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Scrindite's Mechanoinstruction Manual for researchers only?

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  • Scrindite's Mechanoinstruction Manual for researchers only?

    After having finally arrived at the "YES!" point in the DoD aug quest, I was yet again stumped. I also read (perhaps skimmed) through a couple of threads and couldn't find a concrete answer.

    You receive Scrindite's Mechanoinstruction Manual after the initial quest, a ND tradeskill-required book, which is used within a Scrindite's Mechanoinstruction Holepoker. However, even though as a shaman I was able to complete the quest (and the subsequent quest to receive Scrindite's Senescent Scribbles for the holepoker), I am unable to use the Manual, and an INT caster must now mindlessly farm the highly-contested camp of about eight mobs (or ruin / balance faction by killing non-creeps as well) in order to receive the needed ND Scrindite's Mechanoinstruction Manual. I tried on the shaman, but got a DNC due to class restrictions. Tell me I'm missing something, please! =(
    Last edited by mithridate; 10-21-2005, 11:01 AM.
    Master Alchemist, Baker, Brewer, Jeweler, Potter, Barbarian Smith and Tailor, and Tinker; Expert Fletcher, Researcher and Gnome Tailor; Journeyman Fisher -- Irrevocably-retired from EQ.

  • #2
    Brael told me after I posted that it is for researchers only.
    Master Alchemist, Baker, Brewer, Jeweler, Potter, Barbarian Smith and Tailor, and Tinker; Expert Fletcher, Researcher and Gnome Tailor; Journeyman Fisher -- Irrevocably-retired from EQ.

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    • #3
      Hmmm

      I was wondering about this myself.

      Clearly I can get the books. However -- as a non-Gnome Paladin -- it certainly appears I will never be able to do the research or tinkering part of the Slot 12 Augs.

      In that it appears some of the items are no-trade -- it therefore appears that I will be forced to purchase things from tinkeres/researchers to make the AUgs?

      This is seriously unfair to limit the ability to independently pursue and make Slot 12 Augs -- essentially -- to Gnome casters.

      Or have I misunderstood something?
      Bonzz of Bertoxx

      Level 105 Paladin

      Tradeskill and achievement OCD Master.

      The truth is out there! The truth hurts! But the truth can set you free! All hail the Knights of Truth, servants of Mithaniel Marr the Truthbringer!

      http://www.bonzz.com/bonzz.htm (where no research is required)

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      • #4
        ok think of the balance like this..

        DoD was (tradeskill wise) for Researchers, Tinker's and with the new charms a small portion for Pottery
        The pre-combines for the augs/containers use a range of various other tradeskills but the above was the focus.

        DoN was for tailorers and Smiths, new skill up routes for Alchemy/poison making.

        OoW Was for jewelcraft/poison making/alchemy (Augments)

        PoP was a broad range accross the board.

        Luclin was again accross the board.


        Apart from the lack of skill up route in some tradeskills , I think Sony has attempted to balance out the needs of tradeskillers.

        There is of course always room for improvement, but that will only happen when there is constructive feedback from 'us' the tradeskill community.
        Mensei 88 Rogue (Gnome) Sal3, GM 300 in all base tradeskills +Tinkering & Poison Making (Melee Research 296 - getting there)
        Menssia 75 Cleric (High Elf) Sal3, GM 300 in all base tradeskills (except Research)
        (Terror Australis - 'The Rathe/Karana')

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        • #5
          And some of it is time.

          Sometimes there is just not enough time to put in something for every tradeskill. I will try... but I cannot promise.


          The holepoker is tradeable... so it is not restricted to gnome casters... any caster can use it, they just have to get the book.

          There are some of the Fidlebrap missions that have you kill clockwork (reapers) which will not "ruin" your faction, and they are repeatable.
          Ngreth Thergn

          Ngreth nice Ogre. Ngreth not eat you. Well.... Ngreth not eat you if you still wiggle!
          Grandmaster Smith 250
          Master Tailor 200
          Ogres not dumb - we not lose entire city to froggies

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          • #6
            The issue isn't adding things to every tradeskill -- it's that when you add required subcombines to class/race restricted tradeskills then it makes things more complicated than people would like, and it's exacerbated when those class/race restricted combines require people to do a quest. I can't just gather up materials and ask a researcher or tinker to do the combines -- I have to find one that has gone through the trouble of doing the various subquests and has their own book.

            If I'm a Vah Shir smith who needs a pottery combine done, I have two choices -- 1) find a potter to do the combine or 2) level up my own pottery skill if one isn't available. If I'm a Vah Shir smith who needs a research combine done, I have one choice -- find a researcher. THAT becomes a problem when I'm not seeking final products, but instead seeking required subcombines for something. Interdependency isn't so bad in theory, but it's terrible when it's one sided. There isn't ANYTHING that I, as a Vah Shir beastlord, could possibly make for a gnome enchanter to use that they couldn't make for themselves. But there are three things that a gnome enchanter could make that I can't make for myself, and which I need to make other things -- enchanted metals, research combines, and tinkering combines.
            Bengali Grimmspirit, Scion of Shar Vahl
            Wildblood of Reviction

            "My friend Mark said that he saw Bengali totally uppercut some kid just because the kid opened a window.
            And that's what I call REAL Ultimate Power!!!!!!!!!!!!!!!!!!"


