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Patch message 6/16/2004

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  • Patch message 6/16/2004

    June 16th, 2004
    -----------------------

    Headlines!

    -Collision sees more improvements.
    -A portal to Gunthak has been added to the Plane of Knowledge.
    -/guidehelp is now available!
    -Gates of Discord sees more changes.


    Collision Updates
    -----------------------
    Many remaining collision issues have been fixed.
    -Floating NPCs in the Plane of Disease should be more down to earth.
    -NPC warping should be reduced.
    -The Emerald Jungle should no longer have NPCs below the world
    -You should once again collide with the dock in Natimbi.
    -The entrance to Najena should be easier to navigate.

    Gunthak Portal
    -----------------------
    -We have added a tome to the Plane of Knowledge to allow for faster travel to and from Gunthak. Enjoy. *

    Gates of Discord
    -----------------------
    -Increased the drop rate of quest items, for the Breakdown in Communication quest, in the sewers and mountain passes and Ikkinz. *
    -Increased the number of items that drop from the Qinimi and Barindu events for the Breakdown in Communication quest. *
    -Increased the drop rate of Breakdown in Communication quest items off the Yxtta bosses as well as making it possible to get them off other NPCs in the zone.
    -The Ikkinz Chamber of Might and Tipt boss mobs will now behave a little smarter when facing a strong defense. Beware!
    -Some tuning changes have been made to the Ikkinz single group trials and Tipt.
    -Changed the NPCs that guard Txevu so they are a longer re-spawn allowing you to get stragglers thru the zone much easier once you kill them.
    -Pathing in Txevu should be better. *
    -The bonus reward at the end of Inktu`ta will spawn in a chest instead of being handed directly to the player that triggers the dialogue.
    -Gates NPCs that dropped spells will now drop a token, which can be turned in for a class appropriate spell. *

    The Plane of Time
    -----------------------
    -We have made changes to the scripting for the Plane of Time, which will allow the server to shut down unused instances of the zone. This will remove the problem of waiting for an instance that another group has finished to shut down, before you can start your attempt. *

    The Plane of Hate
    -----------------------
    You can now access the Plane of Hate by talking to Relm M'Loch in the Plane of Tranquility and handing her a Fuligan Soulstone. *

    Items
    -----------------------
    -The Tainted Axe of Hatred has had its damage increased.
    -Many Gates items have had their weight reduced. *
    -The Muramite Death Shroud is now equipable by beastlords and has a wind instrument modifier. *
    -The Onyx Ring of Prayer now has a stringed instrument modifier. *
    -The drop rate has been increased for the following items in the Plane of Hate *
    The Shattered Emerald of Corruption
    Decrepit Hide
    Staff of Elemental Mastery: Earth
    Essence of Vampire
    Eye of Innoruuk
    -The Diamond Tipped War Javelin should now look more javelin like. *

    Berserkers
    -----------------------
    -Berserker snare now has a set duration. *
    -Berserkers should no longer get stuck during their epic quest.
    -The following effects now lower hate instantly rather than over time: *
    Diversive Strike
    Distracting Strike
    Confusing Strike

    Guidehelp
    -----------------------
    -The "/guidehelp" command is now available. The /guidehelp command is for quest/event feedback, wedding requests and questions regarding quests/events. Please be aware that all Customer Service issues must go through /petition for resolution. There may only be 1 request in the guidehelp queue at a time for each player.

    Raid Management
    -----------------------
    -Raid leaders now have the ability to add notes to the raid window. There is now a tabbed window in the Raid window, clicking on the Notes tab will show all the raid members in a single list, with notes next to their name. The Raid leader can click on a player, and change that player's note in the edit box below the list. The note will show on all raid members' raid windows. *

    -Added an MOTD to Raid Window. On the Notes tab there is a window for an MOTD at the bottom. The Raid leader can edit this MOTD, and the new text will show on all Raid members' Raid windows. *
    -The escape key will now close your Raid Window.
    -Raid Leaders can now remove members from the raid, even across zones. *

    Tradeskills
    -----------------------
    -There have been several upgrades to Gates Tradeskilled items. *
    -Gates smithed weapons have been adjusted. *
    -Gates fletched arrows have had their damage increased and are now magical. *
    -Tradeskill drinks from Gates of Discord have had their duration enhanced. *

    Stopcasting
    -----------------------
    We have added a /stopcast command -- This command will not work when riding a horse. *

    Undead Pets
    -----------------------
    Pets no longer go away after their master has feigned death for more than 2 minutes. *

    Lay on Hands and Harm Touch
    -----------------------
    Lay on Hands and Harm Touch will no longer affect corpses. *

    Corpse Dragging
    -----------------------
    We have increased the range of the /corpse command *

    Spells
    -----------------------
    Many damage shields have had their damage and duration increased. *
    Increased the regeneration rate on the following spells:
    -Regrowth of the Dar Khura
    -Regrowth of the Grove
    -Regrowth
    -Replenishment
    -Blessing of Replenishment

    Modified the heal rate for the following spells: *
    -Supernal Elixir
    -Quiescence
    -Holy Elixir
    -Breath of Trushar
    -Supernal Cleansing

    Lowered the mana cost on the following spells: *
    -Black Steel
    -Ancient: Chaos Vortex
    -Sun Vortex

    Increased the duration and mana cost on the following spells. *
    -Falcon Eye
    -Eagle Eye
    -Hawk Eye

    Bards
    -----------------------
    Bards should no longer use instrument animations when wielding items other than instruments. (No more stabbing yourselves in the head with your Epic!)

