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  • Hey I am new

    I am new to this so someone let me know if I am doing something wrong. I have spoken to many people who tell me they have used this sight and have maxed out there tradeskills for a very small amount of money (3.2kpp to get to 200 jewelcraft and 180 baking for less then 700pp) and I am starting to think I am doing something wrong. My enchanter is lvl 26 and has a 178 int when I skill up and has already cost me 4kpp to get to 171 jewcraft and I have spent well over a kpp on baking and not gotten over 180.

    My main char is 53 now and I am wanting to work on his cultural armor but I am starting to think that by the time I can make the stuff, it will be obsolete gear for me. Skill ups are so hard with a barb warrior who is swinging a str 168 and has in int of 73 or so.

    Am I just missing stat buff items....how necessary are geerlok items.....well I was just wondering if I am doing something wrong.

  • #2
    Skill ups will become faster if you max your INT, being an enchanter. Your warrior, you will need to max either INT or WIS, unless you are doing smithing, then you can use STR.

    Eons ago when I first got JC to 200, it cost about 2700 with a WIS of about 200.
    Tinile, 85th Druid of the Seventh Hammer
    1750 - 3/12/04, Still plugging away at 2100...
    Baking 300 | Blacksmithing 273 | Brewing 300 | Fletching 300 | Jewel Craft 300 | Pottery 300 | Tailoring 267

    Namarie Silmaril, Enchantress of the 67th level
    Baking 135 | Blacksmithing 123 | Brewing 200 | Fletching 168 | Jewel Craft 250 | Pottery 199 | Spell Research 200 | Tailoring 165

    Mumtinie, cute little mage of the 61st level
    Tinkering 243 | Research 201 | Tailoring 110 | Blacksmithing 104 | Pottery 76

    Comment


    • #3
      definetly gets stats up. str buffs are easier to get than int buffs for smithing. look into stuff for your enchanter. player made jewelry is good. polished quartz and rose quartz stuff has int. (polished is superrior to rose though. polished is an ldon forage so good luck) get a geerlock. don't enchant the metal. they nerf sellback on enchanted stuff to lower than non-enchanted a while back. stick close to trivial. baking i did fish rolls and patty melts to 191. if you can get eggs with your 58 you can make noodles and then pinemeyer pasta to 191. super cheap route.

      Maker of Picnics.
      Cooker of things best left unidentified.
      "Grimrose points to the sky. Look! Up in the sky, it's a bird, no, a plane, no it's Picnic-Man. It's Emiamn, a mild mannered tradeskiller by day but daring handsome crime fighter at night. Spreading peace and joy to norrath with his mighty Picnics!"

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      • #4
        And of course, do not forget to max your charisma for a better buying price of components and a better sell back price of the finished products you have no use for.
        Minerios the poofed Ranger

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        • #5
          I wont even comment on JC, its much to far above my abilties/ funding.

          My only thought on baking is possibly the guide you used. I have found some guides are much more tailored to people who have HIGH wis/int . I baked to 191 with only 150 wis costing me less than 1k.

          The highest cost combo I ran into was my last ( obviously ), patty melts only real cost is the bear meat.

          What I like to do for some of the guides is customise to what I think I can handle. Check out all the available recipies and see what other combines you can replace or add in. If the guide skips 50 (ish) points I try to find a combo to bridge the gap. From my experiences I find if the gap is too large my skillups are Very few and far between, therefore increasing the price per skillup. Also check to see if there is a cheaper skillup than the one the guide offers.

          If you can afford it - increase your stats
          Buy a gearlock, I think the bakers one is cheap
          Stay away from the bazaar sh is next door

          hope that helps even a little bit
          good luck
          Ianerin Kane Bayle
          65th season

          Comment


          • #6
            You could have done 2 recipies for baking, fish rolls to 122, and patty melts to 191. Max cost to do these should be less than 750pp.

            JC has changed. When you could enchant the wetal and sell back for a sleight profit when you got to gold. I took my JC to 189 with about 3k loss after all was said and done. Stay as close to trivial as you can on this. It will be cheaper.
            Rewde
            Halfling Druid of 61 seasons
            Povar

            Comment


            • #7
              I agree with all that was said here. As a Smith on my main and a JC'er on an alt I will give you this bit of advice.

              Create a Tradeskill Profile. On my main, the pally in the Sig line, I have Smithing gear. This gear is put together to give me the most str I can get. When I first started I was using Bearskins of rage for the BP as most people were dumping them for a little bit of nothing.

              As for JC I agree look up the Trivials that ar JUST above you Make sure you are enchanting the Metal you are using to make it and sell all the items back to the vendors. Should loose very little on this route. And again get some int gear... Get your Int as close to 250 as you can before doing the combines... A Tradeskill kit of equiptment again here will help Gather all the items that have int that you can find or buy even if it lacks other stats that you want, if it has more int than the currnet piece you have in that area then you should buy it.

