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  • Refinement Looks Fixed

    Tried a refinement with Raw Pale Nihilite late this evening after searching some vendors. With each refinement attempt, I'd get two stacked Pale Nihilite, then either one more or no more. Nihilite is the item I've refined the most of, so I tried things I've barely ever refined - Taelosian Teas. When I refined them, I'd get one Tea, then one or no teas. So it looks like the refinement limit before you get to three has been lowered to something reasonable. For reference, I sell Gold Nihilite Earrings. I've been selling about four earrings per night every night since two months into the expansion, with my average refinement rate being 1.5 per combine - so 3ish refines per day.

    Delores Mulva
    Lotus Cult
    Quellious

  • #2
    I'm not sure if I understand what you are saying.

    Are you saying :

    Click combine
    Cursor gets either one or a stack of 2 of the refined item
    Click auto inventory
    Cursor gets either none or one of the refined item

    ??

    I may be able to try some of these tonight, If I can I will post my results.
    It would be good to hear from anyone else who has done any refiens since patching or from a SoE person to hear if anything was done to change this.

    Jarak

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    • #3
      i combined some teas last night the one i have done most of over 150 now i never got just one was all 2's will we ever see 3 ?
      Javalin

      Ravenknight

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      • #4
        Refinement is one of those things that I'm just never going to have confidence in. Progress is very slow, at best, and there's no feedback mechanism within the game to make it clear that you're making progress while you spend ages trying to gather up the components in order to see an improvement. To top it off, it keeps changing in very obvious ways without any sort of general announcment as to the reason or nature of the change. Those factors combine to produce a system that is very hard for reasonable people to put much faith in, so allegations of resets and that the system still isn't working properly are probably going to persist.

        - Bobbun

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        • #5
          Originally posted by BobbunPovar
          Refinement is one of those things that I'm just never going to have confidence in. Progress is very slow, at best, and there's no feedback mechanism within the game to make it clear that you're making progress while you spend ages trying to gather up the components in order to see an improvement. To top it off, it keeps changing in very obvious ways without any sort of general announcment as to the reason or nature of the change. Those factors combine to produce a system that is very hard for reasonable people to put much faith in, so allegations of resets and that the system still isn't working properly are probably going to persist.

          - Bobbun
          That’s a good point and possibly an idea for the Devs. What if at certain ‘markers’ in the refinement process you received a message, something like:

          At the point where you start to get 2 items a little more frequently:
          “While you aren’t an expert yet, you are getting the hang of the refinement process.”

          At the point where you get 2 regularly and begin to see 3:
          “Good job, you realize that you’ve made some significant improvements in the refinement process, and you should see a better return from now on, although there’s still room for improvement.”

          At the point where the ratio will be the best possible:
          “You’ve improved the refinement process as much as it can be. Etc…”


          Someone can come up with better phrases, but you get the idea…
          Master Artisan Maevenniia the Springy Sprocket Stockpiler of the really long name
          Silky Moderator Lady
          Beneath the silk, lies a will of steel.

          Comment


          • #6
            Are you saying :

            Click combine
            Cursor gets either one or a stack of 2 of the refined item
            Click auto inventory
            Cursor gets either none or one of the refined item
            That's exactly what I'm saying. If you're at the level where you can get three, it should be very apparent - no guesswork required. The only open question is when does the transition take place, and from the looks of things it's been set in the hundreds range.

            EDIT: to make it absolutely clear - every time I refined a Raw Pale Nihilite, I got a stack of two, then either one or none. From this I'm guessing that we start off at the "one or two" level, then go to "two or three" - there's no intermediate "one, two, or three" level.

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            • #7
              I guess Maddoc hasn't had a chance to tell you.

              We dramatically reduced the requirements to get the best results from the refinements.

              A

              Comment


              • #8
                Originally posted by AbsorEQ
                I guess Maddoc hasn't had a chance to tell you.

                We dramatically reduced the requirements to get the best results from the refinements.

                A
                Thank you!

