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  • Slot 12

    I have been told by a few in game tradeskill peeps that there is a DON Cultural Slot 12 item that doubles the stats of the entire armour piece it is put in. Is this true? I can find nothing about this or I have totally overlooked it. Thanks in advance for any replies.

  • #2
    Either you are confusing slot 11 with slot 12 or someone is pulling your chain.

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    • #3
      Well considering a DoN cultural armor piece only has like 45hps, you can slap in a Radiant Cut Kyanite that's 45hps as well. There's no slot 12 items from DoN except all slot items, though since 12 and 9 are going to be interchangable now, I guess it's semi true.

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      • #4
        Slot 9 and 12 will NOT be interchangeable. Type 9 augments that are sold on DoN vendors will have type 12 added to them. That's all. The Omens augments (which fit in type 12) will not have Type 9 added to them -- at least, no one has announced this yet, and it is not on Test.
        Sir KyrosKrane Sylvanblade
        Master Artisan (300 + GM Trophy in all) of Luclin (Veeshan)
        Master Fisherman (200) and possibly Drunk (2xx + 20%), not sober enough to tell!
        Lightbringer, Redeemer, and Valiant servant of Erollisi Marr

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        • #5
          Originally posted by Menjor Hammer
          I have been told by a few in game tradeskill peeps that there is a DON Cultural Slot 12 item that doubles the stats of the entire armour piece it is put in. Is this true? I can find nothing about this or I have totally overlooked it. Thanks in advance for any replies.
          I also have been told this by someone that has received the beginning text of the quest for this specific Aug. from the HEF quest giver, however, I am unable to unlock any text from the HLF quest giver....

          We tried to determine why she got it and not me: both level 70; my skills are slightly higher; she had all tradeskill trophies (I didn't)...I now have all the trophies and I still can't get it. She however is Ally in DoN, I'm still only warmly.

          However, the quest *if it exists* may be broken, I don't think she is having any luck moving forward.

          I have no reason NOT to believe her, unfortunately I can not find anything related to this mystery type 12 aug.

          Anyone?
          Last edited by filobeto; 07-12-2005, 01:23 PM.
          Sunburnt Dmize - 80 Druid - D-Ro
          300 - Tailor +15%, Smith +12%, Fletcher +12%, Brewer +12%, JC +12%, Potter +12%, Baker +12%

          Phrump Eatsogres - 32 Gnome - D-Ro
          300 - Tinker +15%
          300 - Researcher +12%
          300 - Tailor +12%

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          • #6
            Originally posted by filobeto
            I also have been told this by someone...
            Did they actually say "Type 12"? That would be the first time any NPC has ever mentioned a slot type.

            The type-11 DoN cultural symbols do a lot MORE than double the stats of the item, so my first guess is that's what the person is talking about.

            If not, they may in fact be pulling your leg, so get a screenshot.

            This weekend, one vah shir shaman in my guild became terrified to use the Go Home feature on character select. Somehow he got the idea that the Dark Elves swarming over antonica had already conquered and occupied Shar Vahl.

            I had help. A couple of my guild members are just as big of jokers as I am and went right along. All the chatter on the general channel is vague and ominous enough it made the whole thing completely believable. Course, I also told him the town would have been saved with just one more healer or slower, but he was offline, so all was lost.
            Last edited by Neebat; 07-12-2005, 12:29 PM.
            I tried combining Celestial Solvent, a Raw Rough Hide, Rough Hide Solution and a Skinning Knife. But the result was such an oxymoron, it opened a rift into another universe. I fell through into one of Nodyin's spreadsheets and was slain by a misplaced decimal.

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            • #7
              Originally posted by Neebat
              Did they actually say "Type 12"? That would be the first time any NPC has ever mentioned a slot type.

              The type-11 DoN cultural symbols do a lot MORE than double the stats of the item, so my first guess is that's what the person is talking about.

              If not, they may in fact be pulling your leg, so get a screenshot.
              Yes and No. I was told that it was for an Aug that would fit in "type 12", not by the NPC, by the fellow tradeskiller. I have no clue what the NPC said to her, I can't get my racial NPC to talk to me other than the normal text for books, which I have already completed - all of them (armor and each aug level).

              And I am fully aware of the power of the type 11 augs, I have made many GM augs for both personal use and for others, 2 GM BPs and 2 GM legs. I do however wish the other slots were better or I'd make those as well.

              Maybe it's just a rumor that has expanded to other servers, I, like the original poster am only looking for some info if it exists. But again, I have no reason to believe I am being misled, yet.
              Sunburnt Dmize - 80 Druid - D-Ro
              300 - Tailor +15%, Smith +12%, Fletcher +12%, Brewer +12%, JC +12%, Potter +12%, Baker +12%

              Phrump Eatsogres - 32 Gnome - D-Ro
              300 - Tinker +15%
              300 - Researcher +12%
              300 - Tailor +12%

              Comment


              • #8
                Originally posted by filobeto
                Yes and No. I was told that it was for an Aug that would fit in "type 12", not by the NPC, by the fellow tradeskiller. I have no clue what the NPC said to her, I can't get my racial NPC to talk to me other than the normal text for books, which I have already completed - all of them (armor and each aug level).
                No one has any stat-doubling type-12 augs yet. So we're talking about information from an NPC about an undiscovered aug. As a rule, NPC's don't talk about Slot Types. Logically, no one would have information about the slot-type of the result. Someone would have to make a guess or assumption about the slot type.

