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  • #16
    I always thought it would be nice if yuo could use the collapsable containers without having to give up a primary slot. Perhaps you are rooted while it is open so you cannot move. That would make them much more attractive to me. I don't use them because of this.




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    • #17
      I have a backpack fill of collapsibles.

      I love them more than anything, needd poison? Kill the fletching kit and summon a M&P.

      Oh, I'm out of arrows now, kill the M&P, summon the fletching kit.

      Wait, I'm getting full of silks now, kill the fletching kit, summon a sewing kit, turn them all into swatches.

      WIth limitations of size sna espace on them, namelu the jeweler's kit, M&P, mixing bowl, right there is 3 slots gained.

      I'm kinda glad there are no collapsible cultural kits, though.
      Draggar De'Vir
      92 Assassin - Povar




      Xzorsh
      57 Druid of Tunare - Povar
      47 Druid of Tunare - Lockjaw

      Hark! Who is that, prowling along the fields! It is Draggar De'VIr, hands clutching two hardened pitas! He cries gutterally: "In the name of Thor the Mighty, I hereby void your warranty, and send you back to God!!!"

      "No one can predict the future, so we all should eat our desserts first!" - Gaye from 'The Maelstorm's Eye" (Cloakmaster's Cycle book 3)

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      • #18
        As a Wizard, I generally carry only 7 containers anyway, and use the 8th slot to keep my Flux Staff in (0 cast time agro getter for collecting kites and determining if they are far enough away that I can stop and cast on them (without having to turn around and look))

        It isnt just about slots either. Collapsible kits mean I dont have to lug around/use containers that dont have weight reduction. Maybe not an issue with the burly melee types, but it is with the skinny little caster types.
        Last edited by Fulminate; 02-27-2004, 08:58 AM.

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        • #19
          Originally posted by Nolrog
          I always thought it would be nice if yuo could use the collapsable containers without having to give up a primary slot. Perhaps you are rooted while it is open so you cannot move. That would make them much more attractive to me. I don't use them because of this.
          This is impossible, unfortunately. You have to put them somewhere in order to pick up the items you want to combine on your cursor. You cannot put a container inside another container due to the way the game is coded. So you must put it in a primary inventory slot. It's not an intentional limitation on the collapsibles as it is a limitation of the inventory system as a whole.

          That said, I adore my collapsibles. I have all of them for my skills except the fletching kit and tacklebox, since I use those so rarely. I keep two main inventory slots free of bags almost all the time. One of them is for my sow boots, so I can keep them hotkeyed for sowing on the run. The other is for tradeskill or quest containers. But I do often wind up putting my sow boots in a bag temporarily in order to temporarily carry a second bag. For example when doing alchemy I need both a medicine bag and bearskin potion bag for that, usually. Sometimes I just need more temporary carrying capacity and summon a couple GM bags for those slots. But it is part of my ritual before logging off to restore order to my inventory, including getting those two inventory slots back and my sow boots back in place. This ensures I don't let the GM bags eat anything overnight.
          Retiree of EQ Traders...
          Venerable Heyokah Verdandi Snowblood
          Barbarian Prophet & Hierophant of Cabilis
          Journeyman Artisan & Blessed of Brell
          EQ Players Profile ~ Magelo Profile


          Smith Dandi wipes her sooty hands on her apron and smiles at you.

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          • #20
            Betwen invis potions (I'm a pally, can't self invis), gate potions, mod rods, and other clickys, I have been in the habit of only carrying around 7 permanent bags for a long time now. When I started baking (my first tradeskill), I quickly learned the value of the portable spit/mixing bowl.

            For example, once I hit 200 baking I decided to go straight MTP until 250. If I wouldn't have had my collapsibles, that would have meant either a lot oftime buying /selling spits and mixing bowls, or 2 extra bank slots for my containers. But with my collapsibles, once I did my beer/baskets, I could just buy up enough stuff for 400 MTP attempts, and do all my other subcombines sitting at a bank and banking as I go. Much more convienent.

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            • #21
              During raids my open slot is for mod rods or other quick clickies. Same for exp grouping. I love my phylactery, and when I exp, it sits in my 8th slot. There have been times I've had 8 bags and couldn't use my clicky fast enough, hunting it down each time was a pain.
              I agree... I think that, especially as you move a char past your 40s there's always a reason, for any class I can think of, to have an top level slot free when in the field, so in general I have largely played with 7 bags, with a lightsource (I play mostly hum/eru/bar chars)/rightclicky/weapon/instrument in my 8th slot, and that usually is on one of my macro buttons.

              Thus, it never occurred to me that collapsibles were anything short of awesome.
              illovich
              aka Viergang Vonsicherfalle, Druid-at-Large and Notary Public of Surefall Glades
              Tradeskiller Errant of the 3rd Shawl, man of a thousand alts.
              If you don't like my ideas, maybe you'll like my dog

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              • #22
                "This is impossible, unfortunately."