    Character Creation
    -----------------------
    The character creation process now has Voice Over to guide you through new character creation.

    Mouselook
    -----------------------
    Mouselook is much smoother and variable via a slider in the options window. If you use mouselook, make certain you adjust the new settings.

    Tutorial
    -----------------------
    All characters should start with the tutorial bank items.


    Filters
    -----------------------
    -The Focus effect should now filter haste messages. *
    -The Damage Shield filter should now work correctly.

    -- The EverQuest Team

    * Denotes an item that was requested by the EverQuest community.

    ------------------

    The raid improvements, /stopcast, and the ability to travel to PoH myself without having to find a porter are the ones I'm most excited about. The Gunthak book is OK but the run through the Warrens was never that bad.

    ...Zera
    Baroness Zeralenn Mancdaman - 58 Dark Elven SHD - Smithing (214)
    Baroness Milletoux Fleau'chevilles - 66 Gnome CLE (Epic) - Tinkering (222), Pottery (215)
    Csimene Penombra - 64 Human MAG (Epic) - Brewing (250) (Trophy), Tailoring, Smithing, Pottery, Research, Fletching, Jewelcraft & Baking (200)

  • #2
    Originally posted by Zeralenn
    June 16th, 2004
    -----------------------
    The Plane of Hate
    -----------------------
    You can now access the Plane of Hate by talking to Relm M'Loch in the Plane of Tranquility and handing her a Fuligan Soulstone. *

    -The drop rate has been increased for the following items in the Plane of Hate *
    The Shattered Emerald of Corruption

    Increased the duration and mana cost on the following spells. *
    -Falcon Eye
    -Eagle Eye
    -Hawk Eye
    Of all the days that I have to work!

    /em does an extremely happy dance.

    No more pestering guild wizzy's for ports to Hate, that, and while there, maybe, just maybe I can finish my epic.

    Question for Splunge, if ya by chance see this. Since you play on Test, and I won't be able to get in to check for myself for the next 10 hours or so, how big of a change was Eagle Eye? Wasn't like quadruple mana cost for double duration, was it?

    All in all, best patch I've seen in a long time.


    Though,
    Bards
    -----------------------
    Bards should no longer use instrument animations when wielding items other than instruments. (No more stabbing yourselves in the head with your Epic!)

    Didn't they fix that like 6 months ago? Or have bards been getting depressed again?

    Comment


    • #3
      Originally posted by Arrica
      Question for Splunge, if ya by chance see this. Since you play on Test, and I won't be able to get in to check for myself for the next 10 hours or so, how big of a change was Eagle Eye? Wasn't like quadruple mana cost for double duration, was it?
      luuuucy. You got come 'splaining to do.

      http://lucy.allakhazam.com/spell.htm...99&source=Live

      mana cost went from 100 to 500, duration was made 70 minutes.

      Comment


      • #4
        ack, what did they do to supernal elixir??

        ...inspect me if you dare!

        Comment


        • #5
          Wow, so much leet stuff!

          WOOT.

          But...but... I loved watching Bards play a sword like a fiddle. It was comedy.


          :-(


          -Lilosh
          Venerable Noishpa Taltos , Planar Druid, Educated Halfling, and GM Baker.
          President and Founder of the Loudmouthed Sarcastic Halflings Society
          Also, Smalltim

          So take the fact of having a dirty mind as proof that you are world-savvy; it's not a flaw, it's an asset, if nothing else, it's a defense - Sanna

          Comment


          • #6
            Originally posted by Kyahra
            ack, what did they do to supernal elixir??
            Supernal Elixir:
            06-10 18:02 Changed Mana cost from 400 to 480
            06-10 18:02 Changed Slot 1 from "Increase Hitpoints v2 by 500 per tick" to "Increase Hitpoints v2 by 600 per tick"

            Holy Elixir:
            06-10 18:02 Changed Mana cost from 480 to 720
            06-10 18:02 Changed Slot 1 from "Increase Hitpoints v2 by 600 per tick" to "Increase Hitpoints v2 by 900 per tick"


            Learn to love Lucy

            Comment


            • #7
              Shaman highest regen is now 40 per tick instead of 25.

              Quiescence is 420 per tick, not 350.

              I don't know if we needed it exactly, but it won't be turned away, maybe the gift horse will keep working on the other shaman's troubles if we are gratious =)
              Lickity

              *GasP* 300 is my new target!!
              "Hoping the grass is once again greener on SOE's side of the fence."