              The int thing applies to ALL trade skills... All of them use either int or Wis what ever is higher, some like smithing allow for the use of a third stat like Str instead of int or wis.

              Best of Luck
              Sir Cavel Cade
              65 Paladin
              230 High Elven Smith
              Draconis Valorum
              Tunare

              Comment


              • #8
                Skill ups will become faster if you max your INT, being an enchanter. Your warrior, you will need to max either INT or WIS, unless you are doing smithing, then you can use STR.
                And fletching uses DEX.

                No one mentioned geerloks. They are items made by tinkerers that give you +5% to your skill level when checking for success (not when checking to see if the combine is trivial.) What that means is that you have a better chance of making the item when it is equipped (in your primary slot.)

                For myself, I haven't used one yet (although I do have them) because I am more interested in the skill ups than the successes. I have a 2-handed sword that gives me +15 WIS in my primary hand, rather than the Geerlok.

                Just a side note (I'm sure you already know this, but it's good to mention anyway), your skill level, in relation to the trivial level of the item will determine weather or not you succeed, and the higher of your WIS/INT (STR for smithing, DEX for fletching) will determine your skill ups.




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                • #9
                  To Minimize Cost of raising Skill the player will want as many successful combines as possible to regain as much of the plat as he/she can. Thus a Gearlock would serve you well along with taking small steps...

                  Here is an AWSOME site for JC stuff

                  http://www.valendor.org/gumkak/jewelcraft.asp

                  I have been using this to get my Chanter up in JC for a while now.
                  Sir Cavel Cade
                  65 Paladin
                  230 High Elven Smith
                  Draconis Valorum
                  Tunare

                  Comment


                  • #10
                    Originally posted by Cavel
                    As for JC I agree look up the Trivials that ar JUST above you Make sure you are enchanting the Metal you are using to make it and sell all the items back to the vendors. Should loose very little on this route.
                    FYI this has been changed and not true anymore. The enchanted versions of the jewelry sell for LESS then unenchanted versions of the same jewelry. This was done to offset money macroers and was changed 2-4 weeks ago.
                    Tinile, 85th Druid of the Seventh Hammer
                    1750 - 3/12/04, Still plugging away at 2100...
                    Baking 300 | Blacksmithing 273 | Brewing 300 | Fletching 300 | Jewel Craft 300 | Pottery 300 | Tailoring 267

                    Namarie Silmaril, Enchantress of the 67th level
                    Baking 135 | Blacksmithing 123 | Brewing 200 | Fletching 168 | Jewel Craft 250 | Pottery 199 | Spell Research 200 | Tailoring 165

                    Mumtinie, cute little mage of the 61st level
                    Tinkering 243 | Research 201 | Tailoring 110 | Blacksmithing 104 | Pottery 76

                    Comment


                    • #11
                      Can't afford the gear to get Dexterity/Strength all the way to 255? Heh, neither can I. Easy solution: Shaman buffs. Ask a nice shaman to cast Infusion of Spirit and a regular Str/Dex buff on you. This raises those two wonderful stats for tradeskilling melees up 105 points. Although, its a pain to run to PoK all the time to get buffs sometimes, but IMO, Plat > Time.
                      Kemdaen
                      Rogue of Tunare
                      Tarew Marr

                      Comment


                      • #12
                        Re: Hey I am new

                        Originally posted by vant321
                        ... My enchanter is lvl 26 and has a 178 int when I skill up and has already cost me 4kpp to get to 171 jewcraft and I have spent well over a kpp on baking and not gotten over 180.

                        ...

                        Am I just missing stat buff items....
                        I can't speak to how much skilling should cost, but I will say that 178 INT is pretty dang low. I have my chanter at 207 or so and I can tell you that things go >>much<< faster the higher you go in INT.

                        Check your gear, and make sure you have INT in every slot ... I have an INT gear suit that I use just for tradeskilling. Also, when you can get the level, there are INT buffs available from chanters (KEI is one, and there's another, lower level one.) Another thing people forget is INT food (I use Misty Thicket Picnics) and drink (Qeynos Afternoon Tea.)

                        Bottom line for me, every point of INT helps. Esp. with LDoN augs dropping all over the place, INT up those 0 or low INT slots!

                        Good luck!
                        Mathir Thunderoak- Wood Elf Druid of Tunare // Taleen Bloodaxe - Barbarian Warrior of the Tribunal // Cendaar - Human Bard of Karana /// Ordo Ursi Prismatus - Lanys T'Vyl - EQ
                        B3 t+ h+ r+ w+ s- g+ (It's a bear thing...)

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