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            • #7
              Originally posted by Bonzz
              This is seriously unfair to limit the ability to independently pursue and make Slot 12 Augs -- essentially -- to Gnome casters.

              Or have I misunderstood something?
              There is nothing to see here!
              Move along!



              Originally posted by menssia01
              ok think of the balance like this..

              DoD was (tradeskill wise) for Researchers, Tinker's and with the new charms a small portion for Pottery
              The pre-combines for the augs/containers use a range of various other tradeskills but the above was the focus.
              And honestly the new spell research isn't all that hot, though its issues are certainly being adressed. And DoD doesn't have any low or midling level tinkering combines, and only a few very high level combines afaik. I do not believe this is a viable tinkering skillup path.
              Last edited by Xislaben; 10-26-2005, 12:52 PM.
              Xislaben The Rising Sun - Crimson Tempest


              Dead Things

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              • #8
                Originally posted by Xislaben
                And honestly the new spell research isn't all that hot...
                Having possession of my three GoD spells is very, VERY hot! I'm thrilled to pieces.
                Retiree of EQ Traders...
                Venerable Heyokah Verdandi Snowblood
                Barbarian Prophet & Hierophant of Cabilis
                Journeyman Artisan & Blessed of Brell
                EQ Players Profile ~ Magelo Profile


                Smith Dandi wipes her sooty hands on her apron and smiles at you.

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                • #9
                  the books from bellfast...

                  so, i was looking for answers to what i think is this very question...

                  i did bellfast's first quest on my 70 high-elf cleric and got my Scrindite's Mechanoinstruction Manual on the high-elf cleric. he does all the common trades (no tinkering, poison, alchemy). was this a waste of my time?

                  i have a gnome enchanter alt, lvl 49, currently 250 tinkering. do i need to get all the books on him? or just the first book, Scrindite's Mechanoinstruction Manual?

                  thanks,
                  -greeb

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                  • #10
                    Originally posted by greebmushroome
                    so, i was looking for answers to what i think is this very question...

                    i did bellfast's first quest on my 70 high-elf cleric and got my Scrindite's Mechanoinstruction Manual on the high-elf cleric. he does all the common trades (no tinkering, poison, alchemy). was this a waste of my time?

                    i have a gnome enchanter alt, lvl 49, currently 250 tinkering. do i need to get all the books on him? or just the first book, Scrindite's Mechanoinstruction Manual?

                    thanks,
                    -greeb
                    Hard to say when I don't know what your other tradeskills are but..
                    Now that you have your SMM on your cleric, this opens up the other tasks for other books (Scribbles book is what you really need).
                    This not only will allow you cheaply to get your pottery to 252 (making holepoker mold) but will help you make an item you need for the augment combines.
                    As for your tinker. Yes definitly do the quest. You will need this book for the research combine (mechanoinstructions).
                    And also you can again raise your pottery on your tinker (provided you don't have any normal ones over 200).

                    Bottomline is, do you want to be able to do all the combines yourself?.. if yes then you are well on your way to be able to do that.
                    Mensei 88 Rogue (Gnome) Sal3, GM 300 in all base tradeskills +Tinkering & Poison Making (Melee Research 296 - getting there)
                    Menssia 75 Cleric (High Elf) Sal3, GM 300 in all base tradeskills (except Research)
                    (Terror Australis - 'The Rathe/Karana')

                    Comment


                    • #11
                      Minor Derail

                      Originally posted by Verdandi
                      Having possession of my three GoD spells is very, VERY hot! I'm thrilled to pieces.
                      Congratulation on getting some spells who basically all is upgraded with OoW (a 1 year old expansion).
                      The only good thing DoDH brought along for research was the posibility to raise your skill to 300, and give those who want a chance to complete their spellbook an oppotunity to do so (and give those 10 % of the playerbase who isnt 70 yet another way to get some usefull spells).

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                      • #12
                        Originally posted by menssia01
                        Hard to say when I don't know what your other tradeskills are but..
                        Now that you have your SMM on your cleric, this opens up the other tasks for other books (Scribbles book is what you really need).
                        This not only will allow you cheaply to get your pottery to 252 (making holepoker mold) but will help you make an item you need for the augment combines.
                        As for your tinker. Yes definitly do the quest. You will need this book for the research combine (mechanoinstructions).
                        And also you can again raise your pottery on your tinker (provided you don't have any normal ones over 200).

                        Bottomline is, do you want to be able to do all the combines yourself?.. if yes then you are well on your way to be able to do that.

                        on the cleric main, all tradeskills are 300 or closing in (smithing and tailoring lagging, of course... and fletching b/c i don't like it).

