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  • Patch March 3rd 2005, (5064)

    ...

    *** Tradeskills ***
    ---------------------------------
    - The trivial values of many tradeskill recipes have been modified, please make sure to check your recipe lists.
    - The Dragons of Norrath Tradeskill Quest NPC's will now accurately recognize your ability to wear the armor they're helping you craft.
    ...

    Well Well maybe there closing the gap on some items!
    Full patch below!


    *** Update Message - 03/03/05 ***
    ---------------------------------

    *** Bazaar
    ---------------------------------
    We have made the Bazaar zone free for everyone.

    In addition to this, we have consolidated the Barter zone and the Bazaar zone into one hybrid zone, which uses the existing Bazaar zone. You will now be able to activate both the /buyer commands and the /trader commands in the Bazaar zone. In addition to this change, we have made a few other changes for your convenience.

    - Removed the zone line from the Bazaar to the Barter zone.
    - Added a zone-line from the Bazaar to the Plane of Knowledge.
    - The Barter zone entrance in the Plane of Knowledge will now teleport you to the Bazaar zone.

    - Barter search on Firiona should not filter the NODROP items that aren't NODROP on Firiona.
    - Right-clicking on a merchant-name in the UI will now create a find-path to the merchant.
    - Right-click in the Bazaar / Barter search now closes your current find path, and if the timer has expired, generates a new find path to the Buyer / Trader indicated on the line which was right-clicked.
    - The map has been updated with more information, specifically which areas of the zone allow you to be a /buyer and which allow you to be a /trader.

    The Barter zone is still active, so those of you who are camped out in the zone will be able to log in just fine, though you will want to migrate to the Bazaar in order to set up your buyer. Please make sure that you are not weighed down with coin and items before leaving the zone, or you may find yourself unable to move.



    *** Spell
    ---------------------------------
    - Moved the contact abilities on spells Spirit of the Leopard and Spirit of the Panther to avoid a stacking conflict with the berserker epic effect.
    - Monk Return Kick and Double Riposte AAs can now be triggered on the same attack.
    - Combat abilities will now always hit creatures that require magical weapons.
    - The Berserker ability Rage of Volley has been modified so that it will hit magic required NPCs regardless of the axe that’s equipped.
    - Increased the charges on the items summoned by Molten Orb and Lava Orb from 3 to 10, and increased the mana cost on the spells that summon them.
    - Summoned Lava Orbs, Molten Orbs, Shadow Orbs, and Soul Orbs are now no drop on the Firiona Vie server.
    - The recourse effect of the shadow knight epic 1.5 and 2.0 effects should now go to the short duration buff box.
    - The monk 1.5 and 2.0 effects will now heal for approximately as many hit points as the buff adds to your maximum hit points.



    *** Item changes ***
    ---------------------------------
    - The following items have been made No-Drop:
    Potted Dark Lady
    Ancient Tooth of Archanalia
    Scrap of Dark Cloth
    Deformed Dragon Embryo
    Silvery Dragon Scale Fragments
    Golden Dragon Scale Fragments
    Metallic Dragon Shell Fragments
    Ruined Dragon egg
    Desiccated Drake Corpse
    Shattered Draconic Symbol
    Dark Dragon Scale
    Cracked Lavaspinner Egg
    Fragments of Zebeker's Bone Chips
    Black Wing Drake Talons
    Egg of a Saved Clutch
    Frothing Drake Blood
    Mottled Goblin Meat
    Lavaspinner's Silk
    - The crystals used as points for Norrath's Keepers and Dark Reign are once again tradeable on all servers.
    - Hammer of Delusions effect has been changed to Euphoria.
    - Shadow Orb can now be in a stack of 5.
    - Chests in Skyfire for the Veeshan's Peak access quests should now be available for 30 minutes after being dropped by the defeated NPC.
    - Harbinger Spire Blueprints now drop more often.
    - Stone of Marking will no longer be used if a player can not bind in that area.



    *** Quests, Missions
    ---------------------------------
    - Added a quest to Corrigan Hawthorne in the Bazaar to award PvP points for legacy Sullon Zek insignias.
    - Decreased difficulty of the Megalodon encounter in Lake Rathe.
    - NPCs will now offer you missions based on your average group level rather than the level of the player requesting the mission.
    - Added a fix for the problem of a player in the process of zoning when the mission is completed not being given the reward; when finished zoning he will then receive the reward.
    - We've changed the way that corpse lock works when an NPC is killed by someone in a shared task. You should no longer see corpses locked to a shared task when you are killing NPCs not related to a shared task.



