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Grandmaster Satchels -- Not LORE??

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  • Grandmaster Satchels -- Not LORE??

    Ok, I'm sure maybe this has been mentioned before but here goes. Does it not seem reasonable that a person who grandmasters more than one skill should be able to have more than one bag from the trophy turn in. It seems to me that just changing the name to Grandmaster Jeweller's Satchel / Grandmaster Tailor's Satchel etc would fix the issue entirely. It doesn't seem to me that it would be too enormous of a reward for multiple GMers.

    I see that DenMom and the staff here at eqtraders.com have been very successful at making our voices heard in regards to tradeskill related issues and for that I am SO grateful I can't even begin to thank them enough. So, where can I go... what can I do to make this suggestion heard by "the powers that be"? This was the only place I could think of... I'm sure there are other ways to help bring change about though and if anyone has any other ideas plz PM or reply to this thead. I am ready to crusade for MORE BAGS!!
    55
    OH YES! Give me more bags plz thx!
    83.64%
    46
    No, I'll just go buy another haversack / tink bag.
    16.36%
    9
    Maelina Mischevious
    65 Enchanter
    The Seventh Hammer

    Jewelcraft 250
    Baking 250
    Brewing 250
    Tailoring 250
    Pottery 250
    Fletching 250
    Smithing 250

  • #2
    Re: Grandmaster Satchels -- Not LORE??

    Originally posted by Maelina
    So, where can I go... what can I do to make this suggestion heard by "the powers that be"? This was the only place I could think of... I'm sure there are other ways to help bring change about though and if anyone has any other ideas plz PM or reply to this thead.
    These boards are here so that the tradeskill community has a place to gather and discuss amongst ourselves. The developers are very welcome here, but may not necessarily read every post, or even most posts. Polls and the like are best for when you want the attention of the tradeskill community as a whole. When discussion here seems to reveal bugs or other problems, we try to bring them to their attention in case no one else has, especially if it's something urgent. We also sometimes use events like Fan Faire as a time to gather together questions people would like to have answered, so that those who attend can ask questions on behalf of those who can't. But that's not something we will necessarily be able to do for every question everyone has year round.

    Ideally, when you have other feedback it should be submitted via /feedback, eqfeedback@soe.sony.com, or Developer's Corner. (When you find a bug, you should /bug it or email to eqbugs@soe.sony.com.) Those options were made available by the EQ team for communicating with them. They are listening. Use that voice!

    Also, keep in mind that of course everyone would love to have more free bags. Everyone would love 1000 more innate hit points, too. That doesn't mean it's good for the game. I will leave the poll here for discussion, that is perfectly okay. You could even wait and see what other folks have to say and use that when you present your case. Just please remember that the best way to make sure the people who can make the changes you want hear what you have to say is to tell them directly.
    Retiree of EQ Traders...
    Venerable Heyokah Verdandi Snowblood
    Barbarian Prophet & Hierophant of Cabilis
    Journeyman Artisan & Blessed of Brell
    EQ Players Profile ~ Magelo Profile


    Smith Dandi wipes her sooty hands on her apron and smiles at you.

    Comment


    • #3
      Thanks very much Shawl Master Verandi /giggle

      That was exactly the information I was looking for. I know eqtraders has done wonders to make changes come about, but I knew that there must be a place where that stuff actually "belongs"

      I think as you suggest I will wait a while and see how other people feel about the whole thing. I'm not too cheap to buy a bag by any means (Haversack x6, Tink Bag, GM Satchel is what I currently carry) I just think that a weight redux bag isn't that BIG of a reward for all the time and money spent. Heck, if anyone GM'd a tradeskill just to get a bag I'd have to say they are nuts LOL It was just something that had been tossing in my mind for some time... more of a "what if" than a "must have."

      I'll look at the links you provided and give my idea there... I hope if anyone else thinks this would be a nice "bonus" that they go there and /poke them also!

      Thx!
      Maelina Mischevious
      65 Enchanter
      The Seventh Hammer

      Jewelcraft 250
      Baking 250
      Brewing 250
      Tailoring 250
      Pottery 250
      Fletching 250
      Smithing 250

      Comment


      • #4
        while it's been talked about a lot.. instead of having them not lore.. if each trophy gave the same bag, but with a different id number.. then each trophy would be worth a bag. That, would be really nice.. and less "unbalancing".. assuming having bags is unbalancing in the first place.

        Comment


        • #5
          What I would like to see is not just a "random" bag like there are 13 in a dozen, but actually a portable version of the kit used, even if the skill doesn't originally have a portable container.

          All of them should be 10 slot, 100% Weight Reduction, GIANT size capacity, MAGIC ITEM LORE ITEM NO DROP, like they are now. In addition, they should have a combine button, which enables the user to make any combines possible for the particular skill involved.

          One caveat here is that cultural recipes require a race check first, then. So if I - Human Cleric - insert a recipe for Dwarven Cultural plate into my portable smithing satchel for instance, I get the message "Your race cannot complete this combination!" and nothing else happens, upon pressing combine. But if I insert Human Cultural, I should be able to make the attempt.

          Because in all honesty, if we look at the skills currently ingame:
          - Smithing (stationary)
          - Brewing (stationary)
          - Pottery (stationary)
          - Tailoring (portable and stationary)
          - Baking (portable and stationary)
          - Jewelcrafting (portable)
          - Fletching (portable)
          ... what would be so bad to have the stationary ones as portables as well, once skill is high enough that a Trophy could be made?

