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  • Capped success combines?

    OK, I know about DON GM armor/symbols having capped success rates, depending on the piece. I have also heard of the jewelcraft portion of OoW augs having a capped success rate (70%). Are there any other common combines that are know to be capped? Specifically, other OoW combines (smithing/alchemy/poison).

    Thanks for the input,

    Tat
    Tatanka WolfDancer, 105 Druid
    -- 300x7 (2100 club), 7 maxed trophies | 200 Fishing
    Snookims Whinzlow, 105 Enchanter
    -- 300 Research
    Knekt Thedots, 60 Shaman
    -- 300 Alchemy, maxed trophy
    Gneehigh Gnasty, 60 Rogue
    -- 300 Poisoncrafting, maxed trophy

    Inisfree, Tunare

  • #2
    All the portions of the OOW augs are success capped. The old tradeskill trophies also have a cap.

    Comment


    • #3
      Isn't some DoD spell research success capped?
      Carlo Curiosus, Erudite Wizard, EM (MT)

      Comment


      • #4
        All at 70%? Man that really reeks, if so. 100K for augs, 80K for scoriae, etc, etc. And then 4 steps where they can fail!

        Tat
        Tatanka WolfDancer, 105 Druid
        -- 300x7 (2100 club), 7 maxed trophies | 200 Fishing
        Snookims Whinzlow, 105 Enchanter
        -- 300 Research
        Knekt Thedots, 60 Shaman
        -- 300 Alchemy, maxed trophy
        Gneehigh Gnasty, 60 Rogue
        -- 300 Poisoncrafting, maxed trophy

        Inisfree, Tunare

        Comment


        • #5
          Yep seems like the alchemy part is also capped. I have the maxed trophy +3AAs and I still fail about 1 of 5 or so, which would make it around 70% success. Definetly sucks to get the aug cut, make the slugworm acid, then have a fail... out about 50k plat or more... Don't know how anyone can sell these augs at cost... seeing as you would actually lose a lot of money that way.
          Rinikku - 78th Level Shaman of the Seventh Hammer

          - Ding 75! - 6/10/07 -- I WIN!!!
          - Ding 70! - 11/15/06

          300 Skill Level in Alchemy + 15% mod
          199 Skill Level in Pottery + 5% mod
          100 Skill Level in Tailoring
          54 Skill Level in Smithing
          54 Skill Level in Baking
          46 Skill Level in Brewing
          Proud Owner of an Alchemist Charm - 10/15/06

          Chell - 67th Monk of the 7th Hammer
          253 Skill Level in Brewing + 5% mod

          Comment


          • #6
            No clue what the official succes cap on them is. but from keeping track of my own combines I'm averaging an 80%ish succes rate on black gold inlays and augmentation cuts with 300/315skill. Been less lucky on the actual adding of the effects, only 60%ish succes on adding minor and pure effects with 300/330 alchemy skill.
            It can get very expensive, I love my salvage when I'm creating these.
            Dutchy Blackrose < Midnite Council of the Black Rose >
            Master Artisan x3 ~ Master Alchemist ~ Master Poison Maker ~ Master Researcher ~ Master Melee Researcher



            • #7
              the OOW stiff is not all capped at 70%... it runs the gamut.

              I will not be giving exact numbers, but the best augs from OOW have the highest caps, while lower ones do not have any cap, and there is a range between those extremes.

              I did not place caps on Any DoD spell research.

              There are a few caps on a few of the AAAA combines, but they are there for FLAVOR more than "blocking"

              Making a lens and mayonnaise both have success caps, to duplicate "repetition"

              (Note... it is TECHNICALLY not a success cap, though that is what it boils down too. Instead it is a Minimum Failure Chance (which is what we actually enter...))

              Also.

              we *******MAY******* at some point put some sort of indication in the new tradeskill interface that there is an increased fail rate on an item. It is definitely something we have spoken about.
              Ngreth Thergn

              Ngreth nice Ogre. Ngreth not eat you. Well.... Ngreth not eat you if you still wiggle!
              Grandmaster Smith 250
              Master Tailor 200
              Ogres not dumb - we not lose entire city to froggies

              Comment


              • #8
                Ngreth,

                Thanks so much for the quick reply! A couple follow ups below:

                Originally posted by Ngreth Thergn
                the OOW stiff is not all capped at 70%... it runs the gamut.

                I will not be giving exact numbers, but the best augs from OOW have the highest caps, while lower ones do not have any cap, and there is a range between those extremes.
                By a "higher cap" I assume you mean a greater minimum chance to fail? Otherwise, a "higher cap" would indicate an even smaller chance to fail, compared to "no cap".

                Also, when you say that the cap depends on the aug, does that mean the higher chance of failure applies to all three steps that require the aug (cutting, adding secondary property, adding inlay), or just certain steps?

                Thanks for your help!

                Tat
                Tatanka WolfDancer, 105 Druid
                -- 300x7 (2100 club), 7 maxed trophies | 200 Fishing
                Snookims Whinzlow, 105 Enchanter
                -- 300 Research
                Knekt Thedots, 60 Shaman
                -- 300 Alchemy, maxed trophy
                Gneehigh Gnasty, 60 Rogue
                -- 300 Poisoncrafting, maxed trophy

                Inisfree, Tunare

                Comment


                • #9
                  Originally posted by tatanka7th
                  Ngreth,

                  Thanks so much for the quick reply! A couple follow ups below:



                  By a "higher cap" I assume you mean a greater minimum chance to fail? Otherwise, a "higher cap" would indicate an even smaller chance to fail, compared to "no cap".

                  Also, when you say that the cap depends on the aug, does that mean the higher chance of failure applies to all three steps that require the aug (cutting, adding secondary property, adding inlay), or just certain steps?

                  Thanks for your help!

                  Tat
                  mostly the inlay.
                  and yes greater "fail" chance on the best, less fail chance on the lesser. And 30% fail chaince (70% success cap... whichever..) is not acurate. it is not that bad.
                  Ngreth Thergn

                  Ngreth nice Ogre. Ngreth not eat you. Well.... Ngreth not eat you if you still wiggle!
                  Grandmaster Smith 250
                  Master Tailor 200
                  Ogres not dumb - we not lose entire city to froggies

                  Comment


                  • #10
                    My guesses are:
                    no cap on polished
                    85% on brilliant
                    75% on radiant cut
                    85% on minor effects
                    90% on white gold inlay
                    85% on black gold inlay
                    no cap on normal effects (using the white gold inlay)
                    85% on pure effects

                    Comment

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