    *** Tradeskills ***
    ---------------------------------
    - The trivial values of many tradeskill recipes have been modified, please make sure to check your recipe lists.
    - The Dragons of Norrath Tradeskill Quest NPC's will now accurately recognize your ability to wear the armor they're helping you craft.



    *** Email ***
    ---------------------------------
    - We will now be using the mail system to send players notifications. The first use of this is with the messages you get when you reach certain levels.
    - Mail composition window gives focus to the first empty field (To, Subject, Msg, in that order).
    - The delete action now reselects the position of the first item in the deleted selection. Same for undelete.
    - Players may now map a key to toggle the display of the mail window.



    *** Guild Hall ***
    ---------------------------------
    - You can now assign guild banker status even if the guild member is not online.
    - The merchant music will stop when you close the guild bank window now.
    - Guild bank lists are now sortable (note that the permissions field sorts by permission type from most public to least public and vice versa, not alphabetically)
    - If you logged out in the guild hall, it will no longer send you to last your adventure/expedition zone in point.



    *** Miscellaneous ***
    ---------------------------------
    - Guild masters will once again allow you to get started with your training in Research, Alchemy, Poison Making, and Tinkering.
    - Hastening of the Aneuk had a typo in the name. Anuek has been changed to Aneuk.
    - The boats in East Cabilis should look like boats again.
    - The Bandolier and Potion Belt window shortcuts/binding will now save properly.
    - The map window will properly tint the map area again on the map tab.
    - We've made significant changes to the fog and rain settings in all original EverQuest zones. Visibility should be greatly improved in many of these zones and rain will generally be more infrequent. Seasonal changes from rain to snow have also been incorporated into these zones as appropriate. In addition, we’ve increased the visibility in all zones when it is raining or snowing.
    - Added a new command, /tasktimers, which will display a list of shared tasks and how long you must wait before you can undertake that shared task again. This will be incorporated into the task window in the near future but we wanted to make the functionality available to players as soon as possible.
    - Fixed the bug where players would appear with someone else's pet after zoning.
    - Fixed an issue where a Link Dead player is killed, the killer will no longer be able to loot an item.

    *** Zek Movelog ***
    ---------------------------------
    - Zek players will now be able to begin the process of selecting a new server to have all characters on their account moved to.

    Those Zek players who have already executed the /movelog command will be moved to the server they chose, unless that server was Solusek Ro or Kane Bayle. Zek players who chose either of these servers will need to execute the command again, choosing a new server.

    If you have changed your mind as to which server you would like to move to, the /movelog UI (after Thursdays update) will have a disregard button. Using the disregard button will cancel any pending movelog requests and allow you to execute a new movelog request.

    We will begin processing the movelog requests on Friday night (March 4th) and will continue nightly for a period of 30 days. Any accounts that have executed the movelog request will need to make certain they have no corpses in the world. If you have a shared bank already in use on your destination server, you will need to empty either shared bank out as only one will be available after the movelog is complete.



    -- The EverQuest Team

  • #2
    *** Tradeskills ***
    ---------------------------------
    - The trivial values of many tradeskill recipes have been modified, please make sure to check your recipe lists.
    How does this affect the new number 10 we were working on? It could potentially render it moot. Can someone please check and see? I'm stuck at work, and will not be able to. The list is due tomorrow.

    Thanks much,

    N




    Comment


    • #3
      no racial fletching kit change
      Ueauvan aka Judge U
      Tunare via Drinal

      Comment


      • #4
        Where are the fixes for Cultural Kits???

        Plainswalker of the 75th Season
        Quiet and stealthy, Lokase slips into the forest to resume the hunt.

        Comment


        • #5
          Hmmm... No mention of Surefall Fletching Kit being made to work.