                Maybe impossible but not for those reasons.

                I don't think you understood. What we want is to have the new tradeskill window come up when we right click on a collapsed container. Not an actual (empty) container, just the new UI. Since it's not an actual container you wouldn't be able to go into experiment mode either... or perhaps going into experiment mode would cause it to summon the actual container. It would be extremely handy.

                But... it's impossible to right-click ANY item that's in a container. For some reason right-click only works in main inventory slots (or worn slots). If collapsed containers were equippable (in ammo slot perhaps), or right-click could be made to work on items in containers, then we would want collapsed containers to work this way.
                83/1000 High Elven Enchanter on cazic (8x300 tradeskills)

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                • #23
                  I'll put a bag in my 8th inventory slot when you pry my Circlet of Shadow from my cold dead fingers. Given that I'm never going to need the circlet when I'm tradeskilling, collapsables make sense for me.

                  Plus all my bags are weight reducing, and I'd prefer not to change that.

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                  • #24
                    I generally carry a collapsible bearskin potion bag and depending on where I am headed the collapsible mixing bowl, spit and/or mortar.

                    Curcible (hmm I just posted about cole crops so now a cucumber/squash reference snuck in) of escape is in the 8th slot when I need it, otherwise I open one of the others - the potion bag is nice while in LDoN's for all the foraging since it has 10 slots. I rarely use the no rent bags because I get forgetful and tend to camp without much thought when I am tired.

                    Even when I don't carry them with me - the collasped containers are handy so I don't have to chase down quite so many tradeskill containers that are "temporary" to me.

                    And I noticed by accident that I can unfold/open the same collapsed container on different chars. Makes sense just never thought about it.
                    Distracted Druid Storm Warden of JinXed on Vazaelle

                    (see that Moderator tag - well that is for the Vazaelle marketplace, my posts and opinions should not be considered as anything but my own and not reflect poorly on the folks doing all the hard stuff here. )

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                    • #25
                      Originally posted by Sylphan
                      I don't think you understood. What we want is to have the new tradeskill window come up when we right click on a collapsed container.
                      Hmm, well there is that, now that we have the new UI. It's an intriguing possibility, certainly. But might well be a loooot more work than it sounds.
                      Retiree of EQ Traders...
                      Venerable Heyokah Verdandi Snowblood
                      Barbarian Prophet & Hierophant of Cabilis
                      Journeyman Artisan & Blessed of Brell
                      EQ Players Profile ~ Magelo Profile


                      Smith Dandi wipes her sooty hands on her apron and smiles at you.

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                      • #26
                        I've got a collapsed everything; I'm 250 in everything except alchemy, which locks at 200, and fishing, which I have at 175, 25 short of its max.

                        I always keep a collapsible bag in my bag slot, and try to keep nothing worthwhile in it. That way, if I loot a no-drop bag for a quest(like one of the ones I just got in Vxed in GoD), I can just pick up the collapsed one and destroy it, and settle my new goodie into the old collapsed bag space. I sure don't want to throw away anything good just because I looted something good without being careful, or knowledgeable or whatever.

                        Plus, you often have no idea what a quest NPC is going to hand you back. Maybe it's fits into a bag, maybe not and you suddenly have a problem.

                        Another thing -- and the reason I carry a collapsible toolbox on my shadowknight. He's an ogre and needs to shrink out in the field while fighting sometimes, after a rez for instance, and can't always find and pester a shaman to do it for him(maybe the shaman is just too busy, or also getting rezzed, or doesn't want to leave his group, etc.) So I use a gnome made shrinking device, which recharges with a mana battery class 6. You can buy those in POK for 106pp I think it is, for 20 charges. Darn cheap shrink! You can even use it to shrink other people! Very nice item, but I don't necessarily want to carry a toolbox everywhere, and I definitely want to be able to destroy whatever bag i have in my 8th slot at a moment's notice in case a quest or a looting snafu demands it. Therefore -- the SK always has his shrinkability potential along for the ride.

                        The mana batterys stack too by the way. So you can carry 20 batteries x 20 shrinks each = 400 shrinks on you for the price of two little slots -- one for the toolkit before it's unfolded, one for the batteries.

                        There's ALWAYS somebody too cheap to buy shrink potions who is crowding the heck out of everyone in a raid.

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                        • #27
                          Interesting math, and maybe for you it's true, but you obviously have never played a monk.

