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Cultural Drops

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  • Cultural Drops

    Tailoring Drops

    .... Silks ......| ............ Fluid .............||| ..... Animal Pelt ......| ....... Marrow .......| Trival
    Coarse Silk ...| ............ ????? .............||| Ruined Animal Pelt ....| ....... ????? ..........| 20-30
    Rough Silk ....| ............ ????? .............||| Mangled Animal Pelt ..| ....... ????? ..........| 40-50
    Tacky Silk ....| Tacky Spinneret Fluid ....||| Tattered Animal Pelt .| Desiccated Marrow | 66-75
    Sullied Silk ....| Sullied Spinneret Fluid ...||| Sullied Animal Pelt ....| Dusty Marrow .......| 84-115 = Simple/Blessed
    Thick Silk .....| Thick Spinneret Fluid .....||| Crude Animal Pelt .....| Dry Marrow ..........| 124-135
    Crude Silk .....| Crude Spinneret Fluid ....||| Rough Animal Pelt ....| Damp Marrow ........| 155-186 = Ornate/Revered
    Natural Silk ...| Natural Spinneret Fluid ..||| Flawed Animal Pelt ...| Moist Marrow ........| 196-210
    Pristine Silk ...| Pristine Spinneret Fluid .||| Pristine Animal Pelt ...| Saturated Marrow ..| 234-255
    Fine Silk .......| Fine Spinneret Fluid ......||| Fine Animal Pelt .......| Hemic Marrow .......| 272-306 = Intricate/Sacred
    Excellent Silk | Excellent Spinneret Fluid ||| Excellent Animal Pelt | Natural Marrow ......| 310-330
    Superb Silk ...| Superb Spinneret Fluid ..||| Superb Animal Pelt ...| Excellent Marrow ...| 348-386 = Elaborate/Eminent
    Flawless Silk ..| Flawless Spinneret Fluid ||| Flawless Animal Pelt .| Superb Marrow .....| 386-426 = Exalted (Symbols Only)
    Exquisite Silk .| Exquisite Spinneret Fluid ||| Exquisite Animal Pelt .| Exquisite Marrow ...| 435-466 = Elegant/Sublime




    Smithing Drops

    .... Ores ......| ..... Loams .....| Trivial
    Tin Ore ........| ...... ????? ......| 20-30
    Iron Ore .......| ...... ????? ......| 40-50
    Silvril Ore ......| Salty Loam ....| 66-75
    Thalium Ore ...| Alkaline Loam .| 84-115 = Simple/Blessed
    Iridium Ore ....| Pliant Loam ....| 124-135
    Fulginate Ore | Malleable Loam | 155-186 = Ornate/Revered
    Rubicite Ore ..| Supple Loam ...| 196-210
    Indium Ore ....| Ductile Loam ..| 234-250
    Rhenium Ore ..| Bonded Loam .| 272-306 = Intricate/Sacred
    Tungsten Ore | Fused Loam ....| 310-330
    Cobalt Ore ....| Soluble Loam ..| 348-386 = Elaborate/Eminent
    Titanium Ore .| Alkalai Loam ...| 386-426 = Exalted (Symbols Only)
    Tantalum Ore | Porous Loam ...| 435-466 = Elegant/Sublime

    Silks and Fluids are for silk items
    Pelts and Marrows are for leather items
    Ores and Loams are for plate/chain items

    Everything highlighted yellow does not have a use (that I can find) at the moment, possibly never.


    The Silk/Pelt/Ore is used to make a "template" and are very common drops. The Fluid/Marrow/Loam are used for the final combine to make something actually usable like wearable armor/symbol aug/charm and are more rare drops.

    Only 4 types can actually make a finished armor/symbol/charm atm. They are marked by the armor/symbol name on the right. All others can make templates for skillups, but do not use their corresponding Fluid/Marrow/Loam because they are not able to make a usable finished armor/symbol/charm item. Thus that Fluid/Marrow/Loam is highlighted yellow, meaning no current use.
    Last edited by zephur; 11-16-2007, 04:36 PM.
    [100 Deathcaller] Zephur - Gnome Necromancer
    300 (15%) Research / Tinkering / Tailoring / Smithing
    300 (12%) Baking / Brewing / Fletching / Jewelcraft / Pottery

  • #2
    Does anyone have the numbers on how many templates stack?

    I have heard it is different depending on the slot.
    Shawlweaver Sphynx on Cazic Thule
    Master Artisan Aldier on Cazic Thule

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    • #3
      Depends on both the slot and the material(I know silk wrists are 15, but chain wrists are 10).

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      • #4
        Of course, as soon as I wrote that I thought, "Hey, Lucy has that data"

        Silk--Wrist/Glove=15, Sleeve/Hat/Shoes=9, Chest/Pants=3
        Leather/Chain -- Wrist/Glove=10, Sleeve/Hat/Shoes=6, Chest/Pants=2
        Plate -- Wrist/Glove=5, Sleeve/Hat/Shoes=3, Chest/Pants=no stack

        Other (non-useful) slots match up based on how many of the raw materials they need.

        Comment


        • #5
          added 2 more lines for new items.
          [100 Deathcaller] Zephur - Gnome Necromancer
          300 (15%) Research / Tinkering / Tailoring / Smithing
          300 (12%) Baking / Brewing / Fletching / Jewelcraft / Pottery

          Comment

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