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Ever Create a Gnome Just to Tinker?

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  • #31
    I just realized my guild doesn't have any gnomes!!!!!!!!!!!!

    I've volunteered to make one, probabaly a nec, and PL him up to 20 with some help.
    Draggar De'Vir
    92 Assassin - Povar




    Xzorsh
    57 Druid of Tunare - Povar
    47 Druid of Tunare - Lockjaw

    Hark! Who is that, prowling along the fields! It is Draggar De'VIr, hands clutching two hardened pitas! He cries gutterally: "In the name of Thor the Mighty, I hereby void your warranty, and send you back to God!!!"

    "No one can predict the future, so we all should eat our desserts first!" - Gaye from 'The Maelstorm's Eye" (Cloakmaster's Cycle book 3)

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    • #32
      I made a gnome rogue to tinker, but getting her tinkering to 122 made me realize that skillups weren't coming very fast, and it'd be more efficient to make an int caster...

      So I made a gnome mage! She's only level 11 so far, but once she hits 16 she's going to be my tinkerbot. Who knows, I might keep playing her past 16... she's pretty fun.
      Lanalia - Storm Warden
      Glory's Path
      Bertoxxulous

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      • #33
        gnomes

        Gnome Warrior would be easiest to PL and fun as an alt......but will the Int be lower than mages, etc......really make a difference in Tinkering? (ie-skillups, successes)

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        • #34
          I take it I can't buy the skillup points with my guildmaster?

          Eh, the path on the tinkering forum seels a good way to go, I'll see how well that goes.
          Draggar De'Vir
          92 Assassin - Povar




          Xzorsh
          57 Druid of Tunare - Povar
          47 Druid of Tunare - Lockjaw

          Hark! Who is that, prowling along the fields! It is Draggar De'VIr, hands clutching two hardened pitas! He cries gutterally: "In the name of Thor the Mighty, I hereby void your warranty, and send you back to God!!!"

          "No one can predict the future, so we all should eat our desserts first!" - Gaye from 'The Maelstorm's Eye" (Cloakmaster's Cycle book 3)

          Comment


          • #35
            Re: gnomes

            Originally posted by Tejaye
            Gnome Warrior would be easiest to PL and fun as an alt......but will the Int be lower than mages, etc......really make a difference in Tinkering? (ie-skillups, successes)
            I think the base INT is the same but a gnome warrior is more likely to have the extra points spent on STA or STR rather than INT as a caster would.

            Also casters like necros, mages and wizards tend to choose thier equipment to max INT to increase thier mana pool and this gives the advantage of faster tinkering skillups. I mention necro's mages and wizards specifically because my chanter is heavily tricked out in CHA stat gear to reduce mes resists at the expense of lower INT stats. My view is that the extra mana is no use if you are being beaten to a pulp because you didn't mes the adds on the first attempt . I have a suit of INT gear just for tinkering which redresses this emphasis on CHA. A warrior would also have to invest in a special tinkering suit as most of their normal combat gear will be slanted towards STR and STA.

            Another good one would be a gnome SK. Unlike pallys who depend on WIS, thier primary stat is INT so they will always benefit best from kit with this stat.

            BTW gnome casters and rogues are the only toons which can reach 2250 as far as I'm aware (250 in each of the main trade skills, 250 in a class skill and 250 in the race skill tinkering).

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            • #36
              Originally posted by Draggar
              Eh, the path on the tinkering forum seels a good way to go, I'll see how well that goes.
              I actually took the route of scanning the SH vendors and buying all the geerlok components I could find (since they drop in PC there's a lot of them) and skilling from, um, 100 or so to whatever basic geerloks trivial at.

              You don't have to be a dress wearer to have good int either:

              http://www.magelo.com/eq_view_profile.html?num=530549

              My tinker has 214 int on a pretty cheap budget (plus some hand me downs like the cloak).

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              • #37
                Originally posted by Draggar
                Eh, the path on the tinkering forum seels a good way to go, I'll see how well that goes.
                Piece of advice - after you trivial powered gloves at 122 forget all the other steps and jump straight to geerlok sculpting tools.

                Why sculpting tools? Because the hammer, planing tool and sculpting tools are the only ones that doesn't require you to keep running to shadow haven to buy parts from Krizle Geerlok. And of those three the sculpting tool is both the cheapest to make and the easiest to farm the luclin part for. A quick trip to the merchants in Shadeweavers Thicket will usually gain you 2 stacks of darkclaw claws and farming more is fast and easy with direct access to a bank and a PoK book as well.

