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Skillups and AA Mastery

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  • #16
    What combines are you wanting to fail?

    Was my assumption Robes were the only ones..... /shrug.

    Ah, ele armors.
    Last edited by Vidyne; 05-20-2005, 05:44 PM.
    Vidyne

    Mastery3 in all
    300 Chef(12% trophy)
    300 Smith(12% trophy)
    260 Tailor
    257 Brewer
    252 Jeweler
    250 Fletcher
    222 Potter
    75 Arch Animist of Erollisi Marr

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    • #17
      Originally posted by Vidyne
      What combines are you wanting to fail?

      Was my assumption Robes were the only ones..... /shrug.

      Ah, ele armors.
      With salvage, there's a chance you get components back for every combine. Hopefully, it's the rare/expensive one, and not the vendor sold 2 silver one. LOL.




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      • #18
        Originally posted by Vidyne
        What combines are you wanting to fail?
        Anything that I am using just to skillup on. Othmir & Holgresh for tailoring, I'll gladly fail those if I can get a fur or two back.

        Sickles. I've filled Guild Tribute and personal tribute. I have 3 mules with nothing but sickles (24 eight slot bags per mule x 3 = 576 sickles bagged x 1300ish tribute = 750k tribute bagged). Baz mule struggles to give them away for under cost, and vendors only pay 6pp each. I'd like to fail these, just at the chance of getting one to three of the sickle pieces back.
        Sunburnt Dmize - 80 Druid - D-Ro
        300 - Tailor +15%, Smith +12%, Fletcher +12%, Brewer +12%, JC +12%, Potter +12%, Baker +12%

        Phrump Eatsogres - 32 Gnome - D-Ro
        300 - Tinker +15%
        300 - Researcher +12%
        300 - Tailor +12%

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        • #19
          The recovered components on Salvage seems too fickle to rely on failing as a method of getting additional combines. Sure it's nice to recover a Grandmaster Sheet of Stalwart Steel but more often than not you'll end up recovering a water flask or a mold instead.
          Last edited by Phantron; 05-23-2005, 12:16 PM.

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          • #20
            I sorta agree, salvage doesnt fire enough for me to really want to fail and get stuff back all the time.

            I thought you were meaning one of the combines were you naturally got something back on the failure...
            (Ele armors and Solstice Robe)

            Either way.. hmm... I'm still gonna get TM3 now. I just dont see myself being able to raise tailoring a whole lot more.

            I wonder if 220 + TM3 + mod will be enough to try GM armors.. I need to go find the formula.
            Vidyne

            Mastery3 in all
            300 Chef(12% trophy)
            300 Smith(12% trophy)
            260 Tailor
            257 Brewer
            252 Jeweler
            250 Fletcher
            222 Potter
            75 Arch Animist of Erollisi Marr

            Comment

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