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PATCH MESSAGE - Nov 5 2003

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  • PATCH MESSAGE - Nov 5 2003

    Here it is:

    November 05, 2003 3:00 am
    ------------------------------

    ** Quests, Adventures and Encounters **

    - We have added one more new LDoN raid to Stormhammer. This raid was created with Elemental capable characters in mind.

    - Changed the minimum required number of group members to request an adventure from 4 to 3.

    - We have increased the consolation prize on level 65 hard adventures from 19 to 26 to match the increase in reward points for success (raised from 76 to 105 with the last update).

    - Verrell Cogswin can help convert red dragon scales into green dragon scales.

    - Fixed the Undead and Fire event in the Plane of Time. There was a bug that could cause some of the minions to fail to spawn.

    - Raotin Teawel will always give out the correct robe for completion of his quest.

    - Thought Destroyer has returned to the Plane of Hate.

    - Check with the Town Crier of your home town for news. There is information about the recent activities of the Wayfarers that should prove interesting.

    - We have made some improvements to the Plane of Air avatar rings. We have added a random interval to the respawn time of the Plane of Air avatar rings, placed apparitions at the avatar spawns so that it is possible to tell when the event is available, and the Avatar of Smoke will now respawn properly.

    - The Mujaki event in Plane of Nightmares was completely rewritten._ It should now be a lot more intelligent about where it sends players.

    - Increased the number of items found at the end of a successful LDoN raid.


    ** Skills and Alternate Advancement **

    - Channeling Focus was not giving bards the proper reduction to the chance of missing a note._ It is now fixed and gives messages to indicate when it is has helped.

    - Corrected a problem that was causing Alternate Advancement buff duration increase abilities and duration focus effects to negatively affect lull spells.

    - We have fixed a bug that could cause pick pocketed items to not show up on your cursor until you zone. This could also sometimes cause the client to crash.

    - Added /stoptracking command so that you no longer have to re-open the track window and hit cancel if you want to cancel your tracking quickly.

    - Activated AAs from Planes of Power were not working if the user did not have Shadows of Luclin registered. This has been fixed.


    ** Spells and Pets **

    - The Aura of Pain Recourse can no longer be removed by Radiant Cure.

    - When the character changes size (through illusion), other players will no longer see the mounted player separate from their horse.

    - Magician Pets will no longer attack the caster who summoned them.

    - Hitting your own pet while in a PVP area or while you have the PK flag on will no longer kill it.

    - Cataclysm of Ro has had its movement rate bonus removed to fix a stacking issue with the Selo's line of movement rate songs.

    - Cassindra's Chant of Clarity_and Cassindra's Chorus of Clarity now lasts 3 ticks instead of being instant.
    _
    - Cloak of Luclin, Cloak of the Akheva and Frostreaver's Blessing will no longer be overwritten by Call of the Rathe.
    _
    - There are still some issues with Frostreaver's blessing being overwritten by some spells._ We are aware of the issue and hope to get it resolved soon.

    - Protection of the Cabbage, Protection of the Glades and Protection of the Nine will block Temperance, Aegolism and Virtue.

    - Ice Flame of E`ci now has the standard 2.5 second recast time.

    -Reclaim energy should now function properly on the pet summoned by Child of Bertoxxulous.
    _
    -Beastlord warders focused by Summoner's boon should now look as they should.


    ** Interface **

    - We have added the consider color to the Target window. The art used to display the consider color can be removed or edited via XML by custom skins.

    - We have also added a 3D target indicator._ The ring color indicates the con color of the target._ This can be turned off in the Options window. A new settings file in the UI folder can be edited by players to customize the appearance of the indicator, including different animated textures for each con color and other interesting settings.

    - Added /fontface command (usage /fontface <fontname>, e.g. /fontface Courier). This will change, on the fly, the fonts used by the interface (and over character's heads). Fonts can also be selected in the General Options page.

    - Added /tell windows. Each time you get a "tell" from a new character, a new chat window would open. That window will only display "tells" from the particular character, and any message sent from the chat window would automatically be sent as a "tell" to that character. You can turn this option on and off in the Options window. If you have the maximum number of chat windows open when a new tell is received, the tell will go to the main chat window

    - Temporary pets will no longer send their buffs to the pet window. Generally they have none, and they would replace the buffs of any standard pet.