                So long as you accept the costs you spend on the geerloks as sunk training costs then you'll find it much easier to accept the losses than the 850pp a shot you lose out when you fail a combine on the likes of a rebreather. For that kind of money you can have a huge number of attempts at the geerloks.

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                • #38
                  I guess it depends on your server. On mine, the darkclaw claw is rarish -- people don't seem to skill up their newbiew Vah Shir in Shadeweavers. And the rebreather market is active enough that I was able to do the more traditional route:

                  122->135 on tinkered catapult [it helped that my main is a fletcher]

                  135->148 on Aqualungs.

                  Then I used all of the successes to make rebreathers and got to about 153 or so. I gave 2 to a warrior guildmember for his epic, and sold the rest, 5 or so per week, at a high enough profit to cover the costs.


                  Then I fumbled about with the various things folks do in this range, reluctant to do more rebreahters mostly b/c it's a pain in the neck recipe, and the time to sell the rebreathers strained my storage capacity, but the discovery of the now-evaporated flame bolt saved me. As you won't have that luxury, you should still realize that on some servers, rebreathers do a brisk enough business to make a 50% fail rate tolerable if you have deep pockets and are willing to sell overnight, during work hours, etc.
                  Andyhre playing Guiscard, 78th-level Ranger, E`ci (Tunare)
                  Master Artisan (2100 Club), Wielder of the Fully Functional Artisan's Charm, Proud carrier of the 8th shawl


                  with occasion to call upon Gnomedeguerre, 16th-level Wizard, Master Tinker, E`ci (Tunare)


                  and in shouting range of Vassl Ofguiscard, 73rd-level Enchanter, GM Jewelcrafter, E`ci (Tunare)

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                  • #39
                    i plan on making a gnome to tinker after i finish lvl my tunare druid to 30 to imbue emeralds for solstice robes to skill up tailoring


                    Magus Amicitia




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                    • #40
                      Watch out with making that druid, you'll get caught up in the druid lifestyle like me.

                      Once upon a time, I only had one character, a woodelf ranger named Bebinn. I loved my ranger, she was my first ever character. Then I found out about tradeskills after some kind person told me about eqtraders. I went mad for tradeskills, trying to make everything I could. Perusing the cultural lists, I found that there were nice items for woodelfs to make but you needed a bunch of imbued emeralds. I looked for a druid to make them for me, shouting for help in the usual market zone (this was pre-luclin) but the only people who responded weren't the right race so I knew they couldn't even make them and I didn't want to be scammed out of my money. So in frustration, I made a druid thinking, I'll just play her till I can make the emeralds, and maybe I can make some cash on ports while I'm at it. Now, 3 years later, I'm playing on a different server as Bebinn the woodelf druid and i haven't touched that ranger since.

                      Forgot to add: back on topic: yes, I did make a gnome just to tinker, all I need to do now is to make a shaman for potion making and I'm all set for trades.
                      Last edited by Bebinn; 03-10-2004, 10:22 AM.
                      It doesn't work real well in Everfrost to tell the Magus you want to
                      travel to Natimbi...--Don aka Terrwini
                      --------------------------
                      You walk into a room in which there are three primates: a chimpanzee, an orangutan, and a gorilla. The chimpanzee is holding a banana in each hand, the orangutan is holding a big stick, and the gorilla is holding nothing. Which primate in the room is the smartest?

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                      • #41
                        hehe my main is a wizzy that i wont ever give up. specialy since i put all the time into 300+ aa and all the tradeskills .
                        the druid is kinda fun but i dont enjoy buffing people.
                        so just PLd druid to 16.5 first day ( its a good thing druids can wear fungi =) )
                        im wonderng how long it will take to get a tinker to 250 though. that one might take me longer than getting a druid to 30

                        came up with a revelation btw. 6 bags of spider silks only = 1 bag of solstice combines =(
                        this is really gonna suck


                        Magus Amicitia




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                        • #42
                          Let me take a look at the toons i created just to aid me in tradeskills. My chanter was created just to make mana vials and chant metal bars, halfling for imbueing plains pebbles, gnome mage just for tinkering (191), barb shammy created for the guild but added bonus of cultural smithing (178) and alchemy (160) hate the level cap , i will need another account or the will to delete one of my toons in order to gm poison which has a lev cap also..i don't really want to spend time getting a rougue to 60 ~yet~

                          Currently i am taking a break from all the tradeskilling fun to bring my poor rag tag warrior up to par.

                          Btw..i think most hardcore tradeskillers created a gnome to tinker long before they reached 1750

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