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a theory: "skill-up-penalty" if skill>stat?

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  • a theory: "skill-up-penalty" if skill>stat?

    Hmmm...I feel too frustrated to do any log parsing now, but in the last hours I had a very very bad thought.

    I tried to raise Brewing. My problem is that I'ma Bard and only had about 175 int.
    Éarly on everything went very smooth still and i was happy and thought it wouldn't be THAT bad.
    Then I got close to 180 and had LOTS of very bad runs...40-60 combines per skillup were common. (before it was under 10 in average I think)
    So I looked a bit around in my chars equipment and found some more Int gear which got me to 186.
    And while I didnt get back to 10 it went smooth again.
    The next big shock was going from 187 to 188 (188 was the last level of a combine)
    I needed 80-100 combines for that.
    Andf so it went on...sometimes I got a skillup on a stack but more often it took me 40-50 combines again per skillup.

    Sure...can be the RNG just.
    But for me it is so suspicoud that those steep increases in" bad luck" always come after I get my skill over my Int.

    So could it be that you get a penalty on skillups after your skill is above the "main stat"?

    Anyway....tradeskills got me.
    After the amount of combines I did most other people (of course those with high stats ;-) ) had already GM skill and I'm not even at 200. So I give up. It's useless as a "normal" Bard with no means to raise Int significantly.

  • #2
    For the range you're talking about, that sounds about right. 188+ tends to be around the number of combines per skillup you're talking about.

    --Inyidd
    Inyidd Bullneck - Dorf Waryer - Morell-Thule

    I don't suffer from insanity. I enjoy every last second of it!

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    • #3
      that is the hell range of tradeskills
      Tinile, 85th Druid of the Seventh Hammer
      1750 - 3/12/04, Still plugging away at 2100...
      Baking 300 | Blacksmithing 273 | Brewing 300 | Fletching 300 | Jewel Craft 300 | Pottery 300 | Tailoring 267

      Namarie Silmaril, Enchantress of the 67th level
      Baking 135 | Blacksmithing 123 | Brewing 200 | Fletching 168 | Jewel Craft 250 | Pottery 199 | Spell Research 200 | Tailoring 165

      Mumtinie, cute little mage of the 61st level
      Tinkering 243 | Research 201 | Tailoring 110 | Blacksmithing 104 | Pottery 76

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      • #4
        It's not a case of skill > stat. It's more akin to the old "hell levels" (30, 40, 45). There just comes a certain point--well, points actually--where the number of combines in order to skill up becomes simply ridiculous. For instance, it took me in the neighborhood of 350 - 400 combines to go from 227 to 228 in brewing--and my wis for the vast majority of those combines was in the 230's.

        It's just the way it goes, sometimes
        Sir Carmaris Stoneheart
        Dwarven Lord Crusader
        Beezle Bug
        High Elf Templar
        Bertoxxulous
        Debeo Amicitia

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        • #5
          You're in the hell levels now - expect these kinda fun skill ups till you hit 220+.
          Cigarskunk!
          No more EQ for me till they fix the crash bug.

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          • #6
            Hmmm ok, if you say so.
            It's just that I look at many parses of people who posted their "skillup history" and havent seen anything lke this ;-)

            195->196: 92 combines
            196->"197": 156 combines so far....and not at 197 yet ;-)

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            • #7
              it's not a "penalty" per se

              You are in the "hell range" which pretty much everyone notices between 180 and 220. (check out the baking, tailoring and smithing forums, you will notice them pretty fast)

              Your problem is that you are comparing your skill up rate to those with nearly 100 more points of Int/Wis. 100 points makes a HUGE difference.

              With a Wis of 160'ish my wife's cleric alt working on baking was getting 1 skill point in 4 attempts in the 30's. No joke.

              Then we gave the alt some wis equip from my druid alt and buffed her with my enchanter. Now her Wis was nearly 200. Suddenly she's getting one skill in 1.5 attempts on average over the next 40 skill points.

              Now the cleric is at 177. She's got 200 Wis. She's doing about 15 to 20 attempts a skill point. Over the same range the Druid main with nearly 255 was getting more like one skill in 10 attempts.

              Skill > Int/Wis != (skill-up rate penalty)

              f(Int||Wiz)=(skill-up rate)

              For math challenged people, that means that the skill up rate is determined by a function of your Int OR Wis, whichever is higher. (I won't comment on the debate of "does Int/Wis 255+ have much effect on skill-up rate" as the majority of people don't have a real means of testing 61+ stat levels.)
              In My (Not Always) Humble Opinion, except where I quote someone. If I don't know I say so.
              I suck at this game, your mileage WILL vary. My path is probably NON-optimal.
              Private Messages attended to promptly.

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              • #8
                it's pretty insane for a melee class to start tradeskills (beside smithing...but which is a super-pain for itself I think ;-) ) then I guess ;-)

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                • #9
                  If you haven't seen those postings, then you've missed the ones I've made about pottery, took me well over 200 combines to get from 198 to 199, and that was with a wis of 260 or 265.

                  Member of Resolution of Erolissi Marr
                  Magelo Profile

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                  • #10
                    There is, in at least a round-about way, possibly something to this theory (the theory of the original poster).

                    Skill-ups depend on your primary stat, and they also clearly get harder as your skill increases. If your primary stat is less than optimum, then your skill-up path is clearly going to be more difficult than those whose stat is always above the max skill level.

                    Although I don't think there is a penalty per se, it does make some sense that the significant increase in difficulty may come at around the time your skill exceeds your stat. i.e. at that point you will lose whatever percentage advantage you had by having the stat above the skill.

                    However, I have done 1,000 MTP combines in baking since skill level 196 with an int of 207. I have averaged pretty consistently 60+ combines per skill-up over that time, with no discernible difference in the rate from 196 to 207 and then past it. But then I haven't gone far past it. I'm hoping the rate doesn't get any worse than that - I don't really expect that it is going to get any better.

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                    • #11
                      Originally posted by Euphorion
                      it's pretty insane for a melee class to start tradeskills (beside smithing...but which is a super-pain for itself I think ;-) ) then I guess ;-)
                      Aye its insane! LOL..send in the guys in white coats for me

                      Hmm...a warrior with 278 unbuffed wisdom. I scare myself with that thought but it helped me through ok.

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