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  • Going to 250 in all the trades (?)

    Since I made my decision to GM Brewing first (it was super-fast, unbelievably easy, and relatively cheap in comparison, not to mention one of the least painful in subcombine + combines on my wrist!) and with all others (but Tink) to reach 200 hopefully by the end of this week now I'm hoping to farm some AA's to GM the remaining tradeskills.

    "In what order would you rate the remaining tradeskills for degree of difficulty on skill-ups?"
    "In what order would you rate the remaining tradeskills for cost +/- availability of supplies?" (lowest to highest)

    ====================================
    0. Brewing @ 2 days
    (about 8 hours) + 4k = 250
    1. Pottery
    2. Baking
    3. Jewelcraft
    4. Fletching
    5. Tailoring
    6. Smithing
    ====================================

    Any and all suggestions would be greatly appreciated. Thanks!

    PS. Yes, I know a wizard should exp to 55 and AA manaburn but I hunt in a regular group each week and we all try to stay consistent in levels so I have some free time on my hands when they arent online to spend on tradeskills over the next couple of weeks. 8)
    http://www.magelo.com/eq_view_profile.html?num=565382Visit Magelo Profile

  • #2
    I would suggest starting on either tailoring or blacksmithing since they are the hardest, require the most farming and most expensive to get up.

    You may decide you don't want to 1750 after working on them for a while...


    The cupcake is DONE! 1750!!! And 7 Trophies! And a fishing pole! That summons beer! Woo! And Tarteene, the enchanting gnomish tinkerer of the 247th bolt and one neato Tinkering Trophy

    Butcherblock Oak Bark Map, hosted by Kentarre!
    Reztarn's Guide to Finding Yew Leaves
    Frayed Knot - The Rathe

    Comment


    • #3
      totally off topic but....I'd ask around to other wizards if you still want to get manaburn. Most wizzies find it useless these days.

      Unidin Jewlman, Coercer of OSW

      Comment


      • #4
        This is a dead horse, but using the most direct route to 250 (PotC gifts, mostly):

        Pottery - 125k - 5 days
        Baking - Baking costs money? - 5 days
        Jewelcraft - 10k - 1 day
        Fletching - 200k - 2 days
        Tailoring - 400k - 2 weeks
        Smithing - 400k - 2 weeks

        You will need to twink and powerlevel an emerald imbuer if you don't already have one.

        Comment


        • #5
          Re: Going to 250 in all the trades (?)

          Originally posted by Gnastassja
          "In what order would you rate the remaining tradeskills for degree of difficulty on skill-ups?"
          "In what order would you rate the remaining tradeskills for cost +/- availability of supplies?" (lowest to highest)

          ====================================
          0. Brewing @ 2 days
          (about 8 hours) + 4k = 250
          1. Pottery
          2. Baking
          3. Jewelcraft
          4. Fletching
          5. Tailoring
          6. Smithing
          ====================================
          Everything is on a scale of 1 to 6 with 6 being highest.

          Pottery - can't say too much about this since I GM'd it before they changed skillup rates. However, from what I heard from others working on pottery, I would have to say

          Skillups=4
          Availability/cost of components= 5.
          Pottery components are pretty easy to get, you can make star ruby steins to 250, all vendor bought, not that expensive (as compared to Sickles or Robes for smithing/tailoring).

          Baking Baking is among the easier skills to work to 250. You can do Halas Meat Pies, griffon/anaconda melts or MTP's. Skillups seem to come pretty quickly. The only unfortunate thing is to get to 250 in baking, you have to farm/forage for most of the stuff, unless you do MTP's, which have 90% vendor bought components but are a pain to make. Therefore I would rate Baking as:

          Skillups = 5
          Availability/cost of components=4

          Jewelcraft I haven't gotten this one to 250 yet, but from what I remember getting it to 200 and from what I hear, it's one of the easier skills, after brewing. All the components for combines can be vendor bought, and sold back at a "small" loss or break even. So, my rating of JC is:

          Skillups = 6
          Availability/cost of components=6

          Fletching My husband worked on Fletching to 230 so far, and I know he's had a real hard time. While everything can be vendor bought, making the combines easy, the skillups are few and far between, and VERY expensive. Therefore:

          Skillups = 3
          Availability/cost of components = 2

          TailoringTailoring has always been the toughest tradeskill in the game, sans Smithing. Not much to say about it except LOTS of farming and lots of painful combines before skillups. Even if you do robes, it's still costly and a ton of subcombines, though the components are easier to get. So, I rate Tailoring as:

          Skillups = 1
          Availability/cost of components = 3

          Smithing I just finished getting my smithign to 250, and it was NOT easy. I worked Shadowscream 90% of the way from 188-250 with only a few sickles thrown in here and there for fun and games. Getting the components for Shadowscream is a HUGE pain and very time consuming. If you have the ability to do cultural, depending on your race, components for that could be tough too (if you need BD's, essence of sunlight, etc.), as well as Acrylica given the rarity of windstones. My rating for Smithing:

          Skillups = 2
          Availability/cost of components =1

          The best advice I could give in your ultimate goal to reach 250 in all tradeskills, is go at it slow, and steady, and work on a more then one at a time - like one easy one and one tough one. Otherwise, you'll hit burnout and fustrations. Remember, tradeskills are FUN! Not painful.