                Master Artisan Maevenniia the Springy Sprocket Stockpiler of the really long name
                Silky Moderator Lady
                Beneath the silk, lies a will of steel.

                Comment


                • #9
                  Absor, Madoc, all,

                  Thanks for this. Makes it much more worth while :-)

                  (though why this wasnt in the patch message I'm not sure, remember guys that communication will keep us all happy)

                  Thanks again, I don't surpose that there is any chance of a hint ant what order of magnitute the new requirements are ?

                  Thanks one more time :-)

                  Jarak.

                  Comment


                  • #10
                    Referred here from another thread which asked a question I too was wondering about - are we not meant to have the refinement recipes in our UI?
                    Tailoring - 250 (Zillia 225)
                    Brewing - 250 (Zillia 250)
                    Baking - 250 (Zillia 250)
                    Blacksmithing - 218 (Zillia 225)
                    Fishing - 200
                    Fletching - 200 (Zillia 235)
                    Pottery - 198 (Zillia 227)
                    Jewelcraft - 195 (Zillia 250)
                    Thread-killing - 250

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                    • #11
                      I have Taelosian tea as one of my recipes in the UI..Also Taelosian wheat, and something.. Nihilite.. Am away from EQ for a couple weeks, so can't tell you for sure what the name of the last one is, But I KNOW I've got Taelosian Tea as one of my favorites. You can't look up things like raw, or Sample, they're the item BEFORE you refine it.. it has a different name after refining.

                      Do a search for things like Taelo, sludge, wheat, etc.. You should find the recipes you're looking for.

                      ___________

                      Now, with 3 patches in 3 days... has ANYONE seen a return of 3 on anything yet?
                      Last edited by Elyssanda; 07-16-2004, 07:48 PM. Reason: Adding question

                      Alliance Artisan
                      Proud owner of Artisan's Prize.

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                      • #12
                        Thank you! I had to clear inventory and did some of the taelosian rocks I had piled up and saw quite a difference from the old system.

                        However, always being one to push my luck, any chance we could tempt you into telling us if there is a use for items like the Taelosian flour besides improving refinement for the heck of it? That is, the ones not known to be used in anything. I just find it hard to believe they'd be associated with refinement quests and then not be used in any product or item.

                        Comment


                        • #13
                          Nihilite returns 2 starting at 95

                          Hey all,
                          I had never combined any nihilite but had been gathering some for a run, so I decided to do the 5 stacks I had to see if it made a difference. Starting with combine 95 I was receiving 2 stacked on my cursor. Haven't received a third yet, but it looks like the threshold for me was 95.
                          Dyllwin Dalewalker
                          94th Heirophant of Karana
                          Master Artisan, Member of the 2100 club!
                          Tailoring 300 - Fletching 300
                          Jewelry 300 - Smithing 300
                          Brewing 300 - Baking 300
                          Pottery 300

                          Alts:
                          Pattes Tinkering 300 - Research 300
                          Krakkn Abakkn Alchemy 300
                          Nimblefoot Dalewalker
                          Baking 250
                          Soluss Monachus Brewing 296
                          Ripima Smithing 266


                          Cazic-Thule Server




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                          • #14
                            After refining about a stack of tea, the refined tea does not come up as a recipe in my UI when I enter 'tea' or 'taelosian'.
                            Tailoring - 250 (Zillia 225)
                            Brewing - 250 (Zillia 250)
                            Baking - 250 (Zillia 250)
                            Blacksmithing - 218 (Zillia 225)
                            Fishing - 200
                            Fletching - 200 (Zillia 235)
                            Pottery - 198 (Zillia 227)
                            Jewelcraft - 195 (Zillia 250)
                            Thread-killing - 250

                            Comment


                            • #15
                              Unfortunately, this is an issue with the way the refinement process currently works -- It's something I'm aware of and will be adding some code in the not-too-distant-future that will support being able to refine the raw materials with the new UI.

                              -- Maddoc
                              Maddoc the Wayfarer
                              Assistant Lead Designer
                              EverQuest Live & Expansions

                              "Bristle.Tornt: How do I make metal bits?"

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