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Drachnid Blood: uses?

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  • Drachnid Blood: uses?

    Okay, Drachnid Blood is flagged used in tradeskills, but in the database, there isn't any recipies that use it known. Anyone know what it's good for? Temper for weapons/armor? Pottery? Tailoring for armor? Oops it shouldn't be tradeskill flagged?

    Edit: Same thing with Luminescent Lichen...

  • #2
    Pretty sure they were part of the bane arrow recipies from DoDH that never went live.

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    • #3
      I believe as well, and I think the new arrows were kept out of the game because the devs wanted a way to make high end arrow not unlimited via EQ (endless quiver) AA so player wouldn't make one arrow and rely on EQ for insane DPS.

      Once they figure out how to flag arrows to work with EQ or not with EQ, they could put the new arrows back in.

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      • #4
        Originally posted by Unapuma View Post
        I believe as well, and I think the new arrows were kept out of the game because the devs wanted a way to make high end arrow not unlimited via EQ (endless quiver) AA so player wouldn't make one arrow and rely on EQ for insane DPS.

        Once they figure out how to flag arrows to work with EQ or not with EQ, they could put the new arrows back in.
        I also never quite finished it and it has been on the back burner for a while. I am not sure I like the "cost per arrow" I have for it, (too expensive) so It is more than "just finishing it" (which may have just been stats on the arrows, and recipe books) Reajusting for price per arrow will take more time than it sounds, so I have not gone there yet.
        Ngreth Thergn

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        • #5
          Someone please explain where the "insane" DPS will come from? I see roughly a 40% increase going from 11+4 [15] to a 50 damage expendible arrow used with a 39 damage bow. How is a 40% increase insane, when my melee is already more than twice my current archery DPS. Then consider all the prerequisits to make ranged DPS effective...

          The answer is there is no reason to call it "insane" dps. Even if it brought my damage up to where my DPS is, I still would not use it other than limited stuations, even if it were free. As is, why would someone toss hundreds or thousands of plat for an ability that will not even match what can already be done for free?

          The sad reality is that ranger, bow DPS has stagnated since PoP era, because "OMGZ" during that era they could match and sometimes beat other DPS classes during a two minute time frame once every hour+ using trueshot discipline if they had spent 58 AAs all into the archery abilities.

          The only thing left off was a ranger down crack.


          Gorse
          Last edited by Gorse; 08-20-2007, 10:35 AM.

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          • #6
            I figure the DPS would go up significantly with Trueshot running, or if spell effects are added to the arrows. Archery is generally much lower DPS than melee in the endgame, but there are situations where it's still useful (raid mobs with massive AoE rampage and soloing non-summoning hard-hitters, for instance).

            It could be made much more useful if there was a Hail of Arrows upgrade that used one of the rare arrows as a spell component, since Hail of Arrows is useable at point-blank range. That should be fairly easy to code, since Hail of Arrows and Heartshot are already in the game.

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            • #7
              Originally posted by Zolina View Post
              I figure the DPS would go up significantly with Trueshot running, or if spell effects are added to the arrows. Archery is generally much lower DPS than melee in the endgame, but there are situations where it's still useful (raid mobs with massive AoE rampage and soloing non-summoning hard-hitters, for instance).

              It could be made much more useful if there was a Hail of Arrows upgrade that used one of the rare arrows as a spell component, since Hail of Arrows is useable at point-blank range. That should be fairly easy to code, since Hail of Arrows and Heartshot are already in the game.
              You detailed some of the caviots that I mentioned, only "soloing non-summoned hard hitters", would mean either kiting or root and shoot, both mean loss of the double damage component, the main part that makes archery fighting effective. Would it be a little better with better arrows? Yes. Would I spend hundreds or thousands of plat for 40% improvement, which would run maybe 20-25% of my normal melee DPS? Never.

              Hail of Arrows does not take anything about your bow or arrow into consideration. In fact you do not have to have either equipped to cast hail of arrows. It works like any other directional AE nuke (and has a very narrow horizontal aiming window).

              My only point is the misconception that upgrading arrows will give ranger free "insane" archery DPS. If you want to see some of the discussions head over to http://eqoutrider.net/forum/index.php, there is plenty there to read.



              Gorse
              Last edited by Gorse; 08-21-2007, 07:55 AM.

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              • #8
                Someone please explain where the "insane" DPS will come from? I see roughly a 40% increase going from 11+4 [15] to a 50 damage expendible arrow used with a 39 damage bow. How is a 40% increase insane,
                I think the key word here is Expendable.... with a Rangers Endless Quiver AA, they only need one arrow in their amo slot. They can fire it as much as they want but it never gets... 'expended'.

                I guess it could be restricted to all other Bow classes and not ranger, but there will probably be a huge outcry from the Ranger camp if this happened.
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                • #9
                  Awkward analogy time!
                  Giving rangers a 50 damage arrow is like giving wizards a 2 min duration 2.5k/tic dot with a 72 min refresh that grays out spell gems for the duration of the dot. Yes a 2.5k/tic dot is impressive, but less impressive than the damage they can do without it. Making that arrow expendable is like making that dot require a stack of (blood stones/pearls/emeralds/pick a gem to match the price per arrow) to cast.

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                  • #10
                    this arrow has not been tuned yet.

                    If that damage is not enough to get a burst of DPS it will be increased.

                    Yes, it is going to require money, but not much, and time (okay a bunch)

                    It is in **NO** way intended as "the fix" for ranger bow DPS. It is ONLY intended as an opportunity to do some hunting in an exp zone, and make some arrows from that hunting that can then be used in a very situation case to make some burst damage.

                    I consider this the trade-skill equivalent of an AA Glyph. Not something you are going to use all the time, and not something to replace a proper fix to ranger bow DPS. JUST as an options or opportunity for bow using classes.
                    Ngreth Thergn

                    Ngreth nice Ogre. Ngreth not eat you. Well.... Ngreth not eat you if you still wiggle!
                    Grandmaster Smith 250
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                    • #11
                      Originally posted by Ngreth Thergn View Post
                      I consider this the trade-skill equivalent of an AA Glyph. Not something you are going to use all the time, and not something to replace a proper fix to ranger bow DPS. JUST as an options or opportunity for bow using classes.
                      if you do implement this, will it kill the possibility of any future change to ranger bow dps? will rangers be stuck with the system as it is now because of a few high burst dps arrows being put into play, even if expendable?
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                      • #12
                        Originally posted by Deviator View Post
                        if you do implement this, will it kill the possibility of any future change to ranger bow dps? will rangers be stuck with the system as it is now because of a few high burst dps arrows being put into play, even if expendable?
                        I am not sure I can answer this.

                        I would certainly HOPE not, but I am not the ruler of all things class balance and able to say with 100% certainty what will effect the future. Again, I certainly hope not. Especially since these will not be common enough to be considered anything near a replacement to me.
                        Ngreth Thergn

                        Ngreth nice Ogre. Ngreth not eat you. Well.... Ngreth not eat you if you still wiggle!
                        Grandmaster Smith 250
                        Master Tailor 200
                        Ogres not dumb - we not lose entire city to froggies

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