          In addition, I think the Trophy combine should be skill restricted to maybe 220+ skill, or 230+ skill. Right now, everyone has a chance of making one, even someone at 0 skill (no matter how unlikely).

          Kaysha Soulsinger
          Member of the 1750 club since October 13th 2004
          True strength is not a measure of the body, it's a measure of the soul

          Comment


          • #6
            what about putting a charge on the trophy to summon the bag. then the bag isn't no rent. you drop the lore tag on the bag and make it still no drop. now each trophy can summon 1 no drop bag. not sure how many ppl use the multiple summoned ones now but no rent bags make me nervous. i dont use them even with only 52 str. (long story short i a wizard of sol ro with 2 of the -8 str rings)

            Maker of Picnics.
            Cooker of things best left unidentified.
            "Grimrose points to the sky. Look! Up in the sky, it's a bird, no, a plane, no it's Picnic-Man. It's Emiamn, a mild mannered tradeskiller by day but daring handsome crime fighter at night. Spreading peace and joy to norrath with his mighty Picnics!"

            Comment


            • #7
              I voted yes. I think it would be a nice reward for attaining the GM trophy. They gave us the ability to GM all the tradeskills via AA's and the need to do it (Aid Grimel and our own pyschosis). Would be very, very cool if they made having more than one trophy worth more than coming to EQTraders.com messageboard and adding it to our sigs....

              *edit*
              email sent to soe feedback =)
              Last edited by Chenier; 10-06-2003, 03:54 PM.


              The cupcake is DONE! 1750!!! And 7 Trophies! And a fishing pole! That summons beer! Woo! And Tarteene, the enchanting gnomish tinkerer of the 247th bolt and one neato Tinkering Trophy

              Butcherblock Oak Bark Map, hosted by Kentarre!
              Reztarn's Guide to Finding Yew Leaves
              Frayed Knot - The Rathe

              Comment


              • #8
                Each trophy should summon a different bag that would give meaning to having multiple skill at "250" and reason to make your trophies. Also the trophy should have a required skill of 250 to do the combine, this way no one can/will get one without having a 250 skill.

                If you put all the time, work and pp it takes to 250 more then one trade skill there should be some reason to make all your trophies.
                1) would prove you are 250
                2) as an added bonus get the bag

                Like it was said before to get to 250 JUST to get a bag is nuts. It would be cheaper/easier just to buy a haversack from your friendly neighborhood Halfling.
                Liwsa 75 Druid Prexus - Retired


                Comment


                • #9
                  FREE BAG? hahaha. You can hardly call them free. I have only made two GM trophy's and did not make it on the first try for either one. Though, I made the second one on the second try. All the plat spent on getting the skill to 250, this is a small reward, and we should be able to have a bag for each trophy made.

                  Comment


                  • #10
                    As a 1950 tradeskiller with 8 trophys i definitely think it would be nice to have 8 bags from it. The one thing I don't want to loose tho is the multiple none lore no rent bags that we currently have. The way I see things they'd have to not only make 8 different lore permanante bags but also 8 non lore no rent bags so that you could do the turn in and get the correct lore, non no rent bag from npc like you still do. Also not sure what to do with current bag since you'd end up having new id's for the new bags someone would be able to have the current one and the new one. Can't just change the current one tho because rogues end up using there poison gm trophy to get thier advanced poison stuff. Hmm. I beleive thier new item summons the coffin to make 10 charge poisons so might be able to let them trade that one in.
                    Taraddar SnowEagle

                    Comment


                    • #11
                      make it required skill 240. with trophy that puts you at max of 252 anyway. making them get to 250 to try the combine is a bit much. also need to make it no-fail with the required skill.

                      Maker of Picnics.
                      Cooker of things best left unidentified.
                      "Grimrose points to the sky. Look! Up in the sky, it's a bird, no, a plane, no it's Picnic-Man. It's Emiamn, a mild mannered tradeskiller by day but daring handsome crime fighter at night. Spreading peace and joy to norrath with his mighty Picnics!"

                      Comment


                      • #12
                        Have to say that my current set (3 handmade packs, tailoring kit, GM carry-all, Rallic, EE bag) cover my carrying needs fairly nicely.

                        The change I would like to see is have a trophy summon a nodrop norent 100%WR 10-slot tradeskill container that would combine any recipe your race/class can do with the skill.

                        Sure, there are collapsibles, but there are no collapsibles for brewing/pottery/smithing. I'd say a GM trophy should summon a container that would work with any skill recipe. For example, pottery trophy would summon a container that would work both as wheel and as kiln.
                        Bregalad Alcarin, High Elf Coercer, Xev <In Via Dämnum>

                        Comment


                        • #13
                          I just find it amusing that people that insist that the GM trophies are a way of showing devotion to your tradeskill and not a reward in and of themselves but a status symbol or something (frankly I've never seen the appeal but I think I've captured the logic I see) ... want a reward for making them.

                          Comment


                          • #14
                            I would like this.
                            Merkell IronHorse
                            Brellian Defenders
                            Warrior of the 52st Tour of Duty on Brell
                            GM Brewer 250 Trophy

                            "Classes are not that out of balance" --AbsorEQ

                            Comment


                            • #15
                              It's been stated before, and I will state it again;

                              EQ Traders is not a feedback site to Sony Online Entertainment.

                              While the Denmom has in the past championed a cause, she no longer does so. This post more properly belongs on the EQLive site, and NOT EQ Traders.

                              Closed.
                              Lothay retired from EQ in 2003
                              EQ Traders - Moderator - MySpace or LiveJournal

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