          Or was this fixed during a stealth patch. I haven't been able to check it in the past two or three days.
          -- Mewkus: 2100 dings on the server formerly known as Solusek Ro
          try: Inventory/Flags/Spells tracker program - (sample output)

          Comment


          • #6
            did you try making a new kit?
            Last edited by Ngreth Thergn; 03-03-2005, 11:26 AM.
            Ngreth Thergn

            Ngreth nice Ogre. Ngreth not eat you. Well.... Ngreth not eat you if you still wiggle!
            Grandmaster Smith 250
            Master Tailor 200
            Ogres not dumb - we not lose entire city to froggies

            Comment


            • #7
              Originally posted by Britneyy
              ...

              *** Tradeskills ***
              ---------------------------------
              - The Dragons of Norrath Tradeskill Quest NPC's will now accurately recognize your ability to wear the armor they're helping you craft.
              ...

              Well Well maybe there closing the gap on some items!
              Well more that... at least for the highest where recomended level is 65, you will be able to get the quest at 65 and therfore able to get the parts for the books for the symbols, instead of being restricted to 70 like it was (may also ajust some of the lower tier symbols)
              Ngreth Thergn

              Ngreth nice Ogre. Ngreth not eat you. Well.... Ngreth not eat you if you still wiggle!
              Grandmaster Smith 250
              Master Tailor 200
              Ogres not dumb - we not lose entire city to froggies

              Comment


              • #8
                I'm going to be so PO'ed if they didn't give us the promised fix for the racial kits...
                Huntmaster Caelith Dawnrunner 85 +2071
                Expert Smith- 300/15% Trophy/SM3/Salvage3

                Hunter Sarth Ravenswood (retired)

                Comment


                • #9
                  they did nerf solstice robes and velious leather combines. all 252 atm.

                  (so, maybe we need to add an item to #10 about tailoring paths)

                  Comment


                  • #10
                    I just posted in the cultural kits thread. Fier'Dal Fletch kits still not working even just having made a new one. What a bite

                    Comment


                    • #11
                      made new feir'dal kit, mithril fletch does not combine in it , still ((
                      Ueauvan aka Judge U
                      Tunare via Drinal

                      Comment


                      • #12
                        Wood elf mithril fletching recipies are still not working, even with post patch kits and knife...

                        Remember...Sony needs the input on their forum boards, not here. If you wish to tell them that you would like to have the fix for this as soon as possible, please add to my post about the broken fletching there

                        Brickhaus
                        Brickhaus
                        85th Lvl Wood Elf Druid on Druzzil Ro (Xev, Combine)
                        &
                        Goodn
                        85th Lvl Human Paladin on Druzzil Ro

                        Comment


                        • #13
                          The OOC complaints about the reduced floor space for bazaar vendors has already started. For me, the drab color scheme is the worst disappointment. I liked barter better.

                          Curious why they left the barter zone up... when they changed Grobb to Gukta, didn't they transfer everyone automatically to a safe place? Barter is still active, but all zone-ins lead to Bazaar, none to Barter - wonder if anyone has a corpse in there? (I've died from DoTs in Nexus.) Cleric can't zone in to rezz.

                          On a tradeskill note... wonder if I'll have to reduce my price on Meteorlogical Rockets?
                          Last edited by Neebat; 03-03-2005, 01:56 PM.
                          I tried combining Celestial Solvent, a Raw Rough Hide, Rough Hide Solution and a Skinning Knife. But the result was such an oxymoron, it opened a rift into another universe. I fell through into one of Nodyin's spreadsheets and was slain by a misplaced decimal.

                          Comment


                          • #14
                            Originally posted by greebmushroome
                            they did nerf solstice robes and velious leather combines. all 252 atm.

                            (so, maybe we need to add an item to #10 about tailoring paths)
                            And I'd just nearly saved up enough leathers for a 100 combine run!!
                            *growls* I demand restitution!
                            Celestya
                            66 Druid
                            The Rathe
                            Expert Artisan (1750 Club Member)
                            Chanthira - 245 Tinkertot
                            Serenity - 190 Alchemist-in-training

                            Comment


                            • #15
                              If you wish to tell them that you would like to have the fix for this as soon as possible, please add to my post about the broken fletching there
                              I shouldn't have to tell them a thing, since we were already promised that they would be fixed "with the next patch." To have the patch come and go without even a "whoops, sorry we weren't able to get to the cultural kits" is just poor.
                              Huntmaster Caelith Dawnrunner 85 +2071
                              Expert Smith- 300/15% Trophy/SM3/Salvage3

                              Hunter Sarth Ravenswood (retired)

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