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  • PoR Trophy quest.

    This question is specifically regarding the tinkering trophy. Atm have 296 tinkering skill, but my Expert Mechanist Trophy is only at 69%. If I were to complete this trophy from scratch right now, I should have the same trophy at 92%.

    When I ask Baublie Diggs about the tinkering trophy she replies with "You already have a trophy for this test. Sorry, I will not give you the test again."

    I'm afraid atm to destroy my current trophy in case she will not give me the test again. The trophy has already evolved once from journeyman level. Had it since 229 skill before the trophy autoevolved based on your skill level which is basically why I have this problem right now.

    Has anyone been able to destroy their current trophy and get the quest again for it?
    Last edited by Prexis; 06-12-2006, 09:27 PM.
    Master Artisan Hidron
    Veritable Quandary
    Drinal

  • #2
    I destoyed my old trophy and redid the quest when I hit 300.


    Comment


    • #3
      It is a little early to talk about destroying the trophy.

      Let's assume the "worst case" scenario, where you do 4 more combines and skill up to 300 skill and the trophy has not evolved past 69%.

      Once you hit 300 skill the trophy will now evolve at 11 times the old rate, and at 300 skill tinkers report 900 successful combines for low 300s combines and 600 successful combines at the 350+ range.


      Again assuming worst case scenario, you do low 300 level combines, meaning 900 to advance 100% through the level of the trophy, but since the trophy lags you get the faster skill-up rate until it reaches your tier (Tier 6, 300 skill, 6/7 trophy).

      (number of combines X % to go) / rate modifier

      (900 x .31) / 11 = 25.4 = 26 combines to level your trophy to 6/7.


      Now you have to evaluate if doing 26 successful non-trivial, low 300s combines is a cheaper easier route than, destroying your current trophy and farming the parts to redo the Master level trophy. (I know what my answer is).

      This number drops to 17 if it is skill level 350+ combines.



      That was "worst case" scenario, meaning you out level your trophy, which in my book is a good thing. Depending on how the random number generator treats you, your trophy could very well reach tier 6/7 before you do (where it will sit and wait, as the trophies do not evolve in the tier until your skill level is in the same tier as the trophy).



      Gorse

      Comment


      • #4
        Originally posted by Prexis
        This question is specifically regarding the tinkering trophy. Atm have 296 tinkering skill, but my Expert Mechanist Trophy is only at 69%. If I were to complete this trophy from scratch right now, I should have the same trophy at 92%.
        ahhh but you are not guaranteed 4 skillups in your next 4 combines. the trophy will evolve with every successful combine you do, so it will gain no matter what. personally I think you are worrying about it a little to soon. work on skilling up those last 4 points.. last 4 points.. 296-300.. how long on average is it taking most people to get those LAST 4 skillups? see where the trophy is at that point. IF you get lucky and the RNG falls madly in love with you giving you those skillups back to back (which could happen in some distant universe I don't live in) and the trophy's only at say 75%, then you decide if you want to destroy it.
        things to consider:
        First: look at what is required for making the Master's trophy, would it be easier to collect and make those items? or would it be easier to continue skilling up the trophy knowing it will catch up in a hurry.
        second: after considering ease. consider time involved. include the time required to go get the new task, and the finishing of the task, that is all time you wouldn't need if you stick with current trophy.
        Third: do you REALLY need the 15% modifier RIGHT NOW? or can you live with the 12% until your trophy does evolve?

        Alliance Artisan
        Proud owner of Artisan's Prize.

        Comment


        • #5
          Originally posted by Chakua
          I destoyed my old trophy and redid the quest when I hit 300.
          I destroyed my Fletching trophy when I hit 300 since it was lagged behind. I had no problems getting a new quest for it.

          The reason I destroyed it was because I felt that every combine I did post 300 should be for leveling the trophy from 6 to 7. With a lagging trophy some of those combines would have gone towards getting it to level 6 from 5. I didn't want the pain of farming fletching parts to last any longer than necessary.

          If I were the original poster, I would not destory the trophy while at a skill of 296. Wait until you hit 300 and then determine your course of action. When you make a trophy at 300 skill, it is automatically level 6.


          Baldary
          Last edited by Baldary; 06-13-2006, 09:29 AM.