                That's what's making me suspicious of the information you're getting from a fellow tradeskiller. It's possible it is a type-12, but it's more likely to me that they're talking about the well-established type-11's.
                I tried combining Celestial Solvent, a Raw Rough Hide, Rough Hide Solution and a Skinning Knife. But the result was such an oxymoron, it opened a rift into another universe. I fell through into one of Nodyin's spreadsheets and was slain by a misplaced decimal.

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                • #9
                  @kyros - is the adding of slot 12 to the slot 9 augs on test? and do you have information when it will go live?

                  Comment


                  • #10
                    I posted a thread about it here earlier. Sec, I'll get the link ...

                    http://mboards.eqtraders.com/eq/showthread.php?t=22406
                    Sir KyrosKrane Sylvanblade
                    Master Artisan (300 + GM Trophy in all) of Luclin (Veeshan)
                    Master Fisherman (200) and possibly Drunk (2xx + 20%), not sober enough to tell!
                    Lightbringer, Redeemer, and Valiant servant of Erollisi Marr

                    Comment


                    • #11
                      Per today's patch message posted on EQLive:

                      "- Any type 9 augment that fit in a visible slot now is also a type 12 augment."


                      Cazic-Thule Server
                      300 Tinker, 300 Potter, 300 Fletcher, 300 Brewer, 279 Tailor, 225 Blacksmith

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                      • #12
                        Originally posted by Neebat
                        This weekend, one vah shir shaman in my guild became terrified to use the Go Home feature on character select. Somehow he got the idea that the Dark Elves swarming over antonica had already conquered and occupied Shar Vahl.

                        I had help. A couple of my guild members are just as big of jokers as I am and went right along. All the chatter on the general channel is vague and ominous enough it made the whole thing completely believable. Course, I also told him the town would have been saved with just one more healer or slower, but he was offline, so all was lost.
                        Reminds me of ... of ...

                        PHILLIPS: Ladies and gentlemen (Am I on?). Ladies and gentlemen, here I am, back of a stone wall that adjoins Mr. Wilmuth's garden. From here I get a sweep of the whole scene. I'll give you every detail as long as I can talk. As long as I can see. More state police have arrived They're drawing up a cordon in front of the pit, about thirty of them. No need to push the crowd back now. They're willing to keep their distance. The captain is conferring with someone. We can't quite see who. Oh yes, I believe it's Professor Pierson. Yes, it is. Now they've parted. The Professor moves around one side, studying the object, while the captain and two policemen advance with something in their hands. I can see it now. It's a white handkerchief tied to a pole . . . a flag of truce. If those creatures know what that means . . . what anything means!. . . Wait! Something's happening!

                        (HISSING SOUND FOLLOWED BY A HUMMING THAT INCREASES IN INTENSITY)

                        PHILLIPS: A humped shape is rising out of the pit. I can make out a small beam of light against a mirror. What's that? There's a jet of flame springing from the mirror, and it leaps right at the advancing men. It strikes them head on! Good Lord, they're turning into flame!

                        (SCREAMS AND UNEARTHLY SHRIEKS)

                        PHILLIPS: Now the whole field's caught fire. (EXPLOSION) The woods . . . the barns . . . the gas tanks of automobiles . . . it's spreading everywhere. It's coming this way. About twenty yards to my right . . .

                        (DEAD SILENCE)

                        ANNOUNCER: Ladies and gentlemen, due to circumstances beyond our control, we are unable to continue the broadcast from Grovers Mill. Evidently there's some difficulty with our field transmission. However, we will return to that point at the earliest opportunity. In the meantime, we have a late bulletin from San Diego, California. Professor Indellkoffer, speaking at a dinner of the California Astronomical Society, expressed the opinion that the explosions on Mars are undoubtedly nothing more than severe volcanic disturbances on the surface of the planet. We now continue with our piano interlude.

                        (PIANO . . . THEN CUT)

                        ANNOUNCER TWO: Ladies and gentlemen, I have just been handed a message that came in from Grovers Mill by telephone. Just a moment. At least forty people, including six state troopers lie dead in a field east of the village of Grovers Mill, their bodies burned and distorted beyond all possible recognition. The next voice you hear will be that of Brigadier General Montgomery Smith, commander of the state militia at Trenton, New Jersey.

                        SMITH: I have been requested by the governor of New Jersey to place the counties of Mercer and Middlesex as far west as Princeton, and east to Jamesburg, under martial law. No one will be permitted to enter this area except by special pass issued by state or military authorities. Four companies of state militia are proceeding from Trenton to Grovers Mill, and will aid in the evacuation of homes within the range of military operations. Thank you.
                        Thanks to Orson Welles and his Mercury Theater On The Air.

                        Uncle Shmoozo
                        "Some of you may remember me ... "

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