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Which Tradeskill for which race/class/deity?

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  • Which Tradeskill for which race/class/deity?

    I have a really helpful question, which tradeskill would best fit which race/class/deity, i mean which would be best for making armor for himself, what is easiet... easiet to come by igredients for it. anything would be helpful
    Server:

    Tarew Marr

    Characters:

    Level 18 Woodelf Druid - Pircan

    Level 6 Iskar Necromancer - Cabarik

  • #2
    This is a question best answered with some research on your part.

    <ul><li>Look at the Cultural recipes and see what you like.
    <li>Then, determine which race you have to be in order to get what you like.
    <li>Next, figure out which class from that race you would most like to play.
    <li><b>Now</b>, and only now, can you determine which race/class/diety will be "best" for you and the items you want. </ul>

    ~ Lothay
    Lothay retired from EQ in 2003
    EQ Traders - Moderator - MySpace or LiveJournal

    Comment


    • #3
      And if you want to make cultural armor, don't choose a half elf.
      Muse Calliopeia the Bardess
      Mithaniel Marr

      Comment


      • #4
        Yes, i know, but since im fairly new, i dont really understand it all.. and since im young i cant understand things even more, so i have alot of trouble, and i always make useless things in smithing with my lvl 18 woodelf druid.... and my lvl 6 iskar necromancer... just doesnt seem to need anything... not sure... tradeskills confuse me too much...
        Server:

        Tarew Marr

        Characters:

        Level 18 Woodelf Druid - Pircan

        Level 6 Iskar Necromancer - Cabarik

        Comment


        • #5
          Personally, I don't understand why some cultural armor sucks, and others are decent :?

          A decent WIS or INT is what you'll want to start, it will improve your learning rate and decrease you failure rate. (Feel free to correct me on that).

          Next you might look at the classes that can buff, like Shammy, Druid, 'Chanter, Bard - STR is good for smithing, DEX for tailoring.

          I played a Barbarian Shaman and found smithing QUITE easy (at least to 180 skill) when self buffed. I would even go out of my way to buff others that were practising their tradeskills.

          I would advise against doing tradeskill just for cultural armor.

          Nammy the Shammy

          Comment


          • #6
            DEX for tailoring
            While persistent, this rumor has yet to be confirmed.

            Consistently SOE has stated that ONLY the higher of INT or WIS is used when determining skillups for tailoring and that DEX has no relation to tailoring success or skillups.
            Master of every trade skill and all 25 languages Craftah of Luclin
            Enchanter of 65 Seasons
            Master of every tradeskill and all 25 languages

            Comment


            • #7
              By class:
              enchanter: Can enchant metal for jewelry. Can enchant mana vials for smithing, pottery and tailoring. Can enchant metals for smithing. Can use jewel crafted items, some tailored items.

              druids: strong soloers for farming components, gating for getting to farmed components, can forage. Fully outfit in tailored armour can level to upper 40s and gear still ok.

              necros: the most fearsome green farmers there are.

              Any pure casting class: Let's face it, you need max int or wis, and if you are a hybred or melee, you will have a huge penalty in terms of skill ups (except for smithing warriors).

              By tradeskills:
              tailoring: druids have the easiest time farming components, and can use tailored stuff.

              smithing: human would be best bet, cleric possibly best class. Ogre shadowknight, dark elf cleric or shadowknight (or enchanter if you just want to make it), high elf paladin or cleric, dwarf warrior, paladin or cleric are also strong choices. After human, I'd probably rate it dwarf > dark elf > high elf = ogre in terms of overall ease and utility.

              baking, brewing: useful for any class, rangers and druids have an edge in foraging components.

              fletching: wood elf ranger.

              Comment


              • #8
                Originally posted by kiztent
                smithing: human would be best bet, cleric possibly best class.
                I think that Vah Shir Warrior has a lot going for it as far as smithing is concerned. STR is about the easiest stat to increase; getting max STR for learning is much easier than max WIS or INT. Secondly, Vah Shir have their class cloak that adds to smithing and STR. It is fairly easy to get it up to a Khala Dun Garrison Cloak. If this can stack with a Geerlock, that is +8% to smithing.

                While pursuing smithing and the cloak, you can have other Vah Shir alts pursuing their trade skills and cloaks, especially Beastlords for tailoring for leather padding and Shaman for brewing for tempers.

                If you can have multiple accounts working, especially if Shaman and Warrior are on different accounts, you can get other benefits. Farming in Hollowshade includes not only Shadowscream, but also the class quests, which are easier to complete because you have multiple Vah Shir to contribute to the Sonic Wolf Bane weapon quests.

                Shar Vahl is an excellent city, with almost everything you could want for skilling up there or nearby, including all the pieces for Shadowscream... your faction is excellent during your farming Shadowscream step.

                The only real drawback is the lack of a "cultural" smithing option. This was not much of a problem for me, as all of the cultural recipes were outside my ability to finance - Vah Shir "cultural" is Shadowscream and my choice for higher end smithing.
                Arou
                47th Vah Shir Warrior
                Ronin Caste Officer
                Lanys T'Vyl

                Comment


                • #9
                  Originally posted by Arou
                  If this can stack with a Geerlock, that is +8% to smithing.

                  It doesnt. Tradeskill Mods dont stack.

                  Also, As you noted, Vah Shir have no cultural. So getting to 252 is partially neutered in its appeal.