                        looks like SMM is used in the tablet recipes, and that scribbles (SSS) is used in the holepoker recipe. other than these two, are the other books used in any recipes, or thought to be used in recipes? it seems not to be the case. are the recipes described in the other two books learnable or combinable without having finished the book quests?

                        the gnome tinkerer alt is lvl 49 and fairly happy at that level. looks like he may have to level up some if he's going to farm any of the book tasks

                        i would like to be able to do all the seal & AAAA combines myself, but i'd rather not do Bellfast's quests multiple times, especially when one toon or the other can't use the results.

                        currently, it seems like the 70 cleric (with all the general tradeskills) needs to get the SSS book for the holepoker combine, and that the 49 chanty (with tinkering and research) needs to get at least the first book, SMM, for the tablet combines. sound right?

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                        • #13
                          Originally posted by Cyrint Aircaller
                          Congratulation on getting some spells who basically all is upgraded with OoW (a 1 year old expansion).
                          Not for shaman. Or, at least, not for slow levelling shaman. I can't speak for other classes, but these three spells are very, very big for me. They're upgraded by OoW spells at 68, 69, and 70 respectively, which are probably a year or two away for me (currently 66) at the rate I'm going. I will get a TON of use out of those spells in the meantime.

                          I haven't paid much attention to levels and classes, but judging by the number of folks hollering that they're looking for certain spells, and the prices they're fetching in the Bazaar, I'm not the only one who feels they're worth buying.
                          Retiree of EQ Traders...
                          Venerable Heyokah Verdandi Snowblood
                          Barbarian Prophet & Hierophant of Cabilis
                          Journeyman Artisan & Blessed of Brell
                          EQ Players Profile ~ Magelo Profile


                          Smith Dandi wipes her sooty hands on her apron and smiles at you.

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                          • #14
                            Originally posted by greebmushroome
                            on the cleric main, all tradeskills are 300 or closing in (smithing and tailoring lagging, of course... and fletching b/c i don't like it).

                            looks like SMM is used in the tablet recipes, and that scribbles (SSS) is used in the holepoker recipe. other than these two, are the other books used in any recipes, or thought to be used in recipes? it seems not to be the case. are the recipes described in the other two books learnable or combinable without having finished the book quests?

                            the gnome tinkerer alt is lvl 49 and fairly happy at that level. looks like he may have to level up some if he's going to farm any of the book tasks

                            i would like to be able to do all the seal & AAAA combines myself, but i'd rather not do Bellfast's quests multiple times, especially when one toon or the other can't use the results.

                            currently, it seems like the 70 cleric (with all the general tradeskills) needs to get the SSS book for the holepoker combine, and that the 49 chanty (with tinkering and research) needs to get at least the first book, SMM, for the tablet combines. sound right?
                            yup sound correct.

                            With that being the case, your are like me, (Good friend has the tinker though).
                            Your pretty much set.
                            Your cleric needs the SMM and SSS. Forget about the others at this stage, they are just recipes. You can make all the pre-combines using your cleric.
                            Your Gnome chanter just needs to do the SMM only.
                            After that you gnome is set up to do the research combines ( not sure on cap at lvl 49) but mechanoinstructions trival at 231, and they can also do the tinkering combines. (Be aware that the trival for the AAAA are x5 351 and last is 252). Holepoker is 404.

                            Wishing you best of luck.. When you make your first AAAA & Holepoker, you will have a smile from ear to ear

                            When you are in DoD, keep everything. You will find that just about all drops are used in the augment recipes somehow, (apart from parchments and a few other items that tradeskillers are still scratching their heads over)
                            Mensei 88 Rogue (Gnome) Sal3, GM 300 in all base tradeskills +Tinkering & Poison Making (Melee Research 296 - getting there)
                            Menssia 75 Cleric (High Elf) Sal3, GM 300 in all base tradeskills (except Research)
                            (Terror Australis - 'The Rathe/Karana')

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                            • #15
                              I tend to agree with Dandi. I just got my first GoD spell the other day (through a rune drop, ironically, not through research) and despite being level 70, Time flagged, and Qvic flagged, it was still an upgrade for me. It was my GoD group heal spell, which upgraded my old PoP group heal. The Omens version is the third level 70 spell I would receive, and I only have the first in that sequence. The upshot is that I'll get a lot of use out of my new group heal, because it will be quite a while until I get my Omens upgrade.

                              On the other hand, one of my GoD spells is indeed outdated. The paladin fast-cast heals are quite mana intensive and have recast timers and linked spell chains that make it impractical to load more than one. Since I already have my Omens fast-cast heal, the GoD version is a lot less useful for me.
                              Sir KyrosKrane Sylvanblade
                              Master Artisan (300 + GM Trophy in all) of Luclin (Veeshan)
                              Master Fisherman (200) and possibly Drunk (2xx + 20%), not sober enough to tell!
                              Lightbringer, Redeemer, and Valiant servant of Erollisi Marr

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