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Whats missing in Crescent Reach?

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  • Whats missing in Crescent Reach?

    I recall Ngreth saying he wanted CR to be a 1 stop shop for Tradeskills, but it seems some things are missing (or I could not find them).

    I figure this thread would be a good place to either help each other find stuff that we missed or at least keep track of what could be added to make things more convenient, excluding cultural materials of course.

    I'll start:
    I havn't found a vendor that sells Last Blood/Bazu/Discordant/Chronal Parts & waters.

    Did I miss them?
    Master Artisan Kahmon
    100 Iksar ShadowKnight on Veeshan(Luclin)
    First ShadowKnight in the 1750 Club - 9:40pm PST 9/18/03
    First ShadowKnight in the 2100 Club - 10:50pm PST 2/15/06
    Probably First Shadow Knight to Club 49 - 8:55pm PST 8/25/07
    Kahzbot - 97 Gnome Enchanter - Tinkering (300), Research(300)
    Kroger - 98 Rogue - Poison Making (300), Research (needs work)
    Shazbon - 96 Shaman - Alchemy (300)

  • #2
    EDIT: This is not true, I stand corrected below.

    I thought there were some research components that were missing when I got stuck into research, but I could have missed them (as in, they were on other vendors instead). The only one I can remember off hand is celestial solvent.
    Last edited by Bettik; 10-09-2006, 02:14 AM.
    Bettik, level 70-something Space-Age Rockstar

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    • #3
      Solvent is on the poison vendors, the same as it is in Abysmal sea.

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      • #4
        Thanks a ton Sorry for the false info, noob tradeskiller
        Bettik, level 70-something Space-Age Rockstar

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        • #5
          Bars of vellium? I don't think they were on the JC venders. Looked around in CR briefly when finishing up my artisan charm, but ended up going to Thurg to make the mounted gems.
          Savage Spirit Sharrien Dreamstalker the Kraftin Kitty, Master Artisan
          Primal Elementalist Ravingronn Blazewarden, Master Artisan, Master Researcher
          Celestial Navigators, Maelin Starpyre

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          • #6
            Aye, no bar of vellium. Funny thing is, I'd be sad if they removed my last reason for going to see Dain.
            Ysall - EMarr - lvl 70 Ench
            2400+54 Club (7 x Core Tradeskills + Research)
            Max Tradeskills AA + Max Salvage - When I combine something, it stays combined, except when it doesn't.

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            • #7
              I think I didn't find gnomish heat source there.
              Angry Bakeing Iksar formerlly of Vallon Zek, now gimping up the Bristlebane server

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              • #8
                Originally posted by Scuzz Zilla
                I think I didn't find gnomish heat source there.
                Check the research venders.
                Savage Spirit Sharrien Dreamstalker the Kraftin Kitty, Master Artisan
                Primal Elementalist Ravingronn Blazewarden, Master Artisan, Master Researcher
                Celestial Navigators, Maelin Starpyre

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                • #9
                  GHS on the JC vendor as well. And yes, we really do have one zone that has both gnomish heatsource vendors and a refined HQ ore vendor.

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                  • #10
                    Btw, all vendor stock for Crescent Reach should be in the database, if you want to double check quick.
                    Retiree of EQ Traders...
                    Venerable Heyokah Verdandi Snowblood
                    Barbarian Prophet & Hierophant of Cabilis
                    Journeyman Artisan & Blessed of Brell
                    EQ Players Profile ~ Magelo Profile


                    Smith Dandi wipes her sooty hands on her apron and smiles at you.

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                    • #11
                      Would Brodder's Bar and Inn complete the zone?
                      Yes I am He!
                      EQ's Very own Beer God!
                      The Vicar of Liquor! Baron in a Barrel!
                      The Priest of Yeast! Wielder of Brell's BattleMug

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                      • #12
                        Did anyone see any mana batteries in CR?

                        I was going to recharge my shrink device and couldnt find any there.

                        Tradeskills 

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                        • #13
                          Making it a blue zone on Zek would be nice. Sucks getting jumped when you're skilling up.

                          Ozadar of the 70th Corpse
                          Erudite Tradeskiller of Zek
                          Member of 1450 Club

                          Baking - 275
                          Brewing - 250
                          Fletching - 255
                          Jewelry - 269
                          Pottery - 252
                          Smithing - 233
                          Tailoring - 232
                          Research - 200
                          Fishing - 200

                          (+5-8% to all skills) + Salvage 3

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                          • #14
                            I didnt see Steel Casings there for tinkering. Im kinda hoping they dont get added sice otherwise they are only available in PoI and its a nice little lesson for tinkers to have to deal with but given they are tradable anyway I dont imagine it matters much.

                            (Man, the absolute terror of having to run thru that zone to get to the vendor before he pathed to zone in was priceless.)

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                            • #15
                              Originally posted by Ozadar
                              Making it a blue zone on Zek would be nice. Sucks getting jumped when you're skilling up.
                              Yuck! I barely see guildchat or hear the phone ring when I'm concentrating on something complicated like research. I'd go nuts if I had to look over my shoulder all the time for some psychopath coming to attack me.
                              Savage Spirit Sharrien Dreamstalker the Kraftin Kitty, Master Artisan
                              Primal Elementalist Ravingronn Blazewarden, Master Artisan, Master Researcher
                              Celestial Navigators, Maelin Starpyre

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