Ok, just trying to put together where things are up to recipe wise re the new augments.
As far as we know the follow is needed for the final combine.
(please anyone correct me if I am off the mark)
1) x1 Bazu / Last blood / Chronal / Discordant Seal
2) x1 Epicthick's Lube goo
3) x1 Bazu / Last blood / Chronal / Discordant Stone
4) x1 XXX MechanoInstructions
1) We now have the recipes to make the seals - so that is complete.
2) We now have the recipe for Epicthick's Lube goo
3) We now know that the Bazu, Last Blood, Chronal and Discordant
Stone are mob drops
4) Now that leads us to the XXX Mechanoinstructions.
This is where alot of the pre-combines/tradeskills are.
Some of the pre-combines are based from Scrindite's mechanoinstruction manual
It states the combine is -
x1 Blank mechanoinstruction parchment
- aka Instruction Parchment
x1 Ink
(the ink is natural ink from deepwater aquatic beings that is enhanced
with darkmatter and some very fine dust that a gargoyle makes as it moves)
- I personally haven't had much luck on this recipe.
I have tried 1 deepwater ink, 1 dreadspire gargoyle dust, 1 dark matter..
In a brew barrel, Alchemy bag, Research container
(guildies tried combines I can not), also tried glaze motar, mixing bowl,
spit..At a loss with this one atm.
x1 mechanoinstruction holepoker
- x2 Pinion gears - Mob dropped
- x2 two bundles of size AAA shafts ( This one is a little unclear)
- x2 Burin bundles (is this another pre-combine?/mob drop/merchant?)
- x2 Clockwork shafts - Mob Dropped
- x1 Scrindite's Instruction Holepoker Casing (recipe found)
- x1 A hole punch made to moxysmit's specifications (recipe not known)
Note: 2 of the 5 books you receive after doing the tasks from Bellfast are
'used in tradeskills' So where do they fit in?
Hoping to toss some ideas around while tasks are being completed and recipes being
tested.
Feel free to add to the post
As far as we know the follow is needed for the final combine.
(please anyone correct me if I am off the mark)
1) x1 Bazu / Last blood / Chronal / Discordant Seal
2) x1 Epicthick's Lube goo
3) x1 Bazu / Last blood / Chronal / Discordant Stone
4) x1 XXX MechanoInstructions
1) We now have the recipes to make the seals - so that is complete.
2) We now have the recipe for Epicthick's Lube goo
3) We now know that the Bazu, Last Blood, Chronal and Discordant
Stone are mob drops
4) Now that leads us to the XXX Mechanoinstructions.
This is where alot of the pre-combines/tradeskills are.
Some of the pre-combines are based from Scrindite's mechanoinstruction manual
It states the combine is -
x1 Blank mechanoinstruction parchment
- aka Instruction Parchment
x1 Ink
(the ink is natural ink from deepwater aquatic beings that is enhanced
with darkmatter and some very fine dust that a gargoyle makes as it moves)
- I personally haven't had much luck on this recipe.
I have tried 1 deepwater ink, 1 dreadspire gargoyle dust, 1 dark matter..
In a brew barrel, Alchemy bag, Research container
(guildies tried combines I can not), also tried glaze motar, mixing bowl,
spit..At a loss with this one atm.
x1 mechanoinstruction holepoker
- x2 Pinion gears - Mob dropped
- x2 two bundles of size AAA shafts ( This one is a little unclear)
- x2 Burin bundles (is this another pre-combine?/mob drop/merchant?)
- x2 Clockwork shafts - Mob Dropped
- x1 Scrindite's Instruction Holepoker Casing (recipe found)
- x1 A hole punch made to moxysmit's specifications (recipe not known)
Note: 2 of the 5 books you receive after doing the tasks from Bellfast are
'used in tradeskills' So where do they fit in?
Hoping to toss some ideas around while tasks are being completed and recipes being
tested.
Feel free to add to the post

Comment