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  • Starting a tradeskill with a Trophy a good idea?

    I started to put this in Jewerlry section but I thought other tradeskillers might be interested. I have been thinking of starting my level 70 chanter in jewlcraft as if smithing, tailoring, and research is not enough. My question is should I do the trophy quest first or wait. In smithing I did the trophy when I was at 300 and it is like starting all over. The trophy started with something like 11% on a 6/7. That gives a 12% bonus but it is taking forever to get skill it up to 7/7. There a not many combines above 300 to level the trophy. Has anyone started a tradeskill with the trophy? And what was the trophy when you reached 300?

  • #2
    Your trophy cannot evolve past your skill. So at absolute best your trophy could be 6/7 with 0% when you hit 300 if you make it early. In that respect it doesn't matter much. Early levels of the quest are easier to obtain the components for.

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    • #3
      one thing to remember is that if you do a trophy before skill level 250, you dont have to make a Grandmaster Jeweler's Eyeglass or whatever the one is for the skill you are doing.

      These can be tricky and cost a lot of palt.

      Personally if I was starting tradeskills now instead of 6 years ago (still havent finished them), I would make the trophys as soon as possible. The % buffs are always helpfull.
      Pootle Pennypincher
      Short in the eyes of some...
      Tall in the hearts of many!

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      • #4
        I think for most of the trophies, the "sweet spot" for the quest is to do it at 249 skill. The quest at 250 and beyond requires more expensive items. If you make it at 249, your skill will likely hit 250 just in the course of doing the quest, but even if it doesn't, you will get a trophy at about 99% evolution. Ding 250, do one or two more combined and then, volia, you have a 5/7 trophy. In the course of skilling up from 250 to 300, you're likely to evolve to the 6/7 version, but even if you do not, it's going to be a handful of combines to get there afterwards, certainly less expensive than making a "old style" trophy which the 5/7 and 6/7 quest require.

        On all of the skills that were not yet maxed, the trophy always reached 6/7 before I got to 300, except on my gnome, on which I ended up needing 20 additional combines. However, he reached 300 *extremely* fast so i was happy to need additional work to evolve the trophy.
        Andyhre playing Guiscard, 78th-level Ranger, E`ci (Tunare)
        Master Artisan (2100 Club), Wielder of the Fully Functional Artisan's Charm, Proud carrier of the 8th shawl


        with occasion to call upon Gnomedeguerre, 16th-level Wizard, Master Tinker, E`ci (Tunare)


        and in shouting range of Vassl Ofguiscard, 73rd-level Enchanter, GM Jewelcrafter, E`ci (Tunare)

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        • #5
          If I am to understand this correctly, if I do the quest at 249, I will have a 5/7 trophy at 99%. If that is true why not do the quest first and have it evolving as the skill changes? When I make it to 250 it should be 5/7 and at 300 it will be 6/7. I am reading between the lines would it be 2/7 at 50, 3/7 at 100. 3/7 at 150, etc.? If that is not true and the trophy might lags behind the skill, I might end up with a 5/7 trophy at 50% when I hit 300. Hate to have that happen.
          Last edited by magiced33; 10-10-2006, 09:47 PM.

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          • #6
            The earlier you get the quest the easier the quest that you get will be. Trophy evolution scales very well as you skill up, and because of the accelerating xp rate if it does manage to fall behind, it doesn't stay behind for more than a few combines. When I start a new tradeskill on a character, I try to pick up the trophy quest between 50 and 100 skill (the earliest you can).
            But before you make the decision, look at the quests, and see what drops will be required.
            In the case of Jewelcraft:
            Beginner: 1 Black Pearl
            Apprentice: 1 Black Pearl
            Freshman: 1 Black Pearl, 1 Diamond, 1 Blue Diamond
            Journeyman: 3 Black Pearls, 2 Scale Ore
            Expert: 2 Black Pearls, 3 Scale Ore, 1 Blue Diamond, 1 Diamond, 1 Black Sapphire, 1 Jacinth
            Master: 2 Black Pearls, 2 Scale Ore, 3 Diamonds, 3 Blue Diamonds, 1 Black Sapphire, 1 Jacinth

            In this case the only difference between Beginner and Apprentice is in the cost of store bought parts (some combines done with electrum rather than all with silver).
            Don't be worried about finishing the trophy quest right away (not that it is hard in the case of Jewelcraft). When I finally found the raw hide gorget to finish my beginners tailoring task, my skill was over 200. Because of the accelerated xp when your skill is far above your trophy level, the trophy actually passed me and evolved to Expert when I was still a couple points short of 250.

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            • #7
              Just did it again tonight with fletching. Got the task at 99 skill so it was still the easy task. Didn't bother to finish the task till I had 160 skill. When I hit 200 skill, my trophy was 3/7 96% evolved. Two combines later it evolved to 4/7.

