I took a break from tradeskilling through most of last year but recently got to the point where I had cash in the bank (gasp) and time to kill and wanted to get it started again. I must admit though, the realities of DON cultural were painful for me to admit. I keep trying to see where my logic breaks down, but I'm just not able to at the moment.
Picklenaught is a 243 tinker and a 188 smith. I'd very much like a DON Gnome BP and symbol for him. I began playing with the calculator, and it became apparent to me that the trivials were a cruel, cruel joke on gnomes. While I tried to make myself rejoice that there was even a tinkering option available for the armor, if not the symbol, the math kept laughing in my face.
The math I mean is this, tinkering the DON armor apparently uses the same trivials as smithing or tailoring it, but there are no tinkering mastery AA to level the field.
188 + 5% (+1 AA)
Ajusted Skill = 197
Success chance = 14.5%
With 2 AA = 28.75%
With 3 AA = 52%
243 + 5%
Ajusted Skill = 255
Success chance = 17%
@ roughly 1% per skill up
254 + 5% = 28%
277 + 5% = 52%
In addition, the tinkering route requires additional dropped components from POI.
That's a LONG haul in tinkering, versus 15 AA that I could get while farming the components themselves. It just seems profoundly unfair, though I suppose it may be little better than feet stamping at this point. Am I wrong? Did I make a jump I shouldn't have? Should I just shut my mouth and be grateful?
Picklenaught is a 243 tinker and a 188 smith. I'd very much like a DON Gnome BP and symbol for him. I began playing with the calculator, and it became apparent to me that the trivials were a cruel, cruel joke on gnomes. While I tried to make myself rejoice that there was even a tinkering option available for the armor, if not the symbol, the math kept laughing in my face.
The math I mean is this, tinkering the DON armor apparently uses the same trivials as smithing or tailoring it, but there are no tinkering mastery AA to level the field.
188 + 5% (+1 AA)
Ajusted Skill = 197
Success chance = 14.5%
With 2 AA = 28.75%
With 3 AA = 52%
243 + 5%
Ajusted Skill = 255
Success chance = 17%
@ roughly 1% per skill up
254 + 5% = 28%
277 + 5% = 52%
In addition, the tinkering route requires additional dropped components from POI.
That's a LONG haul in tinkering, versus 15 AA that I could get while farming the components themselves. It just seems profoundly unfair, though I suppose it may be little better than feet stamping at this point. Am I wrong? Did I make a jump I shouldn't have? Should I just shut my mouth and be grateful?


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