Just out of curiousity, how many attempts do you like a skillup session to be? Too few and you might not get a skillup at all, too many and you run out of space fast (especially if the result is not stackable). So, what size of a skillup run do you prefer per session?
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How large do you like your skill-up runs?
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How large do you like your skill-up runs?
100I don't care; whatever amount of combines that I have materials for6.00%6Up to 10 attempts per session0.00%0About 10-25 attempts per session5.00%5About 25-50 attempts per session22.00%22About 50-75 attempts per session3.00%3About 75-100 attempts per session21.00%21As many attempts as I can stuff in my bags!43.00%43
Kaysha Soulsinger
Member of the 1750 club since October 13th 2004
True strength is not a measure of the body, it's a measure of the soulTags: None
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This depends a lot on the trade. For instance when I did baking an average skillup run was 400 combines and I had a dedicated mule on another account who's only reason to exist was to stand next to the oven and hold stuff. On brewing 200-400 per go. Took hours to set up some of these, and even more hours to combine them in the old UI but it was ultimately worth it. Obviously I've had to keep the skillup runs a little lower on other trades like tailoring or smithing, but if I realistically could would I do 400 combine runs on them? Yeah, probably. Better chances of getting at least one skillup, and I do so loath having a skill run without a single skillup.
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Personally I prefer when my skillup runs go from 0 to 250 in less than 300 combines, but since that's never going to happen..
Honestly, I usually base it on time. One hour here, two hours there etc.. If I fill up, I dump it all in the bank and pull out my trader to pick it all up.
If I come back to EQ, my next skill will be pottery for advanced poison vials, since Baking is at 250, poison making is at 206, fletching and brewing are both at 200.Draggar De'Vir
92 Assassin - Povar
Xzorsh
57 Druid of Tunare - Povar
47 Druid of Tunare - Lockjaw
Hark! Who is that, prowling along the fields! It is Draggar De'VIr, hands clutching two hardened pitas! He cries gutterally: "In the name of Thor the Mighty, I hereby void your warranty, and send you back to God!!!"
"No one can predict the future, so we all should eat our desserts first!" - Gaye from 'The Maelstorm's Eye" (Cloakmaster's Cycle book 3)
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Hi there!
I agree, depends on the trade. If it's something difficult (smithing or tailoring) that takes time to gather the materials for, I'll wait for at least (or around) 200 combines. I'm not a big spender... though lately I've been in the "buy cheap" mood. If I can farm it, I will (swirling mists *shudder*)... so that takes time.
Brewing, baking, things that have vendor bought routes or at the very least don't take ages to farm, I'll do as much as my inventory can hold/as much as I have time to do. Reason I do this for the easier trade is cause after a while, I run out of mules.
After a whole lot of unnecessary ramble.... what we were talking about again?RNG isn't prejudice. It hates all of us equally~
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When I was tailoring, I would prefer to wait until I had at least 20. Towards the end when I just wanted it over with, I would save up for 100+ skillup runs.
--Myrron LifewarderMyrron Lifewarder, <Celestial Navigators>, Retired
Grandmaster Tailor ( 250 ) Master Brewer ( 200 ) Master Fletcher ( 200 ) Master Jewelcrafter ( 200 ) Master Smith ( 200 ) Master Baker ( 191 ) Master Potter ( 190 )
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I agree that it depends on the trade, as stated above. I'm on my final one of the 7 skills now (smithing! Yech!) at 237 skill. I tend to do as many subcombines as I can fit in my inventory, and then combine those. That generally amounts to 20-30 final combines, depending on how much junk I can give away from my bank.
When I was doing tailoring I tried to wait until I had 30-40 combines, since it took aproximately that many per skillup.
Baking, Brewing and Pottery you could hold a lot more and drop the finished products most of the way, freeing room for even more combines.
Jewelcraft was usually about 600-700 combines a session. Fletching 300-350 combines. You have to love stacked componentss.Celestya
66 Druid
The Rathe
Expert Artisan (1750 Club Member)
Chanthira - 245 Tinkertot
Serenity - 190 Alchemist-in-training
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I currently have over 600 Silk Swatches and Imbued Emeralds in my bags waiting for me to get the motivation to make Celestial Essence for a big push towards 220 Tailoring. This is almost too many for me for my usual runs because it overwhelms me.Lickity
*GasP* 300 is my new target!!
"Hoping the grass is once again greener on SOE's side of the fence."
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As above depends a lot.
Fletching 0-200 I did in 2 sessions
Brewing pottery and bakeing I did in runs of 200+
Jewelcraft I did each new type of metal as I got the spells (by leveling)
Smithing I generally did whatever temper I had when I had at least 20
Tailoring atm I'm doing one offs (still only at 182 :-( )
Having said all that I am only 250 in JC the rest are at 200 bar blooming tailoring :-(
Still I am only 57 and have no AAs yet
Jarak.
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I'll do as many combines as I have components for. I always have ingredients on me and can never ML in my groups, which isn't a negative believe me. I take my time with Smithing and Tailoring, as you can see I haven't mastered themn yet, but everything else I like to buy or get the ingredients in huge quantities and go at it. It does take me a lot of time though because I do a certain procedure when tradeskilling. If I don't get a skill-up by the 5th or 10th try, I close the container wait 3 min's then try again. I was told a long time ago by someone that this sets your RNG at it's highest point which is cleared and even. It sounds silly but it has worked so often for me I refuse to believe any different. /shrug, it's saved me a buttload of cash when I really couldn't afford to fail.
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I generally try to do 100 combines per batch. For tailoring, however, I just do what I can when I get enough for a combine (working on ribbons at the moment). For smithing, the rarity of the temper components usually means I do batches of 20 at a time.
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I try NOT to count when doing combines for skillups (yes, I'm still tradeskilling, and gaining skillups on my new primaries, though not as much as I used to before my long break away from the game).
Volume depends not only on supplies, but on bank space, tradeskill and which part of the skill curve I am on.
I figure that if I don't stop and count, it won't feel as bad if Bristlebane throws me a curve ball.
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