The enchant velium spell is sold for around 13 pp. Which means, if you buy your CVT for normal price, we're talking about 45-50 pp per combine, plus the velium, which if you bazaar dive's going to run you another 20-50 pp depending on market conditions.
65-100pp per attempt for something that trivials at 222 isn't unreasonable especially for smithing IMO. I'm elemental flagged, have all my 65 spells, so a couple weeks ago I figured I'd put the little nestegg I'd grown into tradeskills since I had a few already to good level. I did all this with 280 wis/str/dex btw:
I spent very little money getting Smithing from 216 where I had it to 220, which is max for me thanks to my 15% bonus item. This was on about 120 tries of the Enchanted Velium Bits, from which I got one raise, plus probably 30 combines on cultural armor, from which I got the other three. Go fig.
Brewing I had at 212, haven't moved it. Of course, raising it even as high as 248 is trivial in terms of money.
Took alchemy from 187 to 200. Cost me 13k.
Took baking from 135 to 200. Cost me very little cash, probably under 100 pp. Took a couple afternoons fishing for Storm Salmon, though.
Took fletching from 0 to 200 for a few hundred pp.
Took jewelcraft from 0 to 200 for 2.3k.
Took pottery from 148 to 200 for ... I dunno, let's say 5k.
In all these cases, I'd pretty much avoided farming wherever possible, and had been successful, except for having to fish for the Storm Salmon. I was having a good time.
My tailoring was at 78 and I saved it for last. When I started this, I had about 50k in the bank mostly thanks to selling cultural armor. Getting tailoring up to 189 as of last night had taken all of that money, plus a 10k loan from my wife, before I sold some more cultural to get a little nestegg back again. Oh yeah, and to do this, besides spending all that money, I've spent at least 6 or 7 hours farming green con mobs for various items.
I am not having a good time. I only keep going because stopping here would bother me more than continuing will.
I had no problem spending the money on the LoY ribbons to get up to the 182 area, but at this point, it's just farming. A lot. AND money. Money-heavy but time-light combine paths are a really good thing... I hope one ends up in tailoring soon.
65-100pp per attempt for something that trivials at 222 isn't unreasonable especially for smithing IMO. I'm elemental flagged, have all my 65 spells, so a couple weeks ago I figured I'd put the little nestegg I'd grown into tradeskills since I had a few already to good level. I did all this with 280 wis/str/dex btw:
I spent very little money getting Smithing from 216 where I had it to 220, which is max for me thanks to my 15% bonus item. This was on about 120 tries of the Enchanted Velium Bits, from which I got one raise, plus probably 30 combines on cultural armor, from which I got the other three. Go fig.
Brewing I had at 212, haven't moved it. Of course, raising it even as high as 248 is trivial in terms of money.
Took alchemy from 187 to 200. Cost me 13k.
Took baking from 135 to 200. Cost me very little cash, probably under 100 pp. Took a couple afternoons fishing for Storm Salmon, though.
Took fletching from 0 to 200 for a few hundred pp.
Took jewelcraft from 0 to 200 for 2.3k.
Took pottery from 148 to 200 for ... I dunno, let's say 5k.
In all these cases, I'd pretty much avoided farming wherever possible, and had been successful, except for having to fish for the Storm Salmon. I was having a good time.
My tailoring was at 78 and I saved it for last. When I started this, I had about 50k in the bank mostly thanks to selling cultural armor. Getting tailoring up to 189 as of last night had taken all of that money, plus a 10k loan from my wife, before I sold some more cultural to get a little nestegg back again. Oh yeah, and to do this, besides spending all that money, I've spent at least 6 or 7 hours farming green con mobs for various items.
I am not having a good time. I only keep going because stopping here would bother me more than continuing will.
I had no problem spending the money on the LoY ribbons to get up to the 182 area, but at this point, it's just farming. A lot. AND money. Money-heavy but time-light combine paths are a really good thing... I hope one ends up in tailoring soon.
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