I would first like to say that I appreciate these boards and all the effort everyone of the tradeskill community have put into learning recipies and gaining skills through the carpal tunnel syndrome causing click, click, click method. Most of you are a seriously dedicated bunch who deserve a pat on the back for doing something the majority of players shy away from due to the serious dedication involved.
My knowledge of tradeskilling is limited and I'm one of those non-dedicated people that wouldn't touch tradeskills due to the fact I don't have the patience to do multi ingredient combines. With the upcomming changes to tradeskills, I've actually considered doing them, now that the click method has been seriously decreased. I don't mind farming my own ingredients, I just mind the tedium of clicking each item into a comine container of some kind. Now that that part of the equation is going to be removed for the most part, I'm working on building a bunch of tradeskill items to prepare for the changes.
I want to work on the Aid Grimmel quest when the changes go live, therefor I need to build all my tradeskills. With this in mind, I would appreciate any information on how to build a solid inventory of every tradeskill item I can before then. For instance, building an inventory of ore has been a priority, because by doing this, I have a solid smithing stockpile which can be forged into a solid tailoring stockpile with studs, boning, etc. I have a bag full of rockhopper hides, a bag full of spider silk, etc.
I've put a lot of time and energy into reading up on what I can, but being a tradeskill community as great as this one, I figured I'd ask the pro's, since there is so much one person can overlook. Thousands of heads put together is certainly greater than the simplistic utiliage of my poor brain alone. I hope I can draw up a guideline for future tradeskillers using the combined effort of everyone here. I don't want to give the impression that I would plan to take credit for this, but something like this would be a great asset for future tradeskillers, since the change is going in, pretty much regardless at this point, from what I can gather.
What I'd like is a way to formulate a map to gain skills in each tradeskill by utilizing the efforts from every tradeskill at the same time. For instance: I want to raise skill in Tailoring, but I could gain some skill ups in smithing by preparing boning, studs etc. first in smithing, maybe some brewing for dyes etc, THEN using the items created through previous tradeskills go into tailoring, with the combined effect being a solid skill up in 2 or 3 skills at the same time using the same material.
The proposed map would show a solid way of going from 21 in each skill to 220-250 while maximizing the materials from all skills so nothing is wasted, sold, thrown away that could be used to skill up another tradeskill.
I want to throw in a disclaimer though, because I know the timing of this may appear to walk a fine line on what you all have worked so hard on. Meaning that the majority of you have done it the hard way. The click, click method with years of time invested, so a clown like me who plans to utilize the new method of pre-loaded recipies without the constant re-equipping combines in containers appears to be treading on hallowed ground or treading on the memory of something that you all worked so hard on. I don't want to abuse this community, and I don't want anyone to think I came here to get my tradeskill increases handed to me. I plan on doing it either way, and the changes in my eyes are a long needed implimentation that doesn't "dumb down" the skill, it simply removes a tedium that causes injury.
Thank you for any time you can give to this, and I appreciate any suggestions that you can supply.
My knowledge of tradeskilling is limited and I'm one of those non-dedicated people that wouldn't touch tradeskills due to the fact I don't have the patience to do multi ingredient combines. With the upcomming changes to tradeskills, I've actually considered doing them, now that the click method has been seriously decreased. I don't mind farming my own ingredients, I just mind the tedium of clicking each item into a comine container of some kind. Now that that part of the equation is going to be removed for the most part, I'm working on building a bunch of tradeskill items to prepare for the changes.
I want to work on the Aid Grimmel quest when the changes go live, therefor I need to build all my tradeskills. With this in mind, I would appreciate any information on how to build a solid inventory of every tradeskill item I can before then. For instance, building an inventory of ore has been a priority, because by doing this, I have a solid smithing stockpile which can be forged into a solid tailoring stockpile with studs, boning, etc. I have a bag full of rockhopper hides, a bag full of spider silk, etc.
I've put a lot of time and energy into reading up on what I can, but being a tradeskill community as great as this one, I figured I'd ask the pro's, since there is so much one person can overlook. Thousands of heads put together is certainly greater than the simplistic utiliage of my poor brain alone. I hope I can draw up a guideline for future tradeskillers using the combined effort of everyone here. I don't want to give the impression that I would plan to take credit for this, but something like this would be a great asset for future tradeskillers, since the change is going in, pretty much regardless at this point, from what I can gather.
What I'd like is a way to formulate a map to gain skills in each tradeskill by utilizing the efforts from every tradeskill at the same time. For instance: I want to raise skill in Tailoring, but I could gain some skill ups in smithing by preparing boning, studs etc. first in smithing, maybe some brewing for dyes etc, THEN using the items created through previous tradeskills go into tailoring, with the combined effect being a solid skill up in 2 or 3 skills at the same time using the same material.
The proposed map would show a solid way of going from 21 in each skill to 220-250 while maximizing the materials from all skills so nothing is wasted, sold, thrown away that could be used to skill up another tradeskill.
I want to throw in a disclaimer though, because I know the timing of this may appear to walk a fine line on what you all have worked so hard on. Meaning that the majority of you have done it the hard way. The click, click method with years of time invested, so a clown like me who plans to utilize the new method of pre-loaded recipies without the constant re-equipping combines in containers appears to be treading on hallowed ground or treading on the memory of something that you all worked so hard on. I don't want to abuse this community, and I don't want anyone to think I came here to get my tradeskill increases handed to me. I plan on doing it either way, and the changes in my eyes are a long needed implimentation that doesn't "dumb down" the skill, it simply removes a tedium that causes injury.
Thank you for any time you can give to this, and I appreciate any suggestions that you can supply.
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