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  • which next skill past 200?

    I am a 250+trophy tailored, not planes flagged, casual soloer, finally ready to spend my 3 latest AA's on New Tanaan Crafting. Question for all of you is "which skill would you go for next?"

    Fletching is out as my ranger is already (slowly) persuing GM fletching. I think it's between Jewelcraft and Smithing, since either would compliment my tailoring skill. I am thinking Jewelcraft, as the 250 satisfaction would come "faster" (i.e. less farming), but is smithing past velium bits (222) amazingly slow or expensive still? The Economical Smith (I admire this individual) has great information, but just curious what order all of you 1750 club members GM'd your skills? Assuming I get more AA's and want to get to 1750, is there a preferred or recommended progression?

    Any advice would be (and always is) appreciated. Thanks,
    Biger
    68 Halfling Druid
    1750 plus Club
    Tunare (E'Ci)

  • #2
    I'm not 1750 but as a smith I went for brewing after smithing. This lets me make my own tempers more reliably, and would do the same for your tannins, curing agents, and such.

    Although, I did have an ulterior motive. Brewing was my first tradeskill so I liked maxing it before most of the others. Smithing only came first when cultural smithing and mistletoe sickles made it wildly profitable there for a while.
    Retiree of EQ Traders...
    Venerable Heyokah Verdandi Snowblood
    Barbarian Prophet & Hierophant of Cabilis
    Journeyman Artisan & Blessed of Brell
    EQ Players Profile ~ Magelo Profile


    Smith Dandi wipes her sooty hands on her apron and smiles at you.

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    • #3
      I did Baking first, then Brewing because of my selling style. My cash cows in the Bazaar are Qeynos Afternoon Tea, then, reluctantly, Misty Thicket Picnics.

      It depends on what you're after, but if you're trying to make fairly quick, consistent money, those two are always a good bet; I sell them as fast as I can make them. (Any Tradeskill subcombine will net you a fortune over time, but it's slow).

      I can Forage the Tea Leaves, so that's a HUGE plus; depending on your class, that may not be a good option for you.

      Again, I just assumed your goal was to turn your skill into plat.
      Nairn NiteRaven
      61 Half Elf Druid of Karana
      Veeshan

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      • #4
        Well, hopefully you've been spamming your forage key all this time. You should have a backpack full of vegetables, so I'd suggest baking. It's relatively cheap and easy, but also like what Verdandi said, brewing may be a good way to go, too, for your tempers and tannins. Make Mino brews until they're trivial (insanely cheap to make) then go from there, make teas to sell in the bazaar to help fund future tradeskills.


        So, flip a coin, brewing or baking, both are easy and not too expensive, and can supply you with a slow, but steady, cash flow.
        Draggar De'Vir
        92 Assassin - Povar




        Xzorsh
        57 Druid of Tunare - Povar
        47 Druid of Tunare - Lockjaw

        Hark! Who is that, prowling along the fields! It is Draggar De'VIr, hands clutching two hardened pitas! He cries gutterally: "In the name of Thor the Mighty, I hereby void your warranty, and send you back to God!!!"

        "No one can predict the future, so we all should eat our desserts first!" - Gaye from 'The Maelstorm's Eye" (Cloakmaster's Cycle book 3)

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        • #5
          I would say do brewing because if you want to do smithing being a gm brewer will help also u can make fetid essence to 122 which is fish grubs and a flask of water. I am a gm baker and it was a lot of time and hard work to get to 250 for me so if you want hit 250 really quick i suggest brewing. Especially if the market for the etheral component for ornate armor is good on your server.
          Aellas 70 Cleric Vesshan

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          • #6
            I'd go with baking. At 250, you can make the best stat food: Bristlebanes Party Platters (+10 Str/Dex/Sta/Int/Wis/Agi, 75 hp, 75 mana, No Drop).

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            • #7
              reply

              You've already done the hardest one. They will all be easy compared to tailoring. If you want to see the other end of the spectrum do brewing. It's cheap and easy. I went from 200 to 250 in a couple hours. Here is the order I have done them:

              Baking 250+trophy
              Smithing - 222
              Brewing - 250+trophy
              Jewelcraft - 222
              Pottery - 220
              Fletching - 240
              Tailoring - 172

              I plan to get them all to 250. I need 220+ for the Aid Grimmel quest. Once I finish with Aid Grimmel I'll slowly work them up to 250. I will probably work on them in this order:

              Jewelcraft
              Pottery
              Smithing
              Tailoring
              Fletching

              I know you didn't ask, but this is my rank from easiest to hardest:

              Brewing
              Jewelcraft
              Baking
              Fletching
              Pottery
              Smithing
              Tailoring

              I'm not sure it will be a factor, but after GMing tailoring you may not want to tackle another difficult tradeskill just yet. I'd go with brewing and take it easy.
              Elton
              Quellious

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              • #8
                What is your Smithing Skill currently at????

                Because if it is not that high, I would look into the Karana Cultural Fletching.

