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You go to the Queen of Thorns, find Joran Mullven, and start working Inferno Scepters. They'll take you from 1 to 300 with a four item combine, all bought off of one vendor. No farming, no subcombines, and you don't even have to leave the zone. Sure, it's more than 1000 plat per combine, but with truly unlimited funds there's simply nothing faster.
That recipe is over 2600 plat per combine. And it would take forever to skill up from 0 to 300 (and nobody has that much plat).
I think JC would still go up faster because you could follow the natural progression path.
Assuming 400 strength (100% success on pass one, even if you fail the combine), it would take about 6.5 million pp to go from 0-300 on that recipe.
Since JC is a difficulty 4 skill, even if you had 415 int/wis you still suffer the 50% penalty on failures. So skilling up on close trivials still causes you to lose 2.5% of your skill ups due to failing 5% of the time.
MHB is trivial 248, which isn't much help in this case. We're talking about getting to 300. Many skills have easy paths partway up the scale, but the high end is usually the killer. If you wanted to reach only 282, for example, fletching is pretty easy and entirely store-bought.
Sir KyrosKrane Sylvanblade
Master Artisan (300 + GM Trophy in all) of Luclin (Veeshan)
Master Fisherman (200) and possibly Drunk (2xx + 20%), not sober enough to tell!
Lightbringer, Redeemer, and Valiant servant of Erollisi Marr
If you're wood elf, fletching is very easy. Karana worshipers have it almost as easy (no bank in surefall makes it a little harder, and it's about 2x the price from 202 to 300). If you're neither wood elf nor karana worshiper, forget about fletching, it's the devil.
Having recently evolved most of these trophies I feel that baking is definitely the easiest to take to 300. This is defining easiest as including the effort it takes to get the pp to buy any needed ingredients. If you arent going to consider how long it takes to raise the 50k or so to make champagne to 300 then you may have other ideas ; )
For MTP in baking you will need fruit (usually VERY cheap in the bazaar) and a few brownie parts. The camp in Lfay has half a dozen brownies in it, if you can get the camp then an hour may well give you all of the parts you will ever need. If you can track then also killing thistle underbrush is an option.
The cheapness of MTPs is further amplified by there actually being a market for them in the bazaar. Yes, a trade you can take to 300 fairly fast and actually MAKE pp on! Also, the low cost of the MTP means that if you are lacking bank space or have no desire to bazaar them then the MTP can simply be destroyed since they cost so little to make.
And as has been pointed out above, there is actually a good reason to want to have 300 baking-- the no drop Bristlebanes party platter has superb stats.
The one downside to MTP making is that they do require a lot of subcombines. Stripping your character down to having 6-7 empty bags for your baking orgy will make this doable. Having access to a second account (or a very bored friend who wants frre stat food) makes this even more simple.
Sliggoth, druid/ tradeskiller of 7th Hammer
PS One other interesting note. If you and your guild use tribute and are low on tribute then simply doing smithing via the mistletoe sickle route is also cost effective. Roughly 350pp in marchant bought items becomes 1312 in tribute, albeit with many subcombines (including enough celestial essence to float a battleship).
For me the brewing was profitable since I was netting about 1k per day selling kaladim constitutionals before DoN. Now of course the market is saturated, and people skilling up on them sell them at or below cost so the profit is gone. There is some profit in juice of quellious, but honestly the foragers make more money than the brewers on that one. Epicthiek's goo can have an insane markup, but it is low volume. So yeah, baking trumps brewing in terms of usefulness these days.
"That recipe is over 2600 plat per combine. And it would take forever to skill up from 0 to 300 (and nobody has that much plat). I think JC would still go up faster because you could follow the natural progression path."
Well, the original comment involved someone with unlimited funds dropped in PoK. For that, smithing inferno scepters is still faster than jewelcrafting, because there's no storebought recipe that goes to 300 in jewelcrafting. While you're off procuring the ingredients for the run to 300, I could continue smithing away at the scepters. As to failures, keep in mind that until one gets over 100 skill, the chance to skill up on failure isn't significantly less than on success. Still, even assuming half as many skillups, there's still a point where you'd have to go procure items (or find a smith/enchanter to make you worked silver chains as you skill up, since you'd run out of space to hold them pretty quickly) to continue and I'd just keep clicking.
Remember, we're only talking easy, and collecting the funds isn't an issue since the original comment specified unlimited funds already available.
Now of course the market is saturated, and people skilling up on them sell them at or below cost so the profit is gone.
