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  • #16
    Heard conflicting reports of sociality of the rats and bats.

    I've heard that at 50 they start to assist each other. A 53 BL was asking about the zone, and then later asking for a rez. I expect that unles the rats and bats were immune to slow, he'd have had no problems with singles. However, someone else said that at 55 they were not social.

    I can say for sure that at 48 the rats and bats are not social. However, they really give my monk a working over; he can solo about 40 percent of the rats and bats, the others are just too tough for him. Duoing, with another 48 monk, we were both getting a blue bub of xp every 5 mobs.

    My 35 nec can solo here easily enough, by fear kiting. My 36 zerk can also solo here well enough, with downtime for healing every 2 to 4 mobs.

    I agree, this is a zone more for the lower level people. Its fairly easy to get to, can be solo'd, but at higher levels its not soloable, and the horror stories I've heard for 65 makes me very reluctant to take my ranger here.

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    • #17
      Originally posted by Ngreth Thergn
      Weird at 65 solo I was not agro, though they did assist! (was dead faster than exodus (0.1 second casting time) could go off!)
      /blush .. I ment social ... not agro . .they're never agro .. but they're social .....

      Sorry ..
      Ariaya, Ranger of Karana
      Terris Thule Server
      Master Potter, Master Baker, Master Fletcher, Master Brewer

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      • #18
        Originally posted by Ariaya
        /blush .. I ment social ... not agro . .they're never agro .. but they're social .....

        Sorry ..
        Ah ha! well I and my corpse agree with that one!
        Ngreth Thergn

        Ngreth nice Ogre. Ngreth not eat you. Well.... Ngreth not eat you if you still wiggle!
        Grandmaster Smith 250
        Master Tailor 200
        Ogres not dumb - we not lose entire city to froggies

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        • #19
          I should have been more specific -- This is fixed on test and should go live with the next update to all live servers.

          -- Maddoc
          Maddoc the Wayfarer
          Assistant Lead Designer
          EverQuest Live & Expansions

          "Bristle.Tornt: How do I make metal bits?"

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          • #20
            Still good to hear! I'll check it out again later!

            Harmony pulling is a no-go atm ..
            Ariaya, Ranger of Karana
            Terris Thule Server
            Master Potter, Master Baker, Master Fletcher, Master Brewer

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            • #21
              In Regards to Expansion requiements.
              I was not able to enter Forgotten Halls. I do not own LDoN nor GoD
              The Message it gave me said "Scuzz cannot enter Dynamic dungeons"

              Thought I was gonna get to adventure for once!
              Pooey
              Angry Bakeing Iksar formerlly of Vallon Zek, now gimping up the Bristlebane server

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              • #22
                Originally posted by Scuzz Zilla
                I do not own LDoN nor GoD
                Good lord man! No LDoN!? GoD I can understand, but for cryin' out loud...LDoN is the best thing to happen to EQ since, well...me.

                Stugein
                66 Grave Lord of Innoruuk
                Fennin Ro

                Why did the ranger cross the road?
                Because the chicken had him at 10%.

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                • #23
                  Not social to 49, social to 51, so assume the person who said social at 50 was correct.

                  Tradeskill drops noted were:

                  Giant Bat Wing
                  Rat Ears
                  A Piece of Rat Fur

                  Kemie Dreamshadow, Lanys T'Vyl

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                  • #24
                    Went there with me and a 58 enchie. Nearly everything was higher level than I was, so it takes the highest level person and sets it to them.

                    Nats and rats were social.

                    pretty zone, painful though.

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                    • #25
                      Is this a cramped area or is there room to kite?

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                      • #26
                        It's mostly a lot of hallways... you might be able to pull into the arena, which would give you a lot of room to kite, if the giant golems didn't do bad things to you.

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                        • #27
                          It's a bit too cramped to kite.
                          Ariaya, Ranger of Karana
                          Terris Thule Server
                          Master Potter, Master Baker, Master Fletcher, Master Brewer

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                          • #28
                            Originally posted by Moraganth
                            if you back up into the wall, it auto-ducks you, which turns off attack
                            don't forget, there's now an option to turn off auto-ducking, which should help with that particular issue.
                            eti et al
                            (etitameh regit, birgite silverbow,
                            cotterpinn, felryn, gelflyng, & henson)
                            i am an angry spork-flinging plaid wildebeest!
                            crimson fist ~*~*~ tholuxe paells
                            etitameh@crimson-fist.org

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