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  • MODs past 250?

    Simply question. Can you skill go above 250 with 5% mod. Few things lead me to belive they can but im unsure. First off if they cant why do enchanters get AA ability to work JC and Shamans with Alchamy.
    Second question. Can you use a geerlok and Trophy to get a 10% MOD? Everything i have read says no you cant but i do just because I have both and it makes me feel better.. Anyone use a Trophy and Geerlok when tradskilling?
    I wish the answer is yes 10%Mod works and 5%Mod will bring you past 250. Any light on this subject would be great thanks !

  • #2
    You cant skill past 250. Once u hit 250 dance cheer and scream with joy.... its the end of skilling up.


    You cannot stack mods. 2 %5 mods do NOT make 10%. If you equip multiple mods on the greatest % one works. (E.G. a 2% mod and a %5 mod = 5% NOT 7 not 2)

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    • #3
      with a mod your max effective skill is 252. This is in the FAQ.
      Tinile, 85th Druid of the Seventh Hammer
      1750 - 3/12/04, Still plugging away at 2100...
      Baking 300 | Blacksmithing 273 | Brewing 300 | Fletching 300 | Jewel Craft 300 | Pottery 300 | Tailoring 267

      Namarie Silmaril, Enchantress of the 67th level
      Baking 135 | Blacksmithing 123 | Brewing 200 | Fletching 168 | Jewel Craft 250 | Pottery 199 | Spell Research 200 | Tailoring 165

      Mumtinie, cute little mage of the 61st level
      Tinkering 243 | Research 201 | Tailoring 110 | Blacksmithing 104 | Pottery 76

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      • #4
        http://mboards.eqtraders.com/upload/...s=&threadid=23

        FAQ on Skill Mod Items

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        • #5
          why do enchanters get AA ability to work JC and Shamans with Alchamy
          These work differently. What Alchemy and JC Mastery do is reduce your fail rate directly. So, let's say you have a JC skill of 250 with a Geerlok and JCM3 and want to make a Gem Studded Chain.

          What happens is your failure rate is calculated by first computing your skill. 250 x 1.05 = 262, but the max adjusted skill is 252, so it's 252 for this calculation. Then that number and the trivial level of the item are compared through some algorithm and your failure chance is computed. Gem Studded Chains are notoriously difficult, I'm going to pull a number out of the air and say their trivial level is 300, and that gives you a failure rate of 50%.

          Once that's figured, THEN the mastery AA kicks in and reduces the fail chance, I believe JCM3 reduces failures by half, so your fail rate is now 25%.

          Go ahead and hit combine, you have a 75% chance of success. Good luck.
          Rorgg Bearskin
          The Ogre of Love, Bertoxx
          GM Alchemist, Blackmith, Brewer, Jeweler, Potter
          200 Baker, Fletcher, Tailor

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          • #6
            actually not quite. it doesnt reduce your failures by that much it adds that % to your success rate

            so gem studded chains have virtually a 99% odd success at 250 with jcm3 (even bypasses the 5% rule.

            ive seen chanters go 20/20 quite often on them
            Oberan Lifebringer
            Archon of Innoruuk
            < Magus Imperialis Magicus >
            < Slayer of Kerafyrm >
            < Rallos Zek Server >
            < 1750 Club >

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            • #7
              255, not 252

              I posted a link a while ago to an old news file from sony reguarding this. You cap at 255 for trade skills (not 252). 252 is for melee / combat skills.

              do a search and I'm sure you can find the post.

              Sony mistakenly said 252 at a convention, then posted an update a couple days later apologizing for the error, and that 255 was the effective cap for trade skills.


              The FAQ on this board is incorrect in that reguard (and a few others, its a bit out of date)

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              • #8
                Well, I've searched and been unable to find any such post. The only close one I've found was a refutation that DEX affects Jewelcraft skillups, corrected after a fanfaire (i.e., they came back and said "no, it doesn't.")

                If anyone has any inroads with the Live team, this is a good question to ask. I want to have max skill, but I'm not terribly fond of beating my head against the wall to get irrelevant skill points.

                Just in case, I've raised my 240 skills to 243, though.
                Rorgg Bearskin
                The Ogre of Love, Bertoxx
                GM Alchemist, Blackmith, Brewer, Jeweler, Potter
                200 Baker, Fletcher, Tailor

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                • #9
                  so dex doesn't affect jewelry? i know it does fletching.

                  Maker of Picnics.
                  Cooker of things best left unidentified.
                  "Grimrose points to the sky. Look! Up in the sky, it's a bird, no, a plane, no it's Picnic-Man. It's Emiamn, a mild mannered tradeskiller by day but daring handsome crime fighter at night. Spreading peace and joy to norrath with his mighty Picnics!"

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                  • #10
                    No, dex only affects fletching and poison making. Want to see for yourself? Start a new char and click to see the description of what each stats does.
                    Tinile, 85th Druid of the Seventh Hammer
                    1750 - 3/12/04, Still plugging away at 2100...
                    Baking 300 | Blacksmithing 273 | Brewing 300 | Fletching 300 | Jewel Craft 300 | Pottery 300 | Tailoring 267

                    Namarie Silmaril, Enchantress of the 67th level
                    Baking 135 | Blacksmithing 123 | Brewing 200 | Fletching 168 | Jewel Craft 250 | Pottery 199 | Spell Research 200 | Tailoring 165

                    Mumtinie, cute little mage of the 61st level
                    Tinkering 243 | Research 201 | Tailoring 110 | Blacksmithing 104 | Pottery 76

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                    • #11
                      so gem studded chains have virtually a 99% odd success at 250 with jcm3 (even bypasses the 5% rule.

                      ive seen chanters go 20/20 quite often on them
                      Going 20/20 "quite often" is consistent with the 5% rule.
                      Grimgrey Dorfeater
                      Troll Wildblood
                      Undivided Faith
                      Drinal

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