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The highest trivial combine?

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  • The highest trivial combine?

    what item has the highest trivial combine of all tradeskills?

    Iknow that Scrindite's Mechanoinstruction Holepoker has a trivial of 404, is there any higher? Just curious.
    Expert Artisan Secone Iceskimo of Antonius Bayle
    70 Paladin of Tunare
    My Complete Tradeskill Guide 3.0
    (300 Brewer +15%) (300 Jewler+12%) (300 Baker) (300 Potter+12%)
    (286 Fletcher, Mastery1+8%) (300 Smith, Mastery3+12%) (253 Tailor+8%) (200 Fisher)
    Salvage3
    Fumlefingre (286)+8% Tinker
    Snigemorder (300)+15% Poisonmaker

  • #2
    composite treant laminate recurve bow staff has a triv of 408...
    Round cut harmonagate has a 428...

    ---
    fixing a spelling error
    Last edited by Elyssanda; 06-08-2006, 09:31 AM.

    Alliance Artisan
    Proud owner of Artisan's Prize.

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    • #3
      Round Cut Harmonagate has a trivial of 428.

      Edit: made it a link!
      Last edited by Lillanu; 06-08-2006, 09:34 AM.
      Kyroskrane tells you, 'AwwoooOOOOooAaawwaa!'

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      • #4
        Originally posted by Elyssanda
        composite treant laminate recurve bow staff has a triv of 408...
        Round cut harmonagate has a 428...

        ---
        fixing a spelling error
        You edit'd in the round cut harmonagate part too :P. I spent 5 minutes trying to find out how to make a link ><
        Kyroskrane tells you, 'AwwoooOOOOooAaawwaa!'

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        • #5
          Fast check of all the quick lists reveals:

          Alchemy: tonic of efficiency affinity v 400 - SHM
          Baking: misty thicket picnic 335
          Brewing: kaladim constitutional 335
          Fishing: Blessed Fishing Rod 202
          Fletching: composite treant laminate recurve bow staff 408
          Jewelry Crafting: round cut harmonagate 428
          Poison Making: systemic destruction 356 - ROG
          Pottery: Grandmaster charms - 388
          Smithing: Grandmaster items - 386
          Research: level 65 spells - 351 - INT (silk casters)
          Tailoring: Grandmaster items - 386
          Tinkering: scrindite's mechanoinstruction holepoker 404 - GNM


          Looks like Jewelry Crafters (428) on top, in fact they have:

          round cut harmonagate 428
          pear cut harmonagate 423
          oval cut harmonagate 420
          half-moon cut harmonagate 418
          trilion cut harmonagate 415
          square cut harmonagate 412

          all above the next three: Fletchers (408) Tinkers (404) and Alchemists (400).


          Gorse

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          • #6
            Originally posted by Lillanu
            You edit'd in the round cut harmonagate part too :P. I spent 5 minutes trying to find out how to make a link ><
            Well, when I had the screen open to fix the spelling error, I did a quik triv list search and found the harmonagate too, so just added it in.. there were no replies at that time.. musta been while you were trying to figure out how to link. Sorry.. not TRYING to beat you or anything.

            --
            edit to clarify: my web browser opens seperate pages as tabs, so to search all i had to do was tab over.

            Alliance Artisan
            Proud owner of Artisan's Prize.

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            • #7
              /digs up the dead horse and grabs a blunt weapon.

              It's funny that the only tradeskill that only 1 class can get Mastery AAs for is the only one with enough high trivials that mastery would still be useful at 300 skill.
              Master Artisan Kahmon
              100 Iksar ShadowKnight on Veeshan(Luclin)
              First ShadowKnight in the 1750 Club - 9:40pm PST 9/18/03
              First ShadowKnight in the 2100 Club - 10:50pm PST 2/15/06
              Probably First Shadow Knight to Club 49 - 8:55pm PST 8/25/07
              Kahzbot - 97 Gnome Enchanter - Tinkering (300), Research(300)
              Kroger - 98 Rogue - Poison Making (300), Research (needs work)
              Shazbon - 96 Shaman - Alchemy (300)

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              • #8
                Maybe if we bugged Ngreth to make a few new recipies with the next expansion (including the exoected tailoring overhaul) to make sure there's a few 420+ trival recipies. That would help justify the aa's in the long run until the next time tradeskill caps are raised past 300 or tradeskill mod higher than 15% becomes available.

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