          Comment


          • #6
            I had my tinkering trophy at 250 and it was at level 5. When I dinged 300 my trophy was only evloved to 59%. I had the trophy equipped for all attempts in the 250-300 skill up runs. I just did the 31(maybe 35 with a few failures) to level it up to level 6. Was it sad that in the 250-300 run the trophy didn't keep up, yes. Was it earth shattering and scar me for life , no. And no, i did not have great runs of 4-5 checks in a row. A few checks took over 100 combines. I don't think I will ever need to make another POP Earth or Fire cam again. If I ever have to forage another grease in POI in the next 100 years it will be too soon also.
            Liwsa 75 Druid Prexus - Retired


            Comment


            • #7
              Originally posted by Gorse
              Once you hit 300 skill the trophy will now evolve at 11 times the old rate, and at 300 skill tinkers report 900 successful combines for low 300s combines and 600 successful combines at the 350+ range.
              Those numbers are known to not be accurate for a couple reasons. First of all 900 is 50% more than 600 while 350 is only 16% more than 300, so the spread is far to big. The actual numbers required for master->GM are probably somewhere in between.
              Secondly (and far more importantly) the number of combines to go from expert->master are unrelated to the number of combines to go from master->GM. Remember the first number is based on how many combines are expected to be needed to skill up from 250->300, while the second number was set by Ngreth based on how easy he perceived it was to gather materials for 300+ trivial combines. From the advanced calculator the most likely number of combines needed to go from expert to master for tinkering is around 1200.
              (number of combines X % to go) / rate modifier
              1200 x .31 / 11 = 33.8 = 34 combines to level your trophy to master
              If you do 350 level combines (AAAA subcombines most likely) it should take around 29 combines (6 AAAA's).
              Now you have to evaluate if doing 26 successful non-trivial, low 300s combines is a cheaper easier route than, destroying your current trophy and farming the parts to redo the Master level trophy. (I know what my answer is).
              The time to evaluate is definitely now. Right now you still have the option of doing the Expert tinkering task, which is considerably cheaper/easier than the Master tinker task (many fewer tentacles required).
              That was "worst case" scenario, meaning you out level your trophy, which in my book is a good thing. Depending on how the random number generator treats you, your trophy could very well reach tier 6/7 before you do (where it will sit and wait, as the trophies do not evolve in the tier until your skill level is in the same tier as the trophy).
              Because the recommended tinkering skill up path includes making a lot of DoN master armor(with a 5% bonus to skill up), out-leveling the trophy is the norm (the extreme case of doing only master combines from 250-300 has an expected number of combines of 540 rather than 1200).

              The post 300 combines needed to catch your current trophy up really only represent being 4-5% behind on advancing from master to GM. So check out the Tinkering tasks and decide if the feeling of being 5% behind where you could be will bother you more than the feeling of having "destroyed" materials by doing the task over.

              Comment


              • #8
                Thanks for the replies. I may wait until 299 skill to see how things go with the current trophy, but when it comes right down to it, I would rather redo the expert trophy than to do the master level quest once I hit 300. As common as high level tinkering supplies are, I would rather not use them just to finish evolving the expert trophy unless it is a painlessly low number of combines.
                Master Artisan Hidron
                Veritable Quandary
                Drinal

                Comment


                • #9
                  Originally posted by Bobaten
                  Those numbers are known to not be accurate for a couple reasons. First of all 900 is 50% more than 600 while 350 is only 16% more than 300, so the spread is far to big. The actual numbers required for master->GM are probably somewhere in between.
                  I used the actual numbers people reported in the Tinkering section. Plus the 16% argument means nothing, remember that the trophy advancement is based off the current skill level (and only up to 100 points above current skill level when below 300 skill).


                  Originally posted by Bobaten
                  Secondly (and far more importantly) the number of combines to go from expert->master are unrelated to the number of combines to go from master->GM. Remember the first number is based on how many combines are expected to be needed to skill up from 250->300, while the second number was set by Ngreth based on how easy he perceived it was to gather materials for 300+ trivial combines. From the advanced calculator the most likely number of combines needed to go from expert to master for tinkering is around 1200.
                  The numbers have been related in my experience, although my tinkering is not this high yet, other trade skills have exhibied a similarity betweem 5/7 to 6/7 and 6/7 to 7/7.

                  I looked at the advanced calculator, and I don't see where it indicates the number of combines to advance the trophy. If you mean the number to advance your skill, then it only supports the suggestion that the trophy will reach the next higher tier before your skill will.

                  Also you I agree that Ngreth has indicated that the amount of successful combines required to level up the trophies is based off the about of farming of parts involved. Tinkering involves a great deal of farming, certainly more than other skills, thus 600-900 appropriate to the arguement, where 1100+ is a baking / brewing arguement and not applicable.


                  Originally posted by Bobaten
                  1200 x .31 / 11 = 33.8 = 34 combines to level your trophy to master If you do 350 level combines (AAAA subcombines most likely) it should take around 29 combines (6 AAAA's).

                  See above.



                  Originally posted by Bobaten
                  The time to evaluate is definitely now. Right now you still have the option of doing the Expert tinkering task, which is considerably cheaper/easier than the Master tinker task (many fewer tentacles required).

