Announcement

Collapse
No announcement yet.

Salvage Parsing

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Salvage Parsing

    I always wondered just how often salvage fired. My main is a Wood Elf Ranger with 300 fletching, so I never had a reason to skill up fletching on Bobaten until I got the Artisan charm. So tonight, I skilled up fletching from scratch on high trivial arrows.
    Out of 530 failures on combines with 4 items that could be salvaged (2120 potential salvages), Salvage level 3 saved 541 items (25.5%). That pretty much matches the eyeballed estimates I have read in the past.

  • #2
    Well doing the Artisan Charm, I had two failures, but luckily both times I salvaged the Clay, so in that one minute alone, the AAs paid for themselves time wise. I don't have any real parses to indicate how often it fires, but it fires often enough to have easily been worth the investment.

    Comment


    • #3
      Your luck is better than mine.

      Run 1:
      Artisan Clay: success
      Unfired Artisan Charm: failure, no salvage.

      Run 2:
      Artisan Clay: failure, no salvage

      Run 3:
      Artisan Clay: success
      Unfired Artisan Charm: success
      Artisan Charm: failure, no salvage.

      Run 4:
      Artisan Clay: success
      Unfired Artisan Charm: success
      Artisan Charm: failure, success


      Pottery 200 + 5% trophy + Pottery Mastery 1 + Salvage 2

      Comment


      • #4
        This is purele imperical but I have noticed that you often will recieved the items salvaged back in the same order that the recipe calls for them. For instance during jewelcraft the recipe calls for the gem first then the metal. When Salvage does fire, if I only get 1 item back it has always been the first item in the recipe (the Gem) never the second (the Metal). now in some cases thats good but not always :P. It just seems like there a formula at work there and that the salvaged items will come back in a certain order.

        Comment


        • #5
          Originally posted by Lord Grimrose
          This is purele imperical but I have noticed that you often will recieved the items salvaged back in the same order that the recipe calls for them. For instance during jewelcraft the recipe calls for the gem first then the metal. When Salvage does fire, if I only get 1 item back it has always been the first item in the recipe (the Gem) never the second (the Metal). now in some cases thats good but not always :P. It just seems like there a formula at work there and that the salvaged items will come back in a certain order.
          That is not the case. If it were, you would always salvage the same thing if you only salvage 1 item. I know this to not be true. While I was working on sickles, I would salvage one piece here and there, and there was a fairly close rate on the quantity of each piece. Sometimes I would salvage a blade and nothing else, sometimes a pommel, etc. Sometimes, of course, I would salvage multiple things...and they weren't always the first 2.

          Each piece, supposedly has an X% chance to salvage. I'm sure you are correct that they are checked in order...but failure on the first one doesn't effect the second, etc.

          Comment


          • #6
            Originally posted by Lord Grimrose
            This is purele imperical but I have noticed that you often will recieved the items salvaged back in the same order that the recipe calls for them. For instance during jewelcraft the recipe calls for the gem first then the metal. When Salvage does fire, if I only get 1 item back it has always been the first item in the recipe (the Gem) never the second (the Metal). now in some cases thats good but not always :P. It just seems like there a formula at work there and that the salvaged items will come back in a certain order.
            In my experience, your results are not correct. I have received different parts of the same recipee back, either all or part on several salvages. Gotta love when you get your drake scale back.
            Leana Soulwarden
            Master Blacksmith
            Memento Reejeryn
            The Seventh Hammer

            Comment


            • #7
              I didn't see any favoritism for one slot to salvage over another while doing this.

              Comment


              • #8
                0 for 3 on the charm each time failed at the firing step, salvage never fired, 300 pottery with 5% mod all 3 salvage aa's

                Comment


                • #9
                  200 Pottery Skill, 5% skill mod (geerlok) on my main:

                  Artisan Clay: success
                  unfired charm: success
                  Artisan Charm: success


                  Yay me =)
                  Happy tradeskiller,
                  Taairrne Ecplecticos
                  (Level 18 Drakkin Ranger)
                  Minds of Power
                  Antonius (Kane) Bayle

                  200 Fletcher
                  (0) Smith (depends on cultural recipes)

                  Comment


                  • #10
                    Originally posted by Gorse
                    Your luck is better than mine.

                    Run 1:
                    Artisan Clay: success
                    Unfired Artisan Charm: failure, no salvage.

                    Run 2:
                    Artisan Clay: failure, no salvage

                    Run 3:
                    Artisan Clay: success
                    Unfired Artisan Charm: success
                    Artisan Charm: failure, no salvage.

                    Run 4:
                    Artisan Clay: success
                    Unfired Artisan Charm: success
                    Artisan Charm: failure, success


                    Pottery 200 + 5% trophy + Pottery Mastery 1 + Salvage 2
                    Well, this is not directly related to salvaging, but to improve your luck you'll need to skill up pottery. The clay is a 262 trivial combine, and the unfired and fired charm combines are 250.
                    Qqnaua the Mithril Chef
                    Cleric of Noble Blade

                    Comment


                    • #11
                      Originally posted by Qqnaua
                      Well, this is not directly related to salvaging, but to improve your luck you'll need to skill up pottery. The clay is a 262 trivial combine, and the unfired and fired charm combines are 250.
                      I didn't have the AAs available to spend on running up another trade skill at the time, and I wasn't in the mood to run up the skill anyway.

                      Besides, even without the mastery series the success is 65% for the 262 and nearly 75% for the 250s. I deemed the chances to be reasonable enough to outweigh the effort to raise eitherof the two characters over 200.



                      Gorse

                      Comment

                      Working...
                      X