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Yakatizma

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  • #16
    Originally posted by Sanna
    any suggestions?

    the BF rps with his friends a lot, but for some reason the pen-and-paper version seem... 'silly' isn't the right word. Un-rule-governed? Easily manipulable if the player is smarter than then GM. Thus, it seems to me, that the GM has to do the entire amount of processing that a server would. But maybe i'm just seeing something backwardsish.
    That's really the point. The rules are easy to manipulate (some systems - Amber - more than others - GURPS). And in a MMORPG, there's no easy way to intervene. As a GM you can overrule the books when it doesn't make sense. Part of the skill of being a GM is knowing when to overrule the books (or dice if you use them), either for the sake of the game or because it just doesn't make any sense (although only Ars Magica explictly discusses paradigm - the rest assume it). As a MMORPG designer, you don't have the luxury of being able to watch the players interact and guide that interaction. You need to put in a system that can deal with non-linear* attacks on it, because the computers (servers in this case) will just do what they are told.

    Any time a vendor is perma-killed, that's a design failure.

    But also, you need to have a Vision of how the game should be played. You could argue all day how tight or loose that vision should be, but you need to be striving toward something - watching people play will gauge your success in implementing and the bottom line will determine how popular your vision is.

    Consider FD pulling. Never intended. If you think about the standard genre (REH, Karl Wagner, Tolkein**), it makes no sense. Part and parcel of the actual play of EQ, because it's 'efficient' - and EQ isn't a RPG any more, it's a plat and lewt sim. Of course, we all know that literature (um, I'm using that loosely here) has a plot which generally aids the characters, but like the missing GM, EQ just has an engine - and it's not like you can have a GM watching every group to reward good play or plain lousy luck by jiggering the dice. Sometimes the MT gets one rounded and it's CR time.

    LDoN effectively killed FD pulling - if you dork around with splitting, you lose. Neat and elegant. Unfortunately, FD pulling is about all monks had going for them - best damage from any angle is not worthwhile if you can't eat ripostes. Oops, class balance problems.

    Originally posted by Sanna
    He suggested ... now let me see if I can remember... Dragon Lance and Forgotten (Forbidden?) Realms. And then FF11 came up in the conversation a bit later, can't remember now if that was attached to this idea or if he just said it was something he wanted to try.
    Both of those are worlds in the AD&D system. AD&D (at least second edition, haven't read 3rd yet) is the granddaddy of the RPGs. A, um, classic implementation of high fantasy writing. An unwiedly, rule heavy primitive system. Something that a large portion of the RPG community cut their teeth on.

    Personally speaking I have 6-8 feet of gaming systems and supplements that I've read and I've run a dozen different systems.

    Originally posted by Sanna
    /GU Comics has made me want to go try out DAoC, just to see what he's talking about ("Toast put hood ON! Toast take hood OFF!"). And if I could keep from getting carsick (same problem I had first week with EQ) I'd make the BF let me play Morrowind. Not an MMORPG but strikes me as in the genre? Maybe sort of?
    DaoC could work. There's 2 schools of thought - understand EVERYTHING about one game system or understand a fair amount about a lot of game systems. You need to do both : D

    * - by non-linear I mean that generally things are designed A -> B -> C but players generally miss A and take D and E to get to C.

    ** - could you see Gandalf saying, while in the mines of Moria, "wait here while Aragorn pulls" or Conan playing dead until the guards path back?

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    • #17
      Originally posted by kiztent

      ** - could you see Gandalf saying, while in the mines of Moria, "wait here while Aragorn pulls"

      HAHAHAHAHHA Landriell could.
      http://pub86.ezboard.com/fblackcrown...icID=179.topic
      Lord of the Rings - Two Towers
      Everquest Style

      For more of Landriell's crazy humor,
      http://pub86.ezboard.com/fblackcrown...icID=180.topic
      Nerf em All.



      If I could be this funny, I'd never have to worry about money.

      *looks at the bad pun and walks away*

      Ok. Have taken as much information as I could and crammed into my head... And it strikes me that I need a job, so I can pay for all this stuff. ^_^!

      and tytyty for continued advice. I am learning how to sit and listen.

      -- Sanna
      Mistress Tinkbang Tankboom - Ak'Anon, Tarew Marr
      Gneehugging Chantaranga of the 66th Mez Break - AA:59
      Assisted by Nakigoe Sennamida, Druidess of 65 Foraged Steamfont Springwaters - AA:8
      Quartic, Darkie Wizzy of 52 Self-Snares - Best Crit: 1680.
      [BK-210 // BR-250 // BS-203 // FL-200 // JC-240 // PT-200 // TL-200 ]---[ TK-179 // RS-182 // FS-165 ]-- Points: 1503/1750 -- Shawl: EIGHT and wearing it ^_^.
      Icon by Kenshingentatsu

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      • #18
        Originally posted by Sanna
        If I could be this funny, I'd never have to worry about money.

        *looks at the bad pun and walks away*
        PvP online could too:

        http://www.pvponline.com/archive.php3?archive=20011220

        Gollum: We wantses to completses the Sauron questses for our epics! No we don't. We wantses the precious! No, we wants to finish the questses. Little hobbits help Smeagol finish the questses?

        Sam: Wonderful. He's a roleplayer. I hate dealing with these guys.

        /snicker

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