                  I suppose the ideal would be to get the expert test, then level to 300 then complete the test, thus once turned in, equiped and the certificate combined to evolve the trophy, it would be at 5/9 and 99%, making the very next successful non-trivial combine advance the trophy to 6/7. But that would mean destroying the current trophy and going with a geerlok, or worse, nothing at all.



                  Originally posted by Bobaten
                  Because the recommended tinkering skill up path includes making a lot of DoN master armor(with a 5% bonus to skill up), out-leveling the trophy is the norm (the extreme case of doing only master combines from 250-300 has an expected number of combines of 540 rather than 1200).
                  It is possible, I don't have sufficient data to say whether it is normal. I have only level 3 trophies to 6/7 (Fletching, Jewelry Crafting, Brewing) so far, all reached tier 6 before my skill. This does not include tinkering yet, which is only 233 skill, but trophy is at 78% through 4/7. The trophy is only slightly ahead, but as yet, not determined.


                  Originally posted by Bobaten
                  The post 300 combines needed to catch your current trophy up really only represent being 4-5% behind on advancing from master to GM. So check out the Tinkering tasks and decide if the feeling of being 5% behind where you could be will bother you more than the feeling of having "destroyed" materials by doing the task over.
                  I concur that before the decision is made to destroy your current trophy and start over, you should carefully evaluate what is involved. Especially in the case as presented, where the skill is not yet even to 299 (or 300) as the random number generator is not always kind.



                  Gorse

                  Comment


                  • #10
                    Originally posted by Gorse
                    I used the actual numbers people reported in the Tinkering section. Plus the 16% argument means nothing, remember that the trophy advancement is based off the current skill level (and only up to 100 points above current skill level when below 300 skill).
                    The amount of trophy experience gained for doing a combine is equal to its trivial (capped at 350). Since 350 is 16% more than 300, it should take 16% more combines of ~300 trivial items, not 50% more (There is actually a post from Ngreth pointing out that 600/900 can't be right as the first reply to the post that claimed those numbers in the tinkering section).
                    I looked at the advanced calculator, and I don't see where it indicates the number of combines to advance the trophy. If you mean the number to advance your skill, then it only supports the suggestion that the trophy will reach the next higher tier before your skill will.

                    Also you I agree that Ngreth has indicated that the amount of successful combines required to level up the trophies is based off the about of farming of parts involved. Tinkering involves a great deal of farming, certainly more than other skills, thus 600-900 appropriate to the arguement, where 1100+ is a baking / brewing arguement and not applicable.
                    Again, for trophy level 1-6, the number of combines to advance the trophy is based on the expected number of combines to advance your skill (they are supposed to advance at close to the same rate). This number is what I got from the advanced calculator. Trophy level 7 is a different situation, where it is based on the amount of farming expected. I'm fairly sure in every case going from 6->7 is fewer combines than 5->6. To demonstrate this, look at an extreme case:
                    Fletching takes an estimated 1.6k combines to go from 250 to 300 (as a difficulty 4 skill, using 305 as the main stat, though I am not sure what stat value Ngreth assumed to determine number of expected combines).
                    Fletching is reported to take just under 500 combines to level the trophy from 6 to 7.
                    If it only took 500 combines to level the trophy from level 5 to 6, most people would advance their trophy to level 6 while around skill 270.
                    While the trophies often do beat you to the next level, its usually only by 5-10 points, not 30.
                    I suppose the ideal would be to get the expert test, then level to 300 then complete the test, thus once turned in, equiped and the certificate combined to evolve the trophy, it would be at 5/9 and 99%, making the very next successful non-trivial combine advance the trophy to 6/7. But that would mean destroying the current trophy and going with a geerlok, or worse, nothing at all.
                    Note that before today's patch there was a bug that meant you would get a level 5 trophy with 0% if you did this. It's listed in todays patch message as being fixed, so barring some mistake/bug in the patch, this should work now.

                    Comment


                    • #11
                      - Fixed the bug to the evolution of the tradeskill trophies for players using lower than master certificates while having a 300 skill.



                      I wonder if they updated the Tier 1 trophy as well, where you do not receive a certificate so the trophy does not evovle.

                      Comment


                      • #12
                        no I did not

                        And I do not feel the need for that one. It evolves super fast at the low levels.

                        It is the "baby" of the trophies... it just can't seem to get a jump on things... but it learns fast!
                        Ngreth Thergn

                        Ngreth nice Ogre. Ngreth not eat you. Well.... Ngreth not eat you if you still wiggle!
                        Grandmaster Smith 250
                        Master Tailor 200
                        Ogres not dumb - we not lose entire city to froggies

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