          Although, I"m sure Khoren or our other 1750 club members can give better advice there then I can, since I"m only halfway to the 1750 club.

          Cend


          Cendorly's Magelo ~Lurina's Magelo

          Comment


          • #6
            Originally posted by Chenier
            You may decide you don't want to 1750 after working on them [smithing/tailoring] for a while...
            Yes, I definitely hear that and believe me, I oftentimes wax n' wane over doing tradeskills until I remember why I started them to begin with.. what was that again? Oh yeh.. an increasingly growing boredom and the nearing-demise of EQ enjoyment. So many characters I've played now to the high-end game (an enchanter, cleric, druid, shaman, and now a wizard on the way), tolerated the guild politics, learned to ignore the doods and griefers, reminisced in the friendships made and lost (as they leave the game), the obsessive times and the lack-of-interest times.. thus, being the goal-oriented freak that I am I made a plan (haha):

            Plan A to revival.. move to the RP (preferred) server and learn the ways of RP
                       (only most of the folks here far from RP I discovered, so that was a bust).
            Plan B to revival since A was a bust.. TRADESKILLS! to 1750-- now there's something I've not yet done.
            Plan C.. ewwww, let's not go there. Plan B. just might work yet! and besides, I'm runnin' outta ideas. :P

            Originally posted by Unidin
            totally off topic but....I'd ask around to other wizards if you still want to get manaburn. Most wizzies find it useless these days.
            Thanks Unidin! This is good to know since I was dreading that AA already.

            Originally posted by Cendorly
            .................................................. ........................
            Everything is on a scale of 1 to 6 with 6 being highest.
            WOW Cendorly! That is an incredible write-up!!

            Thanks everyone for your input and in advance for any more to come.
            http://www.magelo.com/eq_view_profile.html?num=565382Visit Magelo Profile

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            • #7
              Looking at your current skill levels, I would recommend working on smithing next with pottery as your "fun" skill (at least to 200 and then if you get enough aa's, push pottery over 200). You'll finish pottery before you finish smithing, but if you go the screaming steel way, you should be able to afford both at the same time (and being a wizard for AE'ing shadows is a cinch).

              Then I would do tailoring and jewelry. You can use jewelry to make your own chains (jewelry will take you, oh, a night or two of clicking - tailoring, oh, a year or two - just kidding!). But tailoring is a major click fest.

              Then if your wrist hasn't divorced itself from your arm, you can finish fletching or whatever else you have left.


              The cupcake is DONE! 1750!!! And 7 Trophies! And a fishing pole! That summons beer! Woo! And Tarteene, the enchanting gnomish tinkerer of the 247th bolt and one neato Tinkering Trophy

              Butcherblock Oak Bark Map, hosted by Kentarre!
              Reztarn's Guide to Finding Yew Leaves
              Frayed Knot - The Rathe

              Comment


              • #8
                Grats on 250!
                Newb Tradeskiller Extraordinairé.

                Baron Sorcerer of 62 levels and 2555 quads. Proud owner of the Sixth Shawl . Retired

                Comment


                • #9
                  You're assuming mino brews. If he has/had money, he could have done champagne (assuming all enchanting, etc. is done beforehand).


                  The cupcake is DONE! 1750!!! And 7 Trophies! And a fishing pole! That summons beer! Woo! And Tarteene, the enchanting gnomish tinkerer of the 247th bolt and one neato Tinkering Trophy

                  Butcherblock Oak Bark Map, hosted by Kentarre!
                  Reztarn's Guide to Finding Yew Leaves
                  Frayed Knot - The Rathe

                  Comment


                  • #10
                    So basically you're saying he had a few thousand gold enchanted, bought a few thousand opals, and had a 200 skill jeweler combine them all for 4k?

                    By the price he proports to have spent, he spent 1k to get to 248, and 3k to finish up on champagne... just a guess, but then again my whole post was just an educated guess.

                    Sorry, I'll back off a bit and pretend to think he is just superhuman fast clicking... and has GMed brewing before, so knows a good path to different merchants to quickly buy all the ingredients every time he ran out.
                    Newb Tradeskiller Extraordinairé.