    - The buff display portion of the pet window will now fade.

    - The Auto-inventory area of the Inventory window now fades with the parent window.

    - The Dump button in raid window now creates the proper, non-blank, file.

    - We have also added time-stamp to Raid Dump output file.

    - Pop-up dialogs no longer close when you press ESC. This will prevent the rez dialog from being closed accidentally.

    - Lay on Hands will no longer "gray out" the Inspect and Open hot keys in the Hotbutton window. This was fixed earlier in the Actions window, but now it is fixed in the Hotbutton window as well.

    - Alt-tabbing in and out of EQ should no longer cause mouse issues.

    - Fixed a bug that sometimes left charmed pets health bar in the group window after the owner of that pet is killed.

    - Find trader can now be cancelled in bazaar.


    ** Items **

    - The Copper Medal of Rapture now gives a bonus to Int. instead of Wis.


    ** For the New Player **

    - Left-clicking on an NPC prints out a message indicating what type of NPC they are and indicating that you should right-click on them. This message can be turned off in the Options window.

    - New characters will now start with a bag.

    - Added a tip window that pops up when you invoke the Quantity window that explains the use of Shift and Control when selecting items.

    - All characters will gain a Sense Heading skill of 200, if it was below 200. All new characters will start with a Sense Heading of 200.


    ** Miscellaneous **

    - Explore mode works properly again.


    ** UI Files **

    * Changed *

    EQUI_OptionsWindow.xml
    EQUI_TargetWindow.xml
    EQUI_Animations.xml


    * New *

    Targetindicator.ini
    TargetBox.tga
    TargetIndicator.tga
    Lothay retired from EQ in 2003
    EQ Traders - Moderator - MySpace or LiveJournal

  • #2
    - Added /fontface command (usage /fontface <fontname>, e.g. /fontface Courier). This will change, on the fly, the fonts used by the interface (and over character's heads). Fonts can also be selected in the General Options page.
    /fontface Wingdings

    - Alt-tabbing in and out of EQ should no longer cause mouse issues.
    If this is the thing where I'd occasionally end up with the windows mouse pointer stuck in the middle of the screen and alt-shift-R not working properly, then yay.


    I wonder if Dartain etc. will mysteriously appear...and/or hints for Lewena's secret.
    Itzena Alhazared, Revenant of {Planeteers}, Vallon Zek. And also a seamstress.
    Gelcea Macha, Wandering Animist of Tarew Marr. Will be a smith, one day.


    "If it cannot hatch from it's shell, the chick will die without ever truly being born. We are the chick; the world is our egg. If we don't break the world's shell, we will die without truly being born. Smash the world's shell, for the Revolution of the World."

    Comment


    • #3
      - Added /stoptracking command so that you no longer have to re-open the track window and hit cancel if you want to cancel your tracking quickly.
      I knew about some of the more controversial addiitons, but ths one is news to me and a nice improvement.
      Andyhre playing Guiscard, 78th-level Ranger, E`ci (Tunare)
      Master Artisan (2100 Club), Wielder of the Fully Functional Artisan's Charm, Proud carrier of the 8th shawl


      with occasion to call upon Gnomedeguerre, 16th-level Wizard, Master Tinker, E`ci (Tunare)


      and in shouting range of Vassl Ofguiscard, 73rd-level Enchanter, GM Jewelcrafter, E`ci (Tunare)

      Comment


      • #4
        Lemming Fur backpacks not lore

        They removed the lore tag on Lemming Fur backpacks with this patch as well.

        Daltara
        Barbarian Prohpet
        Winding Road
        Xev

        Comment


        • #5
          Posted 10-25-2003 on the Primal Scream section

          About the new consider option, I think perhaps coloring the name in the target window would be the cheapest and fastest way. I don't know if the patch has been done on test yet.
          Anyone can say how it work now?
          Patch today :
          - We have added the consider color to the Target window. The art used to display the consider color can be removed or edited via XML by custom skins.

          Cheapest and fastest way, hum? I shouldn't have open my mouth

          - The Auto-inventory area of the Inventory window now fades with the parent window.