                There is a recipie there that can be used to skill up to 188 smithing, totaly avoiding the 'Leather Padding' nightmare that is farming greens or having your wallet violated by Bazaar traders.

                http://www.eqtraders.com/items/show_...=9601&menustr=

                You could fill up a mule with this stuff and use it later in Fletching when you take that over 200.
                ( http://www.eqtraders.com/items/show_...=9627&menustr= )

                Note: This fletching route is one to take if you just want to buy your way through it. There is no farming or Bazaar buying needed. Simply go to Surefall Glade, buy supplies from vendor and click.

                Just some info on my fletching
                202 to 215 Darkwood Bows (vendor bought and sold) 9k.
                215 to 250 Karana Arrows - cost me about 41k

                You can stick the arrows in Bazaar, they do sell, and everyone can use em.
                Pootle Pennypincher
                Short in the eyes of some...
                Tall in the hearts of many!

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                • #9
                  How much money do you have to spend? Brewing is storebought up to 248 and doesn't cost a tremendous amount. JC is storebought all the way up to 250, but costs a bit more. Smithing is a big PitA in general, but since you've been through tailoring (/em bows before your persistance) smithing will go a bit quicker. You should be able to make most tempers if your skill is around 200, at least from what I remember, so I don't think that's a major problem. It's just that you can GM brewing so much faster. I'm thinking about brewing for my second one, once I have 3 spare AAs to spend.




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                  • #10
                    If he's a member of the 1450 club, I'm assuming all his other tradeskills are sitting at 200 with only 1 GMed atm...

                    Since you say you are a casual player, I'm assuming that the AA purchase was to complete your 6 points in general and that you do not plan at this time to spend more AA in these in the near future. Under that assumption...

                    If you are in a group of friends or a small guild, pick which skill would benefit them the best (IMO tradeskills are the most fun when able to help out friends/guildees)...

                    Do you want to reach 250 in another skill quickly? I'd choose baking or brewing...

                    Do you want to try as many different things as possible on a slow trek up to 250? Baking is a good choice because there are so many fun recipes over 200
                    that you can either farm, forage or vendor mine the ingredients for...

                    Do you want to earn some cash? I'd probably go with brewing (or baking) and start foraging tea leaves/visiting Kaladim

                    However, my honest answer would be go for smithing. Baking, brewing and jewelcraft aren't very impressive. Fletching and Pottery are tough, but pretty boring IMO (although there are some fun pottery recipes). Smithing means you are like most of us, a glutton for punishment

                    Good luck in whatever you choose!

                    Brickhaus
                    Brickhaus
                    85th Lvl Wood Elf Druid on Druzzil Ro (Xev, Combine)
                    &
                    Goodn
                    85th Lvl Human Paladin on Druzzil Ro

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                    • #11
                      I truly appreciate all the advice. I am skilled to 200 in all but tailoring, which I took to 250. Not until after I was deeply addicted, did I realize this would be the hardest TS to GM. I also have 18 AA's spent already, with 6 for run + regen, and 12 for mana regen. I just can't get excitied about Dire Charm or Innate Camo, when I spend the next 18 AA's for skills that I might use more often.

                      I like the thoughts on Brewing, only becuase it will go fast and cheap. Jewelcraft might be next, and I may leave smithing til those are done. I know I can do fletching fairly quick (Karana), but not sure I will want to as my Ranger alt (Tunare) is working that up to 250. Money is ok, so I would do this more as a way to make myself "happy" than to make plat.

                      Thanks, and I'll keep you posted with my resuslts. Maybe even keep track of 200-250 path so I give back some info.
                      Biger
                      68 Halfling Druid
                      1750 plus Club
                      Tunare (E'Ci)

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                      • #12
                        Might be a little late but I'll throw my thoughts in.

                        I'm doing the Aid Grimel quest as well. I was thinking in what order to complete the tradeskills in. I wanted to do the tradeskills first that I could get some immediate benefit from. So I chose baking. It allowed me to make the best stat food in the game (It's nodrop so you must do the final combine yourself) Bristlebane's Platter. I now have 6.

                        Aalar

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                        • #13
                          Regarding jewelcraft, don't plan on making much money at it. That market is pretty much controlled by the enchanters with Jewelcraft Mastery. Even if you got to 250 in jewelcrafting, you'd be better off hunting down a JCMer to do your higher end jewelcrafting combines.

                          Being a druid, brewing is probably going to be the most profitable (making drinks from foraged stuff). Brewing is also real easy to get to 248 (mino hero brew) in. If you want to get another to 250 with a sense of acomplishment, then smithing is what I would recommend. Smithing ranks 2nd in difficulty to tailoring, which you've already knocked off.

                          If you are planning on doing Aid Grimmel, you can get smithing from 220-227 via part of the first quest fairly inexpensively. You've got get the Grummus / Carprin / Bertox flags to qualify for it first though.
                          -- Mewkus: 2100 dings on the server formerly known as Solusek Ro
                          try: Inventory/Flags/Spells tracker program - (sample output)

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