I'm interested in getting some augments made and I thought I'd do a little research on increasing my chances of sucess.
For the ethching and inlaying there are two skills that can be used, alchemy or poison making. Let me compare the two, tell me if I'm mistaken somewhere:
Poison Making
Alchemy
So, to me it seems like a shaman with that VT item has by far the best chance of suceeding these combines since they will only be 41 away from trivial while a rogue will be 75. This sound correct?
For the ethching and inlaying there are two skills that can be used, alchemy or poison making. Let me compare the two, tell me if I'm mistaken somewhere:
Poison Making
- Skill capped at 250
- Hard capped at 252 (modified) like all tradskills
- Trivials for etching and inlaying are 327
Alchemy
- Skill capped at 200
- Hard capped at 252 (modified) like all tradskills
- Trivials for etching and inlaying are 271
- Umbracite Swarm Orb Will boost a shaman with a 200 alchemy skill to 230 modified skill
So, to me it seems like a shaman with that VT item has by far the best chance of suceeding these combines since they will only be 41 away from trivial while a rogue will be 75. This sound correct?

(this assumes no AA)
Ngreth Thergn
Comment