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              • #8
                Originally posted by magiced33
                If I am to understand this correctly, if I do the quest at 249, I will have a 5/7 trophy at 99%.
                No. You will receive a 1/7 trophy with a certificate. The certificate is set to your skill when you complete the quest. If your skill was 249 when you compelted the quest, then when you equip the trophy and then put he certificate into the appropriate tradeskill container and do the combine you will end up with a 4/7 trophy at 98%.

                If you skill is 250 (or higher) when you complete the quest, the certificate (when combined as directed) will evolve the trophy to 4/7 at 99.9%, meaning the very next, successful, non-trivial (but within 100 points of raw skill) combine will evolve the trophy to 5/7.



                Any time the trophy is at tiers lower than your current skill it will evolve faster than normal. This means that depending on the skill you will be getting 1-2% rate towards evolution on the trophy any time you are doing successful, non-trivial (but within 100 points of raw skill) combines.


                Gorse

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                • #9
                  Personally, I would not make it until 200, and decide which recipe is easier, 200 or 250. Use a Geerlock which gives you 5% until you make 200, then make your trophy and swap it out. Or, use your Geerlock until 250 and get your 8% trophy. Only skill of mine that was lower than 200 was tailoring, and that trophy is lagging way behind all others, including smithing which nearly it's equal now.


                  Ozadar of the 70th Corpse
                  Erudite Tradeskiller of Zek
                  Member of 1450 Club

                  Baking - 275
                  Brewing - 250
                  Fletching - 255
                  Jewelry - 269
                  Pottery - 252
                  Smithing - 233
                  Tailoring - 232
                  Research - 200
                  Fishing - 200

                  (+5-8% to all skills) + Salvage 3
                  Last edited by Ozadar; 10-11-2006, 04:56 PM.

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                  • #10
                    Probably a good idea to begin as soon as possible. The higher skill you get the more expensive and complicated the quest gets, as well as some rare items are needed.

                    However I have another question. Since I got my smithing trophy at 300 skill, its been a 6/7 0% ever since, even though I've made many 300+ skill combines after making it. Any idea why this is happening??

                    Kibber, The Rathe

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                    • #11
                      Do you have it equiped when you are doing the skill ups? If you don't you don't evolve it.
                      Seebo Steele
                      82 Halfling Warrior
                      Member of the 700 Club
                      Member of Hand of Chaos on Cazic-Thule

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                      • #12
                        Originally posted by Kibber
                        Probably a good idea to begin as soon as possible. The higher skill you get the more expensive and complicated the quest gets, as well as some rare items are needed.

                        However I have another question. Since I got my smithing trophy at 300 skill, its been a 6/7 0% ever since, even though I've made many 300+ skill combines after making it. Any idea why this is happening??

                        Kibber, The Rathe
                        Have you clicked the activate all button in the evolving items section of your inventory window?

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                        • #13
                          Yeah, I equip it every time. I havn't really tried evolving my other trophies past 300, but the 2 skills that are under 300 evolve my trophies when doing combines.

                          Not sure if its because I do grandmaster stuff that has such a high trivial it doesn't count towards evolving? I read somewhere it had to be within 50 or so of ones current skill?

                          If so its annoying when making GM stuff at trivial past 350

                          Kibber, The Rathe

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                          • #14
                            Originally posted by Kibber
                            Yeah, I equip it every time. I havn't really tried evolving my other trophies past 300, but the 2 skills that are under 300 evolve my trophies when doing combines.

                            Not sure if its because I do grandmaster stuff that has such a high trivial it doesn't count towards evolving? I read somewhere it had to be within 50 or so of ones current skill?

                            If so its annoying when making GM stuff at trivial past 350

                            Kibber, The Rathe
                            Actually it is within 100 points, but that is ignored when your raw skill reaches 300. At 300 anything skill level 350+ carries the same weight, so it works for the 400+ combines as well.


                            Things to remember:

                            You have to have the trophy equiped.

                            The trivial level has to be higher than your current raw skill (300 in this case).
                            *** If raw skill is less than 300 then trivial level must be within 100 points of raw skill.***

                            The trophy has to be set to evolve (highlights green).

                            You have to be successful on the combine.

                            Depending on the tradeskill and the trivial level of the combine, you can sometimes have to have over 10 successful combines to get a single % increase on the trophy evolution.


                            If you meet all these requirements it is time to start bug reporting and or going to the Sony official boards and submit the porblem.


                            Gorse

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                            • #15
                              Originally posted by Gorse
                              *** If raw skill is less than 300 then trivial level must be within 100 points of raw skill.***
                              Actually if raw skill is less than 250 then trivial level must be within 100 points of raw skill.

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