                  -Lilosh
                  Venerable Noishpa Taltos , Planar Druid, Educated Halfling, and GM Baker.
                  President and Founder of the Loudmouthed Sarcastic Halflings Society
                  Also, Smalltim

                  So take the fact of having a dirty mind as proof that you are world-savvy; it's not a flaw, it's an asset, if nothing else, it's a defense - Sanna

                  Comment


                  • #10
                    Originally posted by Lilosh
                    Tradeskill Mods dont stack.
                    I just noticed that; still, the cloak has value. Geerlocks have no stat adjustments but the cloak does. This makes it effective for both learning and crafting.

                    Originally posted by Lilosh
                    So getting to 252 is partially neutered in its appeal.
                    Is this relevant? For many people, Shadowscream will be more appealling than their cultural choice. Shadowscream is cheap. It is also simple, involving drops, not foraging, enchanting, or imbuing. In addition to Hollowshade, you have Paldual and Tenebrous for components as well as Shadeweavers and Twilight Sea. If components were dropable or rentable, no one would even consider cultural as an option for learning.

                    In any event, I merely wished to offer Vah Shir Warrior as an alternative to the other advice given. It has some advantages and some disadvantages compared to things like Human Cleric or High Elf Enchanter, but I dont consider it inferior. Indeed, if you are looking for a balanced play experience with quests, experience, and trade skills, it seems better to me.
                    Arou
                    47th Vah Shir Warrior
                    Ronin Caste Officer
                    Lanys T'Vyl

                    Comment


                    • #11
                      if you're gonna create a warrior or ranger, i'd reccommend smithing and fletching, with smithing you can make arrow heads and arrow shafts, which you could use to increase your fletching skills.

                      as for race or diety, those you'll need to check into. Look at the cultural smithing and see which race would suit you play style.

                      Ogre smithing is rare (not too many Ogre smith's), so you could possibly corner the market for Ogre cultural smithing on your server.(that and they make kick ass warriors)

                      you could make a gnome enchanter, work on Jewlery craft, smithing and tinkering. tinkering make bow cams, which sell very well to fletchers. with the above stated smithing/fletching combo, tinkering would just make fletching a little easier.


                      if you have other characters that tradeskill, having an JC enchanter could help alot. you'd be able to make vials of viscious mana for those Wu's armor made with tailoring at lvl 8. and eventuall make vials of distilled/cloudy/purified mana for more high end tradeskill combines.
                      Gem studded chains for the Sol robes. I also think there is a good amount of JC involve in making the GM trophies.

                      Comment


                      • #12
                        Originally posted by Arou
                        Is this relevant?

                        This is VERY relevant.

                        1) I was not saying that people with cultural skill up on it. I was saying that once you hit 240/250/252, You will be much happier if you chose a race with cultural. A Vah Shir who hits 250 can make Pop armor, and sickles, and very little else worth selling.

                        2) While the cloak has value, it is not much. The few points of Strength added do not make up for the near Halfing of the skill mod. And the work involved in getting the cloak, I would imagine, would be considerable more then paying the rock bottom prices that Geerloks have fallen to.

                        Regards
                        -Lilosh
                        Venerable Noishpa Taltos , Planar Druid, Educated Halfling, and GM Baker.
                        President and Founder of the Loudmouthed Sarcastic Halflings Society
                        Also, Smalltim

                        So take the fact of having a dirty mind as proof that you are world-savvy; it's not a flaw, it's an asset, if nothing else, it's a defense - Sanna

                        Comment


                        • #13
                          one quick question that might help my lvl 11 necro, whats a green farmer? whats a farmer?
                          Server:

                          Tarew Marr

                          Characters:

                          Level 18 Woodelf Druid - Pircan

                          Level 6 Iskar Necromancer - Cabarik

                          Comment


                          • #14
                            Originally posted by Lilosh
                            A Vah Shir who hits 250 can make Pop armor, and sickles, and very little else worth selling.
                            Acrylia Plate. The market for this is much larger than the market for anything else and the components are much easier to acquire. If maximum profit is the only goal, there really is little reason to do anything other than Human. Even then, pursuing a STR based path is easier than a WIS or INT based path. On my server, a suit of Crustacean or Validus Custodes can be had for a pittance... finding 5 WIS legs for 50p will be a challenge.

                            Originally posted by Lilosh
                            And the work involved in getting the cloak, I would imagine, would be considerable more then paying the rock bottom prices that Geerloks have fallen to.
                            It is very easy to buy a Geerlock. I mention the cloak as an example of why it is fun to play a Vah Shir Warrior while pursuing smithing. For myself, it wasn't "work" to get it. It was experience and quests. I stopped at what I considered a fair reward for effort;

                            Khala Dun Garrison Cloak; AC 9, STR 6, DEX 4, STA 4, AGI 2, HP 30, with +3% to blacksmithing skill. (lore, no drop, VAH/WAR only)

                            This is a very good cloak for the effort, regardless of the smithing. Nothing would stop you from having both the cloak and the hammer in any event.
                            Arou
                            47th Vah Shir Warrior
                            Ronin Caste Officer
                            Lanys T'Vyl

                            Comment


                            • #15
                              Originally posted by Calliopeia
                              And if you want to make cultural armor, don't choose a half elf.
                              Hence, if you want to wear lots of cultural armor, choose a half elf. This dark elf cultural chain looks good on me

                              Mitsune, half elf rogue

                              Mitsune Foxfire, Vazaelle
                              Me, a rogue? Oh no, I am just a tourist, walking by.

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