                          There is no way most monks would have 8 bags, unless they were all haversacks <g>. Having said that, I played a monk to level 54. At level 44 I met my boyfriend who had a hissy fit because I was running around with an average weight of 27. Now for a monk, weight is the god we worship. And monks who tradeskill usually don't want to carry around all those items. My monk has a Collapsible M&P (everything needs CEs past 200 it seems), Collapsible Tacklebox (Fishbone darts), Collapsible Toolbox (shrink device), Collapsible Mixing Bowl (general baking for MTPs), Collapsible Fletching kit (Fishbone darts) and I believe a Collapsible Sewing kit (don't remember why she has this).

                          As a monk packrat, all 16 slots in my bank are filled with 10 slot toolboxes. As a monk, I would carry M&P, Mixing bowl, Fletching Kit and a sewing kit on me. I have my Rallic pack and 3 other weight reduction bags. One bag contains the collapsible containers, so that when I'm not out in the field fighting where AC matters, I can quickly summon and make stuff. Without these collapsible containers, I'd have to carry at least 12 stones of weight on me in containers alone (swapping out toolboxes for the tradeskill containers) plus the hassle of moving things in and out of containers plus the lesser space of several of those containers.

                          Now, I play a necro - I have 5 bags on me at all times - I usually summon 3 with my GM satchel, but depending on raids and hunting locations, often 2. You obviously haven't done quests like the Emperor's Ring where the pouch is a container. Or maybe you have but have been able to do it all at once. Research tomes are not 10 slots, and I have that to make spells, but in the bank. And having a slot open means I can make spells for friends with minimal hassle.

                          The only people I know who carry 8 bags are trader mules and my storage mules. The others I play with can easily destroy a summoned bag to get that container (or clicky device without hassle).

                          My recommendation is to look at why you have 8 -- if your play style doesn't require a clicky device, light source, or quests that involve containers, then continue carrying 8 bags. But don't ask me or my monk to give up our collapsible containers. My life would be HELL without them (especially the monk).

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                          • #28
                            my simple reason for owning ALL the collapsable devices, convenience.

                            who wants to be bothered trying to find yet another oven when the closest ones have lines and you don't feel like zoning yet again. go to the bank and get out your bowl/spit.

                            want to do tradeskills on the fly out waiting for that ldon to get together? get a collpasable kit. bring some things to combine with you. sit and TS while you wait for them to find that last member (you don't know how many times i've had people tell me "wow, that's such a good idea").

                            don't want to constantly make or buy and sell back a bowl? tacklebox? fletching kit? just for a few combines. get a collapsable kit.

                            want more bank slots, why have tradeskill kits taking up 8 bank slots when you can have collapsable kits and 8 toolboxes.

                            my one thing i dislike about collapsable kits. having to explain them to people over and over. apparently they're a hidden little secret. once people see me TSing, ask what i'm doing, i start explaining then they get all excited when hearing about the kits. all anyone knows is those big kits that take up your inventory and weighing too much. boy i wish i was a tinker because i'm sure i could sell full sets of kits on the spot. i do know at least 3 people who went out and hunted full sets down.

                            oh. one more nice thing. since they aren't nodrop you can pass them between your characters as needed with the shared bank slots (i can't afford multiple copies yet)!

                            tell me why i should go back to regular TS containers again?

                            baron cannyar coldmoon

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                            • #29
                              I also am used to carrying around 7 bags on me, while I definately believe in the collapsible containers, I have yet to invest in any until recently, when i started MTP/halas Meat Pies. definately handy to have, saves a lot of cash from destroying containers; Innoruuk knows I'm bugging everyonne in pok on Veeshan server for a M&P whenever I need a celestial Essence made. as for casrrying 7 conainers normally, I could live no other way, with mod rods, invis potions, clicky DS ring, arms and arms, the odd illusion potion and my afvourite clicky of all Froglok Stone I tend to have low STR compared to rest of my stats, so I go for sheer weight reduction over # of slots when I have the choice, but I'm just not into paying 5k for tinker bags. But hey, thats me, and well.. probably another thread

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                              • #30
                                For now I usually have 2 inventory slot left, used for Drogmor drum and Pegasus Feather Cloak for travel, Collapsible Toolbox/Tacklebox and Sewing kit for filling loot in causual group, and mod rod/rez stick in raid.
                                When I am tradeskilling, I often take my Collapsed items from the bank or causual buy if I dont really have time (especially mixing bowl and Spit for subcombine).
                                For sure making the balance between traveling, causual grouping, soloing/farming, tradeskilling or raiding require some sacrifice, speed if you want to fill all your inventory box of bags, or inventory space when you have to be fast.

                                But yes, they are saving my bank space because I can replace them with trader satchel or Deluxe, so in conclusion I win 9 slots space from 1 collapsed in comparaison of a normal tradeskill box.
                                Last edited by dahna; 03-01-2004, 02:27 PM.
                                Baroness Dahna Siteris Tanja Roh, retired lonewolf of Saryrn
                                Exarch Aurorya Illuminescence, proud member of Blood&Guts from Torvonnilus
                                Apprentice fisher

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