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  • #16
    Since with the original stuff the seal material is not particularly rare, I did not see any particular reason to use the rare cultural components either. The No Drop Raid component, and all the parts for the AAAA itself is enough
    Ngreth Thergn

    Ngreth nice Ogre. Ngreth not eat you. Well.... Ngreth not eat you if you still wiggle!
    Grandmaster Smith 250
    Master Tailor 200
    Ogres not dumb - we not lose entire city to froggies

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    • #17
      OK so now we know 2 of the new seals in the series - Serpent's Seal and Sunshard Seal, both of which use Titanium Ore if smithed. Serpent's Water costs less than Sunshard Water, so presumably Serpent's is slightly lower. This should mean the tailored versions both use Flawless Animal Pelt.

      The last "new" water is Faycite Water at a cost of 1679pp, presumably the Faycite Seal will use Tantalum Ore or Exquisite Animal Pelt.

      Elsewhere, I read that of the three new seal/augments, the highest one would come from SoF but the other two are (I think?) one each from TSS and TBS.

      Presumably, Serpent's and Sunshard seals will go into the Ambleshift's Golden Automated Amalgamator, and the Faycite into the Opal version.

      And the older Chronal and Discordant should now go with the "Basic" version.

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      • #18
        Without looking at the data, what you say looks correct

        (am am not 100% sure about your statement about the animal pelt, but you are probably correct)
        Ngreth Thergn

        Ngreth nice Ogre. Ngreth not eat you. Well.... Ngreth not eat you if you still wiggle!
        Grandmaster Smith 250
        Master Tailor 200
        Ogres not dumb - we not lose entire city to froggies

        Comment


        • #19
          Seems correct Kremie.
          Easiest way to remember the seals:
          TSS = Serpent's Spine
          TBS = Sunshard (pretty much everything tradeskill was Sunshard something)
          SoF = Faydwer / Faycite

          Atleast that's how I took to comparing them.

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          • #20
            I finally found the book for the new Seal recipes, it's entitled "Seals of Power" and is located on 'a tradeskill armor historian' in a number of locations. Basically the recipes included are those already discovered by posters. However, it does say "tailors can make the seals using either silk or leather."
            Someone posted they had tried silk and gotten a DNC, but evidently it's there if we can figure it out.

            From the book -

            Smithed Seals all need seal pattern, some ore, specific water, 2 platinum bars, vial of purified mana. Chronal and Discordant use tungsten, bazu and last blood use cobalt, serpents and sunshard use titanium, faycite needs tantalum.

            Tailored Seals all need seal pattern, the appropriate silk or leather, the specific water, platinum thread and a vial of purified mana. Chronal and Discordant use excellent animal pelts or silk, bazu and last blood use superb animal pelts or silk, serpents and sunshard need flawless animal pelts or silk, faycite needs exquisite animal pelts or silk.

            Tinkered Seals will use all of the same components as smithed seals, plus three gnomish heat sources.

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            • #21
              Whoops. Someone beat me to the punch. Teach me not to read the entire thread.
              Last edited by Tyranthin; 11-20-2007, 07:21 AM. Reason: Too slow posting recipes!
              Strike the Forge.

              Master Artisan Tyranthin Bladesong
              Realm of the Rathe

              Smithing: 300/345/3...Jewelcrafting: 300/345...Pottery: 300/336...Baking: 300/336...Brewing: 300/336...Tailoring: 300/345/3...Fletching: 300/336

              Keijcravtx Mindbomber, Gnome Extraordinaire, Jewelcrafting: 300/315...Tinkering: 300/336...Research: 227/238

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              • #22
                Does this mean the old Bazu,LB,chornial,discordant metals do not work anymore?

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                • #23
                  Originally posted by Zaltak View Post
                  Does this mean the old Bazu,LB,chornial,discordant metals do not work anymore?
                  I believe that is the case.

                  Meanwhile, I can confirm that exquisite silks do not work in Faycite Seal combo. I tried the customary 2 silks, 1 silk, and even tried to combine 2 silks into a swatch, all DNC.

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                  • #24
                    DNC with an explicit list of what you clicked on are more useful than "tried it and got DNC".
                    --
                    I am not the Yakatizma you are looking for.
                    No, really.

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                    • #25
                      I havent tried it since today's patch, but as of yesterday the old smithing recipes were also working (made a few of each bazu, chronal, discordant, and last blood evolving my trophy).
                      Roanne LeFaye
                      Warrior Barbarian of the Tribunal
                      Outsider Domination
                      The Seventh Hammer
                      2100 Club + 300 melee Research

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                      • #26
                        Originally posted by Yakk View Post
                        DNC with an explicit list of what you clicked on are more useful than "tried it and got DNC".
                        Sorry I thought that was explicite. Faycite water, seal pattern, platinum thread, vial of purified mana, plus 2 exquisite silk (unstacked) does not work. Ditto plus 1 exquisite silk. Ditto 1 exquisite silk plus 1 exquisite silk by themselves in sewing kit DNC.

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                        • #27
                          Oh don't you also need to add the exquisite spinneret fluid?

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                          • #28
                            Originally posted by Zaltak View Post
                            Oh don't you also need to add the exquisite spinneret fluid?
                            Not for seals. Ore, skin, or silk(x2) only is the template.
                            Roanne LeFaye
                            Warrior Barbarian of the Tribunal
                            Outsider Domination
                            The Seventh Hammer
                            2100 Club + 300 melee Research

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