Aldier and Melenden have the right idea here. You need to be listing the trivals of the items you are combining and how many successful ones of each you do. I wouldn't worry about the failures due to the fact that you don't get xp if you don't kill the mob why would it get xp for us not making the item.
Also going with the mob comparison, it would make sense that to a point it would get more xp from a higher triv item than one that is closer to it's level. Just as we get more xp from higher level mobs than we do from ones that are closer to us generally.
Also going with the mob comparison, it would make sense that to a point it would get more xp from a higher triv item than one that is closer to it's level. Just as we get more xp from higher level mobs than we do from ones that are closer to us generally.
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