          Hum, I don't understand this, can someone explain it for a poor little minded person ?

          - All characters will gain a Sense Heading skill of 200, if it was below 200. All new characters will start with a Sense Heading of 200.

          Well, it is done. In fact, I wonder if the "broken compass" system using unnescessary ressource was one of the cause of this.

          No words about the hint character for Brodder's Revange, too bad
          Baroness Dahna Siteris Tanja Roh, retired lonewolf of Saryrn
          Exarch Aurorya Illuminescence, proud member of Blood&Guts from Torvonnilus
          Apprentice fisher

          Comment


          • #6
            Originally posted by dahna
            - The Auto-inventory area of the Inventory window now fades with the parent window.

            Hum, I don't understand this, can someone explain it for a poor little minded person ?
            You know in your inventory how there's that box you can drop stuff in to automatically equip or drop it into your bags? If you had your inventory set to fade, that little box wouldn't fade with it, but would stay completely, solidly dark. Now apparently it'll fade in the same way as the rest of the inventory.
            Retiree of EQ Traders...
            Venerable Heyokah Verdandi Snowblood
            Barbarian Prophet & Hierophant of Cabilis
            Journeyman Artisan & Blessed of Brell
            EQ Players Profile ~ Magelo Profile


            Smith Dandi wipes her sooty hands on her apron and smiles at you.

            Comment


            • #7
              Originally posted by dahna

              - The Auto-inventory area of the Inventory window now fades with the parent window.


              Hum, I don't understand this, can someone explain it for a poor little minded person ?
              The Auto-Inventory section, in the default Inventory screen was just a black rectangle. It never "faded" or "became translucent" like the rest of the window contnents after it was "not active" for XX seconds.
              Brother Krazick Bloodyscales 65th Trial Scaley Transcendent
              Krizick 37th Kitty Tank
              --Officer of The Renegades--
              --Innoruuk Server--

              Comment


              • #8
                http://mboards.eqtraders.com/upload/...7669#post87669

                Two new items were added to PoK merchants.
                Sir KyrosKrane Sylvanblade
                Master Artisan (300 + GM Trophy in all) of Luclin (Veeshan)
                Master Fisherman (200) and possibly Drunk (2xx + 20%), not sober enough to tell!
                Lightbringer, Redeemer, and Valiant servant of Erollisi Marr

                Comment


                • #9
                  Someone check the newspaper vendors in their home cities please? Last Issue from many many months ago was #7.

                  Hopefully there will be hints that might help us out with some of the frustrating quests, like Lewena's Favorite Ale / Brodder's Revenge /Hot Sauce...


                  Can't wait to get home tonight!
                  Master Artisan Maevenniia the Springy Sprocket Stockpiler of the really long name
                  Silky Moderator Lady
                  Beneath the silk, lies a will of steel.

                  Comment


                  • #10
                    Dartain the Lost is still lost..... (grumbles quietly)
                    Quaras Shadowscythe -- Bristlebane
                    Tailor (300)
                    Brewer (300)
                    Baker (300)
                    Jewelcrafter (297)
                    Potter (251)
                    Smith (251)
                    Fletcher (235)

                    Comment


                    • #11
                      - Added /stoptracking command

                      this is nice in the same way that /autoinventory is. I forsee this being hotkeyed (tho i have no idea where i will put the button)



                      - Alt-tabbing in and out of EQ

                      this worked in the first place? Whenever I ran EQ, alt+tab never worked...


                      - Protection of the Cabbage, Protection of the Glades and Protection of the Nine will block Temperance, Aegolism and Virtue.

                      didn't they always? or did the clr ones overwrite the dru ones, and that's what bothered people b/c dru ones give mana regen? still too new to high end buffs...


                      - All characters will gain a Sense Heading skill of 200, if it was below 200. All new characters will start with a Sense Heading of 200.

                      I will be making a thread in PS for anyone who wants to scream along with me.

                      /me scowls at Absor/SOE, ready to attack... what would they like their tombstone to say?


