Announcement

Collapse
No announcement yet.

upcoming cultural changes

Collapse
This topic is closed.
X
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • upcoming cultural changes

    Soo I hear tradeskill will be sorta rewamped and cap raised to 400.
    In that relation I had a aquestion.
    Is the upcoming cultural tweak suposed to function as the gap filler for tradeskills like tailoring for 300-400? More spesifically will you be tweaking old recipees or adding new ones or a combination of both?

    And how are you looking to treat it ? And by that I mean tradeskills have generally gotten harder and harder to get the components the higher the trivial. A brilliant example is tailoring. Now by increasing the cap to 400 how will you avoid making the components even more of an insane thing to get then they are already?
    Note: Due to a hand injury caused by a friend throwing a broken scissor into my hand my typing = crap. So dotn be so critical.


    Kinakin:


  • #2
    The last that I heard, was that although a cap raise is still possible, they were not leaning in that direction, so it's probably not coming with the expansion.

    The new cultural items, for the new levels, will, I'm sure, have higher trivials. Wheter the ingredients are common enough to serve as a skill up path still remains to be seen though. I'm guessing that they won't.

    As for the paths to the new cap (if/when it's raised), it's highly likely that Ngreth will make new recipes, rather than tweak old ones (unless you mean tweak the trivials lower, which is certain to happen with the MCS in the future sometime.)




    Comment


    • #3
      Ngreth answered a lot of questions in this thread

      tks
      Master Artisan Maevenniia the Springy Sprocket Stockpiler of the really long name
      Silky Moderator Lady
      Beneath the silk, lies a will of steel.

      Comment

      Working...
      X