Lately, I have been spending a great deal of time working on trade skills and have a few questions and observations. I am sure some have been addressed before on these forums but I have seen it. When starting a skill, component costs are usually cheep and points come easy but latter on just the opposite is true. So I usually try to pick combines that have a high chance of success for sell back reasons. Sometimes I attempt to make items that way above my skill level that can be sold in Bazaar at way above cost just to get the skill. My first question is do you have a better chance of gaining a skill point if the combine attempted is close to you level or do you have a better chance if it is far away. It appears to be the same chance but I have no data. Any thoughts?
Also, I saw on another thread, a formula to calculate trophy trivial levels but didn’t understand it fully. Does anyone know the how to calculate the success ratio? This could be very useful. It might be worth trying to make items that have a low success rate if the markup is large enough. So, what is the formula? Anyone know?
I appreciate your feedback!
Also, I saw on another thread, a formula to calculate trophy trivial levels but didn’t understand it fully. Does anyone know the how to calculate the success ratio? This could be very useful. It might be worth trying to make items that have a low success rate if the markup is large enough. So, what is the formula? Anyone know?
I appreciate your feedback!



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