                      -- Sanna
                      there are days I would like to know what goes through that deranged little man's mind...
                      Mistress Tinkbang Tankboom - Ak'Anon, Tarew Marr
                      Gneehugging Chantaranga of the 66th Mez Break - AA:59
                      Assisted by Nakigoe Sennamida, Druidess of 65 Foraged Steamfont Springwaters - AA:8
                      Quartic, Darkie Wizzy of 52 Self-Snares - Best Crit: 1680.
                      [BK-210 // BR-250 // BS-203 // FL-200 // JC-240 // PT-200 // TL-200 ]---[ TK-179 // RS-182 // FS-165 ]-- Points: 1503/1750 -- Shawl: EIGHT and wearing it ^_^.
                      Icon by Kenshingentatsu

                      Comment


                      • #12
                        Originally posted by Sanna


                        - Protection of the Cabbage, Protection of the Glades and Protection of the Nine will block Temperance, Aegolism and Virtue.

                        didn't they always? or did the clr ones overwrite the dru ones, and that's what bothered people b/c dru ones give mana regen? still too new to high end buffs...

                        The Cleric ones always overwrote the druid ones. This will make a lot of people happy now. No more losing your good mana buffs on a raid due to MGB Aego or such.
                        Rewde
                        Halfling Druid of 61 seasons
                        Povar

                        Comment


                        • #13
                          Alt-tabbing in and out of EQ

                          this worked in the first place? Whenever I ran EQ, alt+tab never worked...
                          if you have Windows XP, like I do, to make this work you need to go into the bowels of Windows and change something to indicate EQ should allow At-tab.

                          I got this from the Sony Site at http://help.station.sony.com/esuppor...lecttype=match :

                          Here is the problem or goal:
                          How do I get Alt +Tab to work for Windows XP

                          Here is the solution: EverQuest: How do I get Alt +Tab to work for Windows XP
                          Windows XP keeps a list of program compatibility information. Up until recently, EverQuest was not built to allow Alt + Tab, and so our executable ended up in this list explicitly preventing the Alt + Tab functionality. Obviously that has changed. We are working on getting that changed. But in the meantime, if you are using Windows XP and you would like to enable Alt + Tab, there is a way to get it to work.

                          First, you'll need the Windows Application Compatibility Toolkit. It's nearly 7 megs.

                          You'll need to download and install the toolkit. Then:

                          Open the Compatibility Administration Tool.

                          At the top go to Search - Query.
                          Search for EverQuest.
                          Double click the item the search finds.
                          Right-Click the EQGame.exe entry and choose Disable.
                          Andyhre playing Guiscard, 78th-level Ranger, E`ci (Tunare)
                          Master Artisan (2100 Club), Wielder of the Fully Functional Artisan's Charm, Proud carrier of the 8th shawl


                          with occasion to call upon Gnomedeguerre, 16th-level Wizard, Master Tinker, E`ci (Tunare)


                          and in shouting range of Vassl Ofguiscard, 73rd-level Enchanter, GM Jewelcrafter, E`ci (Tunare)

                          Comment


                          • #14
                            New zone

                            New zone added. It's through the previous blocked out tunnel in Jaggedpine. Found it since the teleporter back to SFG was broken and sent me there. All aninmals are green to a 55, a 44 there said some were light blue. Basically same animal types as JPF. Morden Rasp's there talking about the ship that's in the town crier's newsletter. If you're heading straight for him by tracking watch out for a huge cliff en route. Forages seem same as JPF so far. Zone name's Nedaria's Landing. The griffennes are threatening and will attack though they con green. (Wood Elf Ranger)
                            Last edited by Imrahil; 11-05-2003, 05:36 PM.

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                            • #15
                              Check a town's newspaper for some small info about the new zone. Something about Morden Rasp building the biggest ship in the world...
                              Venerable Leysa::65 Storm Warden
                              250 Brewing, 250 Baking, 200 Fishing, 200 Fletching, 200 Pottery, 200 JC, 200 Smithing, 190 Tailoring, 200 Drunkard
                              Baroness Kyrkii Sa'Kyttn::60 Grave Lady
                              190 Brewing, 190 Baking, 165 Smithing, 148 Pottery, 131 Tailoring, 84 Fletching, 34 Fishing, 0 JC, 24 Drunkard

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