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  • Bag Quest Results

    The new trophies also can summon weight reducing bags just like the old trophies did. However, if you take one of the new summoned bags to the gnome Jolum in the Bazaar, instead of giving you a permanent bag in its place as he did with the old trophies, he will give you an Artisan Essence for your level of skill. Combine the Artisan Essence in a tradeskill container for that trophy's skill (jewelry kit for jewelcraft, oven for baking, etc) and you will get a permanent Carry-all bag that is specific to that skill. This means that you can have a different, permanent bag for each of your skills!
    Is there any difference in bags between having the Lvl 6 and the Lvl 7 trophies. Having just made mine up after maxing all my trophies, they look the same, in name and looks. Was a little disappointed.
    Ysall - EMarr - lvl 70 Ench
    2400+54 Club (7 x Core Tradeskills + Research)
    Max Tradeskills AA + Max Salvage - When I combine something, it stays combined, except when it doesn't.

  • #2
    The level 6 and 7 bags are identical.
    Sir KyrosKrane Sylvanblade
    Master Artisan (300 + GM Trophy in all) of Luclin (Veeshan)
    Master Fisherman (200) and possibly Drunk (2xx + 20%), not sober enough to tell!
    Lightbringer, Redeemer, and Valiant servant of Erollisi Marr

    Comment


    • #3
      I was under the impression that the lvl 7 bags would contain a surprise.
      Durell Spider`Monkey - 70 HUM MNK - Pandemonium - Zek
      Tuis Hajidodger - 70 HUM MAG
      Bake 300T7M1 : Brew 300T7M1 : Fletch 300T7M1 : JC 300T7 : Pot 300T7M1 : Tailor 300T6M2
      Smith 300T7M2 : Fishing 195C : Research 271T5+M3 : Salvage 3
      Delgnome Pandeminimum 60 GNM SHD: Tink 300T6 : Smith 261GM3 : Salvage 1
      Wikkn Hajidodger 60 HFL DRU: Smith 260T5M3 : Tailor 247T5M3 : Salvage 1
      Bazoika Hajidodger 35 DWF BER: Smith 170
      Botumbo Rotundo 60 OGR WAR: Smith 210M3 : Tailor 0 : Salvage 1
      Abhorrentx Hajidodger 55 HEF BRD: Smith 215

      Comment


      • #4
        The surprise, if any, is still under development. To my knowledge, no one has reported any difference between the level 6 and 7 bags yet, at least not in the live game.
        Sir KyrosKrane Sylvanblade
        Master Artisan (300 + GM Trophy in all) of Luclin (Veeshan)
        Master Fisherman (200) and possibly Drunk (2xx + 20%), not sober enough to tell!
        Lightbringer, Redeemer, and Valiant servant of Erollisi Marr

        Comment


        • #5
          The clickie effect is the same name from level 6 to 7. It leads to make sense that they are currently the same bag.
          Shawlweaver Sphynx on Cazic Thule
          Master Artisan Aldier on Cazic Thule

          Comment


          • #6
            Curently there is no difference.
            Ngreth Thergn

            Ngreth nice Ogre. Ngreth not eat you. Well.... Ngreth not eat you if you still wiggle!
            Grandmaster Smith 250
            Master Tailor 200
            Ogres not dumb - we not lose entire city to froggies

            Comment


            • #7
              I'd like to see the level 7 bags have 120% weight reduction. Then I'd fill one up with ultra-heavy bricks so that my total weight becomes -1 and I go floating off the continent.

              Comment


              • #8
                The "7" bags should be a different colour, and/or graphic, to the lower ones.

                Comment


                • #9
                  dont like how the graphics on the perm bag is the same as the graphic on the no-rent ones, havnet done it yet, but sooner or later I know i will destroy a perm bag. I presume I will be able to just get another perm from Jolum though.
                  Lone Ranger
                  Master Artisan Buns Pincher of Povar

                  Comment


                  • #10
                    Originally posted by Buns
                    dont like how the graphics on the perm bag is the same as the graphic on the no-rent ones, havnet done it yet, but sooner or later I know i will destroy a perm bag. I presume I will be able to just get another perm from Jolum though.
                    Yup. No problem. I do it all the time. I normally carry around 8 bags of various types. One of them is generally a "permanent" GM trophy bag. When I need an open slot for a quest container or a tradeskill combine container I just clear out that bag and destroy it to free up the space. Then, when I finish whatever I am doing I resummon a no-rent bag and do the quick quest to make it "permanent" again.

                    Works just fine and it's great to have that extra bit of room for loot and foraged stuff most of the time.

                    Uncle Shmoozo
                    "Some of you may remember me ... "

                    Comment


                    • #11
                      My thoughts

                      I think it would be great if the lvl 7 trophy summoned a bag that after jolum made it permanent, would have a clickie of it's own....

                      tradeskill containers =)

                      Then you could get rid of your collapsable ones.
                      Asolandri's Gear
                      300 Tailor +15% + Mastery Rk3
                      300 Baker +12%
                      300 Fletcher +15%
                      300 Jeweller +15% + Mastery Rk3
                      300 Smith +15% + Mastery Rk3
                      300 Brewer +12%
                      300 Potter +12% + Mastery Rk3
                      Salvage 3
                      ----2100 Club 8/9/07 (Wood Elf/Ranger/Erollisi Marr)

                      300 Tinker +12%
                      300 Alchemist +15%
                      300 Spell Research +12%
                      ----3000 Club 9/28/08

                      Comment


                      • #12
                        Originally posted by Asolandri
                        I think it would be great if the lvl 7 trophy summoned a bag that after jolum made it permanent, would have a clickie of it's own....

                        tradeskill containers =)

                        Then you could get rid of your collapsable ones.
                        How would this work? Right now if you right click, it opens the back. How would you work clicky function on a bag that opens when you do clicky?

                        Taushar

                        Carpe Diem, Carpe Nocturn
                        Taushar Tigris
                        High Elf Exemplar of 85th circle
                        Druzzil Ro server


                        Necshar Tigris
                        Gnome Necromancer of 32nd circle


                        Krugan
                        Barbarian Rogue of 61st circle


                        Katshar
                        Vah Shir Shaman of 26th circle

                        Comment


                        • #13
                          yup. no clickie on bags...
                          Ngreth Thergn

                          Ngreth nice Ogre. Ngreth not eat you. Well.... Ngreth not eat you if you still wiggle!
                          Grandmaster Smith 250
                          Master Tailor 200
                          Ogres not dumb - we not lose entire city to froggies

                          Comment


                          • #14
                            Ok

                            How about a ctl or alt right clickie then =) ?
                            Asolandri's Gear
                            300 Tailor +15% + Mastery Rk3
                            300 Baker +12%
                            300 Fletcher +15%
                            300 Jeweller +15% + Mastery Rk3
                            300 Smith +15% + Mastery Rk3
                            300 Brewer +12%
                            300 Potter +12% + Mastery Rk3
                            Salvage 3
                            ----2100 Club 8/9/07 (Wood Elf/Ranger/Erollisi Marr)

                            300 Tinker +12%
                            300 Alchemist +15%
                            300 Spell Research +12%
                            ----3000 Club 9/28/08

                            Comment


                            • #15
                              code change!
                              Ngreth Thergn

                              Ngreth nice Ogre. Ngreth not eat you. Well.... Ngreth not eat you if you still wiggle!
                              Grandmaster Smith 250
                              Master Tailor 200
                              Ogres not dumb - we not lose entire city to froggies

                              Comment

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