the average skill up rate.

            So if you have more successes than average while skilling up, the trophy will evolve before you reach the next tier and vice versa.


            If you do skill up first, the trophy does not earn EXP, it waits for your skill to be on the same level.


            If your trophy lags behind, it is coded to skill up fast (11 times as fast when one tier below, 21 times as fast when two tiers below, 31 times as fast when three tiers below).


            What this means to the user, if it takes 11 combines to get 1%, the when the trophy is one tier behind 1 successful combine will increase the trophy 1%. In your case it either evolved with the trophy (which I don't think or it would have had the 25 time stamp) or the very next successful combine (which I would guess has a 28 time stamp).



            Gorse

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            • #7
              Originally posted by Gorse View Post
              In your case it either evolved with the trophy (which I don't think or it would have had the 25 time stamp) or the very next successful combine (which I would guess has a 28 time stamp).
              Ok thanks for the info. However, that was the last combine before the evolution - isnt there like a 6s lockout on pressing the combine button that would make it a certainty?

              I havent paid real close attention, but from my memory Ive only had my trophy evolve early or right as I hit a new title. I'll check the rest of my logs when I get home though to double check - this is the only one I could find that didnt evolve early on my work computer.
              Fateseer Eirgorn Stark - 80 Shaman
              The Claw of Nagafen - Bristlebane
              Alchemy - 300, Jewelrycraft - 300, Brewing - 250, All others - 200

              Comment


              • #8
                Originally posted by Eirgorn View Post
                Ok thanks for the info. However, that was the last combine before the evolution - isnt there like a 6s lockout on pressing the combine button that would make it a certainty?

                I havent paid real close attention, but from my memory Ive only had my trophy evolve early or right as I hit a new title. I'll check the rest of my logs when I get home though to double check - this is the only one I could find that didnt evolve early on my work computer.
                There's a 3 second lockout. I would assume as well that you did another one at the 28 second mark (3 seconds after 25) that dinged the trophy.

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                • #9
                  Originally posted by Gorse View Post
                  2. It gives you the ability to summon TEMPORARY bags. They increase in size and weight reduction as your trophy evolves, but I typically get at least one on all my toons for this ability.
                  Just thought I'd mention, since no one else has. With the old trophies, made from the Artisan's Seal, they summoned a bag as well (10 giant slot, 100% WR), and if you turned it in to Jolum in bazaar you got a permanent version.

                  That is still true with the new trophies. At levels 6 and 7 you get practically the same bag as the old trophy, and when you turn any of the summoned bags in to Jolum he gives you an item that you combine in the appropriate tradeskill container to get the permanent bag.

                  I still carry the old Grandmaster's Carry-All, along with my Master Brewer and Master Jeweler Carry-Alls.

                  Comment


                  • #10
                    Originally posted by foxhunt99 View Post
                    I have been told my some people that I should get trophy around skill 200, and some people say get it when skill at 300.
                    I can't see any reason to wait that long (either case). It only makes it much more difficult to acquire your trophy in the first place. As was mentioned by others, you can equip the evolving trophy in your ammo slot and use any other modifying item (old style GM trophy or geerlock). When combining, the highest modifier will be used and you will still evolve your new style trophy.

                    Plenty of reason to get it as soon as you can. (skill >=50 allows you to start the quest so doing the freebies in crescent then off to Freeport is standard practice in our house)

                    Cheers!
                    Mouse breaking crew --

                    Comment


                    • #11
                      Originally posted by Twistagain View Post
                      There's a 3 second lockout. I would assume as well that you did another one at the 28 second mark (3 seconds after 25) that dinged the trophy.

                      Yes you'll are right - I took a second look at the log and after the evolved message at the 28s mark there was also another combine shown.

                      Thanks for the info!! I'll go ahead and edit that part out of my first post so I dont mislead others.
                      Fateseer Eirgorn Stark - 80 Shaman
                      The Claw of Nagafen - Bristlebane
                      Alchemy - 300, Jewelrycraft - 300, Brewing - 250, All others - 200

                      Comment


                      • #12
                        Originally posted by EloMist View Post
                        I can't see any reason to wait that long (either case). It only makes it much more difficult to acquire your trophy in the first place. As was mentioned by others, you can equip the evolving trophy in your ammo slot and use any other modifying item (old style GM trophy or geerlock). When combining, the highest modifier will be used and you will still evolve your new style trophy.

                        Plenty of reason to get it as soon as you can. (skill >=50 allows you to start the quest so doing the freebies in crescent then off to Freeport is standard practice in our house)

                        Cheers!
                        Here are a couple reasons some people might suggest waiting to 300 skill first:

                        1. 15% modifier items. If they have one, the trophy bonus is not required. Getting it early is a waste. Get to 300 get the 6/7 (even if tougher) and evolve it from there.

                        2. With new cultural armor with innate skill-up bonus, people can easily outlevel their trophies. Some people find it too wasteful to have to evolve the trophy when they can no longer get skill ups. They prefer to destroy and start the test over.



                        Gorse

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                        • #13
                          Reason 2 is valid, but that only applies to 3 tradeskills, and even then only if you do a lot of symbol/armor combines rather than template combines. Reason 1 makes no sense though. It would be a waste (of materials, time, and/or platinum) to wait to do the higher quests rather than the lower quest.

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