I was just wondering if there was much point to the fletching tradeskill anymore without a major revamp
the only thing really doable with it is to make nightmarewood/bfts (twisted are now super common so these loose significance) or elemental bows. Big arrows cannot be a majot point to the skill unless arrows with affects are added, because of endless quiver. So there are 4 bow recipies, and beyond that, nothing to really do with fletching.
Im not saying we need a new power bow or something to make (that will not really deal with the problem) but the skill needs to somehow expand to be able to do more than just make 2 items, make 1 of 4 bows (the rest are not worth time as droppable ones are so common) or arrows (easy to make since hard /expensive ones are only usable with endless quiver)
Does anybody have an idea of how the skill can be changed or what can be added?
the only thing really doable with it is to make nightmarewood/bfts (twisted are now super common so these loose significance) or elemental bows. Big arrows cannot be a majot point to the skill unless arrows with affects are added, because of endless quiver. So there are 4 bow recipies, and beyond that, nothing to really do with fletching.
Im not saying we need a new power bow or something to make (that will not really deal with the problem) but the skill needs to somehow expand to be able to do more than just make 2 items, make 1 of 4 bows (the rest are not worth time as droppable ones are so common) or arrows (easy to make since hard /expensive ones are only usable with endless quiver)
Does anybody have an idea of how the skill can be changed or what can be added?
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