I haven't seen anybody selling KC at less that 2pp.... And even at 2pp each, the seller can be making a profit. The bargain price is 5pp and most of the time the lowest price I see on 7th Hammer is 10pp
Provided you pick your own fungus and mushrooms, the expensive purchased component is 26pp each for Yarrow, but a single stack gives you enough sub-components to do 120 combines (think 'brownie parts'). Even with failures, since each combine gives 4 KCs per success, it would come to about a breqing cost of 1.6 to 1.7 pp each.
Those that pay 5pp or so for each fungus/mushroom are around break even at 5pp per KC which is probably why the common price is around 10pp.
And you can get to 195 by taking some time to fish, which costs almost nothing, and sell some of those products too, and on those. A 1pp each sale price gives a nice profit, since the bait and then all the brewing components cost barely over a couple silver.
Makes for a nice profit by brewing too.
So which is easier??
A sure path that just takes some time fishing/fungi farming that costs almost nothing, with uncomplicated combines, and can make a tidy profit?
Or, the tedium of foraging if you are a forager, or buying a ton of stuff from foragers, then in the end, going through the insane subcombine structure to make MTPs, at which time, you will finally start making a profit?
At what skill level it is it almost required that you have to start MTPs in baking before bazaar bought/foraged/dropped components become to rare to be a viable skill up path? I'ld bet it's a lot lower than the 295 you can easily/cheaply reach before turning to KCs in brewing. To me, that makes brewing a ton easier.
Example;
You can fish for 4lb saltwater tuna to get baking to 295 on an easy recipe.
You take 1000 bait. You get 2-3 of the Tuna you can use.
or;
You fish for Tiny Blind Cave Fish to get to 295 on an easy recipe.
You take 1000 bait. You get 300-350 if the TBCF. In addition, you get a lot of Mossmatt and Funguss Covered Plecostamus that will get you to 268/282 on easy recipes.
Covered fro 248 to 295 easy & cheap, then easy & cheap KCs.
How much easier can you get?
Tomojo Wizard of the 67th house of the Seventh Hammer
2-5pp is the normal price on Prexus. While you are correct that range is profitable if you pick your own mushrooms, the profit is in the mushroom picking, not in the brewing. As you pointed out, you could sell the mushrooms for 5pp each(and I have seen people selling for 10pp), so anyone selling KC for less than 4pp has lost money compared to if they were just selling mushrooms.
Well, the original comment involved someone with unlimited funds dropped in PoK. For that, smithing inferno scepters is still faster than jewelcrafting, because there's no storebought recipe that goes to 300 in jewelcrafting.
Remember, we're only talking easy, and collecting the funds isn't an issue since the original comment specified unlimited funds already available.
I'm not going to accept a theoretical answer which provides a formula using INFINITY as a variable in the calculation.
It doesn't have to be infinity; it's just an arbitrarily large amount of platinum which exceeds anything we can come up with using these calculations. Let's assume a hypothetical smithing combine that costs 5Kpp per attempt and trivials at 335. Let's also assume a 200 prime stat, no modifier, and no mastery. This would cost about 17.5Mpp to go from 0 to 300 on this combine. So, let's double that, just to be safe. Our fictional character has 35 million pp to play with, to take smithing from 0 to 300.
As for jewelcrafting, if you can find someone to enchant silver bars (not hard, just shout in PoK and you'll get someone), you can make Gem Studded Chains to get to 300. The rest is all vendor bought, though it does require some smithing.
Sir KyrosKrane Sylvanblade
Master Artisan (300 + GM Trophy in all) of Luclin (Veeshan)
Master Fisherman (200) and possibly Drunk (2xx + 20%), not sober enough to tell!
Lightbringer, Redeemer, and Valiant servant of Erollisi Marr
If I have 35 million plat to throw around:
a) There's no way I am doing any sub combines. I'll hire a team of servants to do that for me. --
"Here's 100k, start enchanting silver"
"You, Here's your cash, make metal bits"
"You, take a bag of silver and a bag of bits and make chains"
"You, prepare 8 bags containing 68 chains, and 4 stacks each of emeralds, rubies, and sapphires. Exchange them with me for 8 bags of finished chains when I am ready."
b) My stats will be capped. Ancestral aid will get my strength and Dex to 345 even if I am sub 61. For 61 and higher Wunshi will take it past 400.
This does mean I will have to do the combines in the guild hall, but that just means my servants will have to be guilded with me. And it might help if they can gate--or even better wizards/druids with secondary bind points bound in abysmal and outside guildhall.
Sadly I don't live in the decadent world of trade skill servants, so I have to stick to the simpler extravagances like buying Celestial Essence in the Bazaar.
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