              Comment


              • #8
                Tradeskills
                -----------------------
                -There have been several upgrades to Gates Tradeskilled items. *
                -Gates smithed weapons have been adjusted. *
                -Gates fletched arrows have had their damage increased and are now magical. *
                -Tradeskill drinks from Gates of Discord have had their duration enhanced. *
                Would have perferred the items to make GoD drinks (Taelosien Tea Leaves, Ginseng, Mint, Moldy Tea Leaves) to increase in drop rate, but I'm not complaining too loudly. With a capped racial skill of 50, getting enough materials to make the tea is... a pain.

                Gunthak Portal
                -----------------------
                -We have added a tome to the Plane of Knowledge to allow for faster travel to and from Gunthak. Enjoy. *
                Thank you very much. Speaking as one who has faction issues with the gnomes, trying to get to the warrens can be a bit of a pain sometimes. Makes my life a lot easier now.

                One request... if you're fixing pre-pop planer problems, could you work on pathing in PoSky?

                Comment


                • #9
                  Originally posted by Candien
                  Supernal Elixir:
                  06-10 18:02 Changed Mana cost from 400 to 480
                  06-10 18:02 Changed Slot 1 from "Increase Hitpoints v2 by 500 per tick" to "Increase Hitpoints v2 by 600 per tick"
                  ok, I can live with that

                  ...inspect me if you dare!

                  Comment


                  • #10
                    omg.... no more needing a wizzy to go to Hate... so... now i have a pocket wizzy that just got a teeny bit less useful? but on the whole that seems pretty spiffy.

                    and a 98% yay for a book to gunthak. the downside is... those zones are gonna be more crowded i think... ahh the days of being the only one in Nadox, piggy charming.... oh well. I expect dye prices are gonna go down... but getting to the ribbons for tailoring should be easier.

                    -- Sanna
                    Mistress Tinkbang Tankboom - Ak'Anon, Tarew Marr
                    Gneehugging Chantaranga of the 66th Mez Break - AA:59
                    Assisted by Nakigoe Sennamida, Druidess of 65 Foraged Steamfont Springwaters - AA:8
                    Quartic, Darkie Wizzy of 52 Self-Snares - Best Crit: 1680.
                    [BK-210 // BR-250 // BS-203 // FL-200 // JC-240 // PT-200 // TL-200 ]---[ TK-179 // RS-182 // FS-165 ]-- Points: 1503/1750 -- Shawl: EIGHT and wearing it ^_^.
                    Icon by Kenshingentatsu

                    Comment


                    • #11
                      Pocket wizzies are still good.

                      Note that it says hand in stone to get port. I'm assuming that's one stone per person rather than one per group? A pocket wizzie can bring 5 others along for that one stone. So still more efficient to use the wizard if you're bringing friends.


                      Cazic-Thule Server
                      300 Tinker, 300 Potter, 300 Fletcher, 300 Brewer, 279 Tailor, 225 Blacksmith

                      Comment


                      • #12
                        Since nobody has posted the GoD smithed weapon changes yet....

                        Velium Gemmed Great Sword has 100 HP/MANA/END.
                        Velium Gemmed Morning Star has 80 HP/MANA/END.
                        Velium Gemmed Dagger has 80 HP/MANA/END.

                        All three weapons are now required level 60, recommended level 63.

                        I saw the raw materials to make 60 of these weapons (assuming you did the trade-in conversion and not the tradeskill conversion) for sale in the Bazaar yesterday, in addition to the half-dozen of each type of Velium Gemmed weapon normally for sale. Should be very interesting to see how this mudflates the server and destroys the value of most other high-end weapons completely, especially given that any raid guild doing Kod'Taz+ content will get the drops to make at least a half dozen more weapons PER NIGHT.

                        Delores Mulva
                        Lotus Cult
                        Quellious

                        Comment


                        • #13
                          I didn't see anything in the patch message about fixing GoD conversions. Did they correct things and I missed it? I've been unwilling to try dong my own ever since I saw that supplies were being eaten for no return.
                          Savage Spirit Sharrien Dreamstalker the Kraftin Kitty, Master Artisan
                          Primal Elementalist Ravingronn Blazewarden, Master Artisan, Master Researcher
                          Celestial Navigators, Maelin Starpyre

                          Comment


                          • #14
                            Originally posted by Delores Mulva
                            Should be very interesting to see how this mudflates the server and destroys the value of most other high-end weapons completely, especially given that any raid guild doing Kod'Taz+ content will get the drops to make at least a half dozen more weapons PER NIGHT.
                            What value of most other high end weapons? Speaking from a melee perspective (that is, your weapon is your main source of DPS) the best weapon was the WMBS. Mine was 30k when I bought it. They're 6-10k now.

                            Comment


                            • #15
                              Possibly talking about the (hideously ugly, over-rated, massively over-priced) Twinkblade.
                              Er, Windblade.
                              Itzena Alhazared, Revenant of {Planeteers}, Vallon Zek. And also a seamstress.
                              Gelcea Macha, Wandering Animist of Tarew Marr. Will be a smith, one day.


                              "If it cannot hatch from it's shell, the chick will die without ever truly being born. We are the chick; the world is our egg. If we don't break the world's shell, we will die without truly being born. Smash the world's shell, for the Revolution of the World."

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