Reading through another post I found myself comparing tradeskill hubs and thinking about why I like or dislike certain places.
So I went and made my personal Top 10 list of places where I go to do my combines. Now I wonder which are your favourites and why?
Least favourite place: Abysmal Sea
#9: Corathus Creep
#8: Crescent Reach
#7: Home Town
#6: Guild Hall
#5: Gukta
#4: Bazaar
#3: Shadow Heaven
#2: PoK
#1: Thurgadin
So I went and made my personal Top 10 list of places where I go to do my combines. Now I wonder which are your favourites and why?
Least favourite place: Abysmal Sea
- Incessant Chatter. Hormel has less Spam than this place.
- The spam even extends to NPC bards who will happily make your character spam the dancing animation even though you just failed a combine and you feel more like wrecking the place than dancing.
- Getting there is easy. Getting back to civilisation for a gate impaired hybrid a pain in the patoot. Makes even CR look reasonable which is a rather big achievement.
- Can't really say more but AS is the one place I really feel like wanting to get out of as soon as I zone in even though I sometime just end up there for the pure convenience the place offers.
#9: Corathus Creep
- At least the music stops when you open a bank or merchant window. Thank god it's a one trick pony and only useful for researchers.
#8: Crescent Reach
- Surprised myself how low I put it on my personal Top 10 list.
- Plenty of people and chatter, good supplies.
- Out of the way.
- Too much lag for being a place where I would attempt to create anything meaningful (my comp is not the problem here).
#7: Home Town
- I love being in Shar Vahl but sadly most tradeskill supplies come off merchants that have been flagged as greedy and for that reason alone it is not a good option in most cases.
#6: Guild Hall
- The fact that I use it often for tradeskilling because I can preserve buffs does not mean I have to rate it highly.
- Oh and someone please get rid of that ladle hanging off the top shelf.
#5: Gukta
- Yeah I surprised myself with this one too. Buuuuut:
- The place for anything that involves Heady Kiola.
- My place of choice if I need to make a quick combine and the PoK stationary tradeskill containers are taken.
- Another zone that is very easy on the eye and invites to linger.
- Once I'm done lingering PoK is a hop and a backflip away.
#4: Bazaar
- The place for plate smithing and convenient for all the PC vendors.
- As much as I hate the spam in AS here it is appropriate. A good market is exciting, lively, annoying, funny, sad, mundane and astonishing all at the same time.
- I just wish they hadn't messed with the zone design. It's as sterile as the technical brief must have been. Not even the bartenders have a bar to tend anymore.
#3: Shadow Heaven
- A well designed and implemented zone that feels right.
- Plenty of supplies for most tradeskills with some hard to get items.
- One of the zones where I seem to linger even after finishing whatever business I had there.
#2: PoK
- Another place alive with people.
- Most supplies are readily available at standard prices.
- Overloaded characters won't go splat anymore by just stepping off the pavement.
#1: Thurgadin
- Can't really say why I like this zone as much as I do but part of it is the people I have met there.
- Part of it is the colours. Bright and airy for an indoor place, not faded pastels that newer expansions have brought nor the drab brown of other places and their NPC's clothes.
- The place feels alive even when no other players are there. The dwarves move and chatter but unlike AS they don't spam and when they move they always seem to do so with a purpose.
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