                    Baron Sorcerer of 62 levels and 2555 quads. Proud owner of the Sixth Shawl . Retired

                    Comment


                    • #11
                      8-10 hours seems about right for brewing 0-250 provided that you're at 255 in int or wisdom and you can dump all your inventory in the bank and can have multiple bags of components with multiple bags of casks at the same time.
                      Trying to make useful stuff out of dead things since dec 99

                      Comment


                      • #12
                        Or....he's just underestimating his time a little...who cares? Get over it.


                        The cupcake is DONE! 1750!!! And 7 Trophies! And a fishing pole! That summons beer! Woo! And Tarteene, the enchanting gnomish tinkerer of the 247th bolt and one neato Tinkering Trophy

                        Butcherblock Oak Bark Map, hosted by Kentarre!
                        Reztarn's Guide to Finding Yew Leaves
                        Frayed Knot - The Rathe

                        Comment


                        • #13
                          <P ALIGN=justify>Ahhh well, not everyone likes parades... no doubt you will always come across people who just gotta do their rain-dance.

                          Originally posted by Delfontes
                          [...] but 8 hours from 0-250...
                          Why would you assume I meant from 0-250 rather than from 200-250? remember, my inquiry is on the basis of going to 250 after I max'd all the trades at 200-- you know, getting the *last* 50 points. No matter really as that is beside the point since I did go to 250 in just 2 sittings which I will explain later but given the lengthy amount of time you spent analyzing and purporting discrepencies I will take some time to reply to your questions/thoughts so you can go back to the scratchpad and recompute if it suits you to do so.

                          Originally posted by Delfontes
                          I know you can store buy to 248...
                          I store bought all the way up *until* Kaladim Constitutionals. Then plucked from the ground about a million mushrooms (999,900 more than I needed, me thinks) from Kaladim to finish off the rest. And with the help of a very kind fella by the name of Therril who loaned me his Corking Device I obtained my last 2 points in about 10 min. at the brew barrel. (Again my many thanks and hugs, Therril, for placing your trust into a total stranger over such an expensive item!)

                          Originally posted by Delfontes
                          ... but thinking about that, he has to be macroing.
                          Oh boy, you just had to get personal didnt you? haha.. ah well, while I'm here and since you went there:
                          He is a she, both IRL and in Norrath... and she (I) has (have) never used a macro in my life. Not in EQ or in WordPerfect, MSWord, etc. I take offense (albeit, mildly) in you making such bold accusation against someone you have never met. And, not because you seem blatantly intent on implicating me "a liar and a cheat" (it's an exploit to use macros) but because your appear to want to diminish the real-time labor I did in fact put into becoming a GrandMaster of this trade. Shame on you. :P

                          Originally posted by Delfontes
                          1 hour of fetid essence, granted.
                          Never heard of 'em.

                          Originally posted by Delfontes
                          Skull Ale to 151 in another hour if you got the skull before...
                          Didn't do Skull Ale either, never heard of it.

                          Originally posted by Delfontes
                          That leaves 6 hours to go from 150-250, and most every single one of those recipes require a cask.... a non stackable, gotta go back to a vendor every 20 combines or so, Cask.
                          Gawd hon... just how exactly did YOU work on the path of becoming a brewmaster? I can assure you it was not that tedious (shown below).

                          Originally posted by Delfontes
                          Faydwer shakers can get you to 180 in a reasonable amount of time, I'll be generous and say 1 hour.
                          Okay, I've heard of these but I didnt go that route.

                          Originally posted by Delfontes
                          Now from 180-248 is Mino brew, 9 ingredients (3 malt, yeast, 2 flask water, 2 short beer) and the unstackable cask... That means you have to drag 9 individial items, and combine, for no more than 20 times, then go to a vendor for casks.
                          Now your talking!

                          Originally posted by Delfontes
                          With decent bag space made for it, you can likely fit enough ingredients for 100 combines (8x5 40 slots, leaving 20 for casks, rest for stuff you probably have on you) before having to restock everything.
                          I had exceptional bag space (see below).

                          Originally posted by Delfontes
                          Now do 3000 of those without a macro in the 5 hours remaining at this already ungodly pace....... Done yet?
                          OMG! Do you suppose it really took 3,000 combines? I know it at least felt like that many... but it probably wasnt. I do wish I had kept better track of the details than I did but too late now. :?



                          === And now, for the moment you've been waiting for! (at least those who managed to read thus far. ===
                          <TABLE CELLPADDING=0 CELLSPACING=0 BORDER=1 BORDERCOLOR=maroon WIDTH=100%><TR><TD ALIGN=center VALIGN=top><TABLE CELLPADDING=0 CELLSPACING=4 BORDER=0 WIDTH=100%><TR><TD WIDTH=125 ALIGN=center VALIGN=top><FONT SIZE=1>TRADESKILL STATS</FONT>

                          <FONT SIZE=1>+L61 SHM buffs</FONT></TD><TD ALIGN=left VALIGN=top><FONT SIZE=2>Brew Barrel &amp; Shops: S. Qeynos | Mermaid's Lure, Voleen's Bakery &amp; Fish's Ale
                          @ Merchant Faction: ALLY &amp; (soft-cap 110+) CHA max'd
                          ...an’ these Recipes:<TABLE CELLPADDING=0 CELLSPACING=4 BORDER=0><TR><TD WIDTH=180 ALIGN=left VALIGN=top>“Fish Wine”</TD><TD ALIGN=left VALIGN=top>water, grapes, fresh fish, bottle</TD><TD WIDTH=20 ALIGN=center VALIGN=top>=</TD><TD ALIGN=right VALIGN=top>62</TD></TR><TR><TD WIDTH=180 ALIGN=left VALIGN=top>“Ol’Tujim's Fierce Brew”</TD><TD ALIGN=left VALIGN=top>barley, hops, yeast, malt, cask</TD><TD WIDTH=20 ALIGN=center VALIGN=top>=</TD><TD ALIGN=right VALIGN=top>135</TD></TR><TR><TD WIDTH=180 ALIGN=left VALIGN=top>“Minotaur Hero’s Brew”</TD><TD ALIGN=left VALIGN=top>3 malt, yeast, 2 flask water, 2 short beer, cask</TD><TD WIDTH=20 ALIGN=center VALIGN=top>=</TD><TD ALIGN=right VALIGN=top>248</TD></TR><TR><TD WIDTH=180 ALIGN=left VALIGN=top>“Kaladim Constitutional”</TD><TD ALIGN=left VALIGN=top>celestial essence, soda water, fermented yarrow, underfoot mushroom &amp; a strange dark fungus, bottle, cork, corking device</TD><TD WIDTH=20 ALIGN=center VALIGN=top>></TD><TD ALIGN=right VALIGN=top>250</TD></TR></TABLE></TD></TR><TR><TD COLSPAN=2 ALIGN=left VALIGN=top><HR><FONT SIZE=2>Additional Note/s:
                          – Yes, I did have "Spirit of Bi`_?_" (see SHM buffs).
                          – Yes, I had massive backpack space (Tink Bag, Rallic Pack, and the rest 10-slot Handmade Backpacks).
                          – Yes, it is okay to skip recipes for skill-ups if you dont mind the financial loss of *failed* to make the product.
                          – Yes, the distance between supplies and brew-barrel were minimal except for the corks (wizard = PoK-Ak'Anon-Abscond-Windmill Merchant).
                          – However, my guestimate on time to skill-up did not necessarily include gathering supplies but rather the actual time sitting in front of the barrel.
                          – Nor would this have necessarily included *trivial* combines by the time I reached Constitutionals, I guestimated time spent on actual skill-ups. ¹
                          – Casks on failures are *returned* while failures can *still yield skill points* so buying a large number of casks were not necessary (they were right behind me at the brew barrel).
                          – Finally, I made sure A) I was aligned for the best prices and B) had the highest possible stats before starting any of these trades... because:
                          – Yes, I've mastered Brewing before (Human Druid on Brell) thus learned the hard way.
                          </FONT></TD></TR></TABLE></TD></TR></TABLE>
                          ¹ I most certainly apologize -this riled you up so- that I failed to clearly point out *guestimate* time. You know, I've only been a GM in brewing for what seems ages now what with working on all the tradeskills intermittantly and sometimes it does become a big memory blur but I'm quite certain I am very close to the actual time spent.

                          Anyway.. I think I've covered all your points (I'm working on this post while doing laundry so I apologize if it winds up coming out disjointed or still lacking in explanation). I also hope this erradicates the slander to my integrity by accusations of "macro-" usage. But if you should have any more questions or specifics not covered do feel free to ask? I'm always happy to assist others in their TS.

                          I would like to suggest that perhaps next time you might simply say: "Wow! That was fast... how'd you do it?" </P>Okay, okay, I (really am!) concluding this post now. Many thanks again to everyone's input on the tradeskill work still ahead of me!
                          http://www.magelo.com/eq_view_profile.html?num=565382Visit Magelo Profile

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                          • #14
                            8ish hours from 150 or so to 250 Brewing sounds about right. I think it took me six, not counting travel time (305 int, Faydwer shakers until trivial in SSeru, MHB in Halas).

                            Personally, I always prayed for failures.
                            Sage Maldisdain Atheist
                            *** C o e r c e r ***

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                            • #15
                              Again, way to go on the whole 250 thing, keep up the good work.

                              Newb Tradeskiller Extraordinairé.

                              Baron Sorcerer of 62 levels and 2555 quads. Proud owner of the Sixth Shawl . Retired

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