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Anti-fail on trivial combines code OR bug

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  • Anti-fail on trivial combines code OR bug

    I noticed today that while making small jars and firing them for innovative grease I never failed a combine. I did about 80 of these jars with a 241 skill in pottery. I noticed the following on a couple of occasions when I clicked the combine button:

    I recieved the you have created a new item text
    My items were NOT consumed
    No new item was created
    The trivial message was NOT given.

    It appeared like I failed the combine but I was basically given a do over.
    Once I noticed it happen the first time or so I watched carefully this happened on both making the jars (triv 31) and firing them (triv 15?). To further investigate I did a a stack of star ruby steins since I had the clay hanging around. I did not notice the same thing happen and failed as I normally do.

    Could this be the no fail on trivial combines we have been asking for so long??
    Did I miss an important patch msg? I dont think this is a bug but it could be.
    Sorry I dont have more data but I think what I have was fairly conclusive.

    Tindiyen
    Sol Ro
    Empyreal



  • #2
    Sounds like a bug to me. I thought the no fails if trivial was 200 points below skill was already implemented.

    I did 400 heady kiolas a while back without a single failure at 250 skill. Never had a failure message at all.

    Rarely it seemed to take an extra second to put the finished item on my cursor which I took for the no-fail kicking in but it may have just been lag.

    Comment


    • #3
      From what I can recall, we now have a reduced failure rate on highly-trivial items. For every 50 skill points you have over the item trivial, your chance to fail is reduced by 25%. So, if your skill is 200 or more over the trivial, the combine is no-fail for you. This has been in the game for a while now, ever since the infamous "grandmasters can fail to slice a cake" discussion a few Fan Faires ago.

      I recieved the you have created a new item text
      My items were NOT consumed
      No new item was created
      The trivial message was NOT given.
      This specifically sounds like a bug. My guess is that either you somehow managed to click too fast (there's normally a 3-second delay before the combine button refreshes) or else something is wonky with the fail code on highly trivial items.

      If you can reproduce the messages, /report them and file a /bug report pointing to your report. That should give the devs something to work with.

      Another possibility. When you make combine two clockwork grease in a jar to produce a Jar of Clockwork Grease, the combine is a non-tradeskill combine. It consumes the two grease and the jar and returns the Jar of Clockwork Grease, but you don't get a trivial message. Is it possible you were seeing that message and confusing it with the combines for the small jar itself?
      Sir KyrosKrane Sylvanblade
      Master Artisan (300 + GM Trophy in all) of Luclin (Veeshan)
      Master Fisherman (200) and possibly Drunk (2xx + 20%), not sober enough to tell!
      Lightbringer, Redeemer, and Valiant servant of Erollisi Marr

      Comment


      • #4
        Yea im sure it was doing it for the pottery combines once I caught it I was watching closely. Also im not so sure on the timing issue thought maybe ill experiment more tomorrow if I have time. I must have somehow missed the reduced trivial stuff I recall a great deal of discussion on it and then it just kinda died off.

        Tind


        Comment


        • #5
          I would check the timing thing. There is a max speed for tradeskills (meant to make macroers time harder) and sometimes the button will refresh before you are allowed to do another combine.
          Ngreth Thergn

          Ngreth nice Ogre. Ngreth not eat you. Well.... Ngreth not eat you if you still wiggle!
          Grandmaster Smith 250
          Master Tailor 200
          Ogres not dumb - we not lose entire city to froggies

          Comment


          • #6
            i blame lag.

            Comment


            • #7
              Ever see the 'You must wait before you can forage again' message?

              Im betting its along the same lines as that, what Ngreth said.
              Splunge the Insane - Former Test Server Inmate
              Splunge (Reborn) - Hunter of Lightbringer

              Comment


              • #8
                I read about the implementation of a greatly increased success rate for very trivial combines, but I don't remember anything about no-fail combines. Can anyone point me towards some evidence? Call me sceptical, but I need hard facts.
                Tailoring - 250 (Zillia 225)
                Brewing - 250 (Zillia 250)
                Baking - 250 (Zillia 250)
                Blacksmithing - 218 (Zillia 225)
                Fishing - 200
                Fletching - 200 (Zillia 235)
                Pottery - 198 (Zillia 227)
                Jewelcraft - 195 (Zillia 250)
                Thread-killing - 250

                Comment


                • #9
                  Tanker told us about it at the Fan Faire. It's buried down in one of the threads, not in one of the main topic summaries. Let me see if I can find it ...

                  Ah, here it is, buried in a thread.
                  http://mboards.eqtraders.com/eq/show...836#post118388
                  Sir KyrosKrane Sylvanblade
                  Master Artisan (300 + GM Trophy in all) of Luclin (Veeshan)
                  Master Fisherman (200) and possibly Drunk (2xx + 20%), not sober enough to tell!
                  Lightbringer, Redeemer, and Valiant servant of Erollisi Marr

                  Comment


                  • #10
                    Well, I have yet to see a reduction in failures on trivial items, maybe I just don't make enough metal bits. I do know I spent many, many hours farming sea horse roe in Eurid's Crossing (so boring) and with a 252 in brewing I failed three times on making 40 tempers (121 trivia). I then went through all of my spell research components that I have collected over the course of the last month. Somehow I failed the one combine where I ventured to buy a Yaeth Component for 500 plat (210 skill, 180 trivial point). /e sigh. Not my day I guess.
                    Yitara

                    241 Brewing, 241 Smithing, 243 Pottery, 233 Tailoring, 250 Jewel Crafting

                    200 - Baking, Research, Fletching

                    Comment


                    • #11
                      Note that the no-fail part only kicks in if you are 200 points above the trivial. If it's less than 200, you just have a reduced chance of failing, but you can still fail.
                      Sir KyrosKrane Sylvanblade
                      Master Artisan (300 + GM Trophy in all) of Luclin (Veeshan)
                      Master Fisherman (200) and possibly Drunk (2xx + 20%), not sober enough to tell!
                      Lightbringer, Redeemer, and Valiant servant of Erollisi Marr

                      Comment


                      • #12
                        and since you can still fail... the RNG can bite you in the butt like Ngreth!
                        Ngreth Thergn

                        Ngreth nice Ogre. Ngreth not eat you. Well.... Ngreth not eat you if you still wiggle!
                        Grandmaster Smith 250
                        Master Tailor 200
                        Ogres not dumb - we not lose entire city to froggies

                        Comment


                        • #13
                          Ouch! That's one serious bite to worry about!

                          I'm doing a bunch of brewing combines today: I'll throw in a batch of low level trivials at my fastest pace to see if anything interesting happens with the messages.
                          -- Ancarett, who lives at ancarett.com

                          Comment


                          • #14
                            I remember when I recently failed to make salad dressing, combining vegetable oil and vinegar in a mixing bowl. Since I lost both components, I imagine I spilled the vegetable oil on the floor and slipped on it, knocking the vinegar over in the process.

                            Comment


                            • #15
                              Yes... combining oil and vinegar is a really tricky thing to do.
                              Tailoring - 250 (Zillia 225)
                              Brewing - 250 (Zillia 250)
                              Baking - 250 (Zillia 250)
                              Blacksmithing - 218 (Zillia 225)
                              Fishing - 200
                              Fletching - 200 (Zillia 235)
                              Pottery - 198 (Zillia 227)
                              Jewelcraft - 195 (Zillia 250)
                              Thread-killing - 250

                              Comment

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