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Any high end LDoN crafted items?

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  • Any high end LDoN crafted items?

    So far I've seen many low end recipes using LDoN components--by "low end" I mean useful to lower level chars, not that trivial is low. These recipes look like they'd be good for skilling up and possibly some would be ok for twink chars, but they're all useless to a fairly well developed level 65 char.

    I was wondering if anybody has found any *high end* LDoN crafted items (at least on par with PoP crafted items). I do understand that some of the LDoN crafted items have more/higher type augmentation slots than old world items do, so feel free to include your observations on the slots when evaluating item potential. Please state real hard data only though, not your guesses/theoretical as to how useful the various slots will be.

    Is there going to be any real market for LDoN crafted items or merely new skillup paths?

  • #2
    That WAS the general idea when they added them.

    LDoN is first and foremost a dungeon crawl. The real goodies that you'd want are from the WB.

    Example: The Mistmoore group has a caster Robe available that's BETTER than Robe of Immaculate Air, or even the Ornate Silk Robes. AND it has a slot 3 and two slot 2 augmentation slots. Slot 3 Goodies include FT and Regen. But it costs over 1000 points.
    Somnabulist Meisekimu
    70 days of Coercive noctambulism (and 364 rude awakenings).

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    • #3
      LDoN is first and foremost a dungeon crawl.
      So far i'm going to say they're first and foremost a dungeon sprint.

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      • #4
        LOL.
        Somnabulist Meisekimu
        70 days of Coercive noctambulism (and 364 rude awakenings).

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        • #5
          Maybe that's why there are literally 10x more Mistmoore adventures done so far than Deepest Guk, the least frequently done adventure and why Mistmoore is so done more than twice as much as any other dungeon.

          I wonder if it's unfamiliarity with other dungeon goodies, or if word has spread from the beta that the other dungeons have junky rewards...or maybe just junky in comparison to Mistmoore.

          Guk was always popular and Mistmoore never was on my server, but that's exactly reversed with the LDON versions.

          Anybody got tales to tell of great goodies elsewhere?

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          • #6
            People do Mistmoore because they are all elfs and dorfs and gnomes. Butcherblock is the closest camp to thier home cities. People just get flagged and take an adventure.
            Shaman of War
            65 Bashes
            Code of Silence, Luclin

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            • #7
              Not to mention, three quarters of everyone has seen the list of Adventure point rewards that started at the Necro Boards.

              That listed COMPILED BY A NECROMANCER in beta, has up to 1000+ point rewards in Mistmoore, presumably because a necromancer would, and did, spend his time in an undead dungeon. :-) It goes up to a couple/few hundred in other themes.


              I bet if a Druid spent Hours++ in Rujarkian Hills, or Takish , and published the results at eqdruids, we'd see People flocking to that dungeon, saving up for The Cloak of Greater Ubernicity.

              :-)

              The Robe from Mistmoore *IS* nice, though.


              -Lilosh
              Venerable Noishpa Taltos , Planar Druid, Educated Halfling, and GM Baker.
              President and Founder of the Loudmouthed Sarcastic Halflings Society
              Also, Smalltim

              So take the fact of having a dirty mind as proof that you are world-savvy; it's not a flaw, it's an asset, if nothing else, it's a defense - Sanna

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              • #8
                Yeah, the undead bit has a lot to do with it. Of the three trips I've done to Mistmoore dungeons, 2 of them were nearly pure undead. Knights, clerics, and necromancers are going to be all over that. Guk has a lot of undead, but the 2 trips I took there had a number of live mobs, as well.

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                • #9
                  Originally posted by Eumerin
                  Yeah, the undead bit has a lot to do with it. Of the three trips I've done to Mistmoore dungeons, 2 of them were nearly pure undead. Knights, clerics, and necromancers are going to be all over that. Guk has a lot of undead, but the 2 trips I took there had a number of live mobs, as well.
                  Also, the mobs that hit the hardest and fastest--the werewolves--are